Final Fantasy 1 Version Differences FAQ v3.01 Copyright 1999-2005 The Collector (collector@fforigins.com) The newest version of this FAQ can always be found at fforigins.com If you'd like to post it on your site, just ask me first. This FAQ uses Shift-JIS encoding for Japanese text. The easiest way to view this is to download Japanese text support for your browser (or a browser with it built-in). You could also get JWPce (a Japanese word processor), which can be found at http://www.physics.ucla.edu/~grosenth/jwpce.html Best viewed with an evenly spaced font, at least 78 characters to a line. ------------------------------------------------------------------------------ Table of Contents: Section 1: [1.A] FF1 Game Versions [1.B] Famicom/NES [1.C] MSX [1.D] WonderSwan Color [1.E] Playstation (Japan) [1.F] FF Origins (US) [1.G] FF Origins (PAL) [1.H] FOMA/CDMA [1.I] Game Boy Advance (Japan) [1.J] Game Boy Advance (US) [1.K] Game Boy Advance (Europe) Section 2: [2.A] Enemies [2.B] Weapons [2.C] Armor [2.D] Items [2.E] Special Items [2.F] Black Spells [2.G] White Spells [2.H] Enemy Special Attacks [2.I] Battle Commands [2.J] Status Ailments [2.K] Stats [2.L] Classes [2.M] GBA Auto-names [2.N] Characters [2.O] Shops [2.P] Locations [2.Q] Misc Section 3: [3.A] Thanks [3.B] FAQ History ------------------------------------------------------------------------------ Section 1: [1.A] FF1 Game Versions: FF1 was originally released in Japan on the Famicom (NES) in 1987, ported to the MSX2 in 1988 (published by Microcabin), and then in the US on the NES in 1990 (translated and published by Nintendo). Then in 1994, it was rereleased along with FF2j on a Famicom multicart. In 2000, it was remade for the WonderSwan Color in Japan, and could be purchased with a special edition Final Fantasy WSC. In 2002, a remake for the Japanese Playstation (based on the WSC version) was released, which was available separately and in a package with FF2 and some mini figures. In 2003, the 2 disc set was released in Europe (without the figures), and then on one disc in the US, both called Final Fantasy Origins. 2004 saw another version on Japanese FOMA cell phones, and later on CDMA phones. FF1+2 were once again released together on the Game Boy Advance, based on the WSC/PS versions, but with new stuff. This was then released in the US and Europe as FF1+2: Dawn of Souls. [1.B] Famicom/NES Differences: The vast majority of the names of items, spells, monsters, etc. were changed from the original Japanese version. They can be found in the charts below. Most changes were probably made to save space, some were for censorship of religious references (Holy to FADE), some likely because of copyright reasons (Beholder to EYE), and some were just stupid (Lizard to IGUANA). The 4 Chaoses became the 4 Fiends, probably to avoid confusion. Most importantly, the ORBS in the English version were Crystals in the Japanese version. Gold is called Gil, like in later games. Some graphics were also changed. The man in the Church/Clinic has a hat with a cross on it in the original version. The Church itself was changed; the heart on the US version's Clinic was a cross on the Church. Most of the classes have some minor differences in their battle poses. For example, the Super Monk/Master has a different hair style. Medusas are topless, and the Beholder/Eye & Death Beholder/Phantom look vastly different. Also, the candles found in some places were crosses, and the triangles in Tiamat's room were six-pointed stars. The last floor of the Temple of Fiends/Chaos is empty in the US version, but full of monsters in the original. Some minor changes: The Japanese version does not let you skip past the story screen with the start button, and the options in the weapon and armor screens were highlighted in red. The version of FF1 on the FF1&2 cart is a cross between the Famicom and NES versions. All of the names are the same as the first Famicom version, but the character and monster graphics from the NES version are used. You can't skip the story screen, the weapon and armor screens have red highlight like the first Famicom version, and the monsters are missing from the final floor like the NES version. [1.C] MSX2: Names and such all seem to be the same as the Famicom version, but almost all of the graphics have been changed slightly. Most monsters have more colors to add depth, some even have completely different color schemes. Most graphics, such as classes, town, and overworld also have more colors for depth. Music is improved, but the sounds range from a little better to a little worse. The buzz you hear if you walk while poisoned is now a thumping sound. The Marsh Cave and Titan's Tunnel both use the Matoya's Cave music, while the Mirage Tower uses the Gurgu Volcano / Earth Cave music. There are load times to deal with, and there's no smooth scrolling, so the screen is pretty jumpy when you walk. The invisible woman is visible. The encounter code is at least somewhat different as well. Battles seem more random, and the world map has been shifted up and to the left, so enemies appear in slightly different places. The buggy spells seem to have been fixed. The Adamant and Bottle stay in your item list even after you use them. Also, there's no credits when you cross the bridge. I think a good example for the graphical differences would be like comparing the NES version of Double Dragon against the Master System version. While the graphics are technically superior, some colors are odd choices. The game came on one disk, and included a label to put onto a blank disk for saving. For some reason you could still only have one save file, but you could just save onto other disks. Since the MSX controller has only 2 buttons, the keyboard must be used instead of start and select. I haven't figured out how to access the ship minigame, if it's even possible. The Black Belt no longer has power/armor based on his levels while unequipped, but seems pretty good with his chucks. You can't just hold the A button down to have everyone attack, you'll have to push it separately for each action. The graphics for weapons aren't aligned well, the Ruby (Gold) Bracelet only costs 10,000 Gil instead of 50,000, the screen is smaller, and multi-target spells don't waste time on dead characters. [1.D] WonderSwan Color: The names of both Beholders were changed, but all other names are the same as the Famicom version. This is likely due to copyright reasons, but I wonder why "Mind Flayer" is intact. You can name your characters with Roman letters in addition to Katakana & Hiragana. Names are still limited to 4 letters though. The graphics of everything have been upgraded to 16 bit quality, but the WSC's screen resolution is smaller than any other version. All of the classes have been redesigned; some a little, some a lot. The monsters are very much inspired by the original images, but completely redrawn, more colorful and detailed. The 2 Pedes (Ankheg & Remorhaz) have their colors swapped for no apparent reason. The overworld map has been altered a little, but not to any significant degree. Some other maps are altered a little to make them look a lot better (Sea Shrine for example), and to allow easier access to some places. "Offensive" things like crosses are gone. Full & empty chests now have different graphics. Some new music has been added. A new opening sequence has a new song, which leads into a short version of the Prelude. The church (clinic) has its own song. There is a boss theme, 2 Fiend themes, and a final boss theme. Some minor extra events have been added, such as an expanded conversation with the king of Cornelia, and a bridge-building scene. You can now walk around in shops, as in later games. The dancer in Cornelia now gives you hints. The invisible woman has simply been removed, rather than making her visible. There's also a few old men in the Cornelia Inn that provide tutorials. Some cinema scenes have been added, such as during the submarine ride and when the canal is built. There's also a bit of hand-holding. Guards wait for you after you enter the town of Cornelia, the Princess calls you back if you try to leave the room without getting the Lute, the Elf Prince gives you the key immediately after you give the doctor the Herb (without having to talk to both of them), and the Caravan won't let you buy more than one Bottle. (They sell common items afterwards.) Some gameplay changes were made also. You can now run by holding the B button. Attacking after an enemy dies no longer results in Ineffective. LIFE and SOFT can be used in battle too. You can also turn these features off. There's also a quick save, which lets you save anywhere for free, but quits the game. Reloading this save erases it. There are 8 normal save slots now instead of 1. All items, weapons, armor, etc. are placed in a common pool like later games, so item management is much easier. You can buy items in quantities, and any shop will buy any kind of item. Spells can be forgotten (dropped) to make room for others. You can't board the ship from a non-port square, or enter a castle from the side. (I find it annoying.) Battles are a little tighter and more descriptive. Instead of boxes to tell you what's happened, damage and healing are shown above the characters, and different status causes the characters to change colors. There are also indications of when monsters are sleeping, confused, etc. Your characters are no longer separated from the monsters by borders. Some monsters regenerate HP every round; they did before to a lesser extent, but now you can see it happening. Poison no longer bumps a character to the bottom, but dying and being stoned still do so. Battles are more random, as in: when you fight, what you fight, and what the enemy does. Some monsters are out of place, for example: northern river monsters can now be found in the south. The buggy spells and weapons have been fixed. The Mute status no longer prevents items from being used. Warp takes you to the previous floor you were on, instead of the next floor closer to the exit. The game is generally easier because of the bugfixes and better item management, to make up for it bosses have more HP. Since the WSC has no select button, party order can be changed from the regular menu. Also, the map is now accessed by pressing B+Start. The mini game now gives lots of money for getting good times. You still get 100 Gil for just beating it, but now you get some items as well. The credits are no longer displayed when you cross the bridge. [1.E] Playstation (J): (I have not played the Japanese version myself, so I may not know everything.) This is basically a port of the WonderSwan version with a few additions. The dialog now has Kanji. An opening FMV and a longer ending have been added. The sounds are improved and the music is much better. The graphics have been improved for Playstation's capabilities and the larger screen size. There are larger backgrounds, larger monsters, larger map characters, more colors, and transparency on spells. Flashier transitions occur when entering and exiting a battle. Riding in the airship now has a rounded perspective view. The controls have also been changed to accommodate the Playstation controller. (A in other versions=Circle, B=X) The menu screen music is gone; instead you hear the music from where you were, but quieter. Added features include rumble support, a soft reset (L1+R1+L2+R2+Start+Select like other Playstation FFs), and an Easy mode where everything is cheaper, you gain levels faster, get MP faster, and there are higher MP caps. There is a Collections menu featuring a Bestiary, Item collection, and Artwork galleries that are unlocked as you progress through the game. You are given the option to save your completed game, as you must beat the game twice to unlock everything. Going from cart to disc has added load times. They aren't bad though, even when using the memory card. Also, to speed things up further, the WSC's quick save has been replaced by a Memo File, which allows you to save anywhere (even in towns or dungeons) for free, but you lose it if you turn the power off. [1.F] Playstation "FF Origins" (US): This version is mostly the same as the Japanese Playstation version, but there are a couple of small differences. There's a brand new translation. Characters can now have up to 6 letter names (finally!), and the names of items, spells, monsters, etc. have more letter space to accommodate the more accurate translation. While most of those names have more accurate translations, a few have kept their NES names. A lot of the character names, which were pretty accurate on the NES, have been royally screwed with. These can all be found in the charts below. The dialog itself is a lot better than the original. The controls were changed from the Japanese version. Circle & X were reversed (like every FF since 8, I believe). The controls are also sloppy, and can be very frustrating. (This may have been true in the Japanese version as well, but I can't confirm it.) The game comes on the same disc as FF2. [1.G] Playstation "FF Origins" (PAL): (I'm not sure I know everything about this version as I've never played it.) As far as I know, it should be mostly identical to the US Playstation version, but with changes for the PAL television standard (it may have black bars at the top and bottom and/or run 16.7% slower) and European market (multilingual instructions). The tombstone in Elfheim says Erdrick (like the US NES version) instead of Link (like the US FF Origins and every Japanese version.) It also comes with 2 cards with concept artwork. The game comes on its own disc, like the Japanese version. [1.H] FOMA/CDMA: (I don't know much about these versions as I've never played them.) The FOMA cellphone version, called "Final Fantasy i", looks like a cross between the older (NES/MSX) versions and the recent remakes (WSC/PSX/GBA). The character and battle graphics look like the remakes while the maps look more like the originals (but slightly updated). The battle backgrounds are similar to the remakes, but not really the same. Character names can be up to 8 letters, more than any other version. Names can be in Roman letters or Japanese characters. The dialog uses Kanji. The font is large and attractive. The only boss theme is for the final boss. The invisible lady is gone. The cutscenes, forced story, ship minigame, and the run button are gone (but there's an autorun option). The Auto-targetting from the other remakes is there, and bosses have the same HP as the WSC. Shops are like the original in that you can't walk around in them. The ability to drop spells and the quicksave of the other remakes is there, as well as an autosave. Levels, prices, and MP work like the original. Items, equipment, etc. work like the remakes. You can't change equipment in battle though. You can't board the ship from a non-port square, but you can enter castles from the side. The CDMA 1X WIN version, called "Final Fantasy EZ", should be the same as the FOMA one, but I don't have much info on it. [1.I] Game Boy Advance (Japan): This version is somewhere between being a port of the WSC/PSX versions, and being a new remake. There are 4 new dungeons (one for each Fiend), called "Soul of Chaos". They feature new weapons, armor, items, and monsters (most, if not all, are from later FFs) as well as references to other games in the series. Each of these dungeons has 4 bosses from an FF game, from FF3 to FF6. The graphics are somewhere between the WSC & PSX versions. The monsters and characters are the same scale as the WSC, but as colorful and with the improved effects of the PSX. There is a "Mode 7" style airship mode that looks even better than the PSX. The colors look very bright and vivid compared to the WSC version, and some things are a slightly different color. The GBA has a higher resolution than the WSC, but not as high as the PSX. The worldmap is mostly the same as the WSC/PSX versions, but there are 4 entrances to the new dungeons. The music seems almost up to the quality of the PSX version, but the sound isn't quite as good. Other than the new dungeons, the dialog seems to be mostly the same as the other Japanese remakes, with a couple of changes (someone mentions Cid, Jim was renamed to Watts, etc.) There's an option for the dialog to be in Kanji or Hiragana. Names are limited to 4 letters like most other Japanese versions. You can also have names randomly chosen for your characters, the names come from other FFs. There are many new items, some shops have been changed, the contents of some chests have been changed, you can win items from enemies, and you can win more items from the minigame. Healing items restore more HP, and Tents restore MP. You start off with minimal equipment instead of nothing, and you start off with 500 Gil instead of 400. You no longer need an Inn, Tent, etc. to save the game. Saving is now done from the menu for free, and you can do it anywhere, even in towns and dungeons. There are 3 save slots. Magic now uses an MP system, like later games, instead of separate charges per spell level. Different spells in the same level can have different MP costs, and you have a "Magic Level". You can't learn spells that are higher than your Magic Level. You can push L+R to run like later games, but only when it's your turn and you haven't assigned any actions yet. The map is back to B+Select instead of B+Start. The game also seems to move faster than any other version. You can leave the final dungeon without a teleport spell. The new features of the previous remakes like B Button Dash, using Life or Gold Needles in battle, and Auto-Targeting are no longer optional. There's also no option of easy or normal mode like the PSX version. Most things from the PSX easy mode are implemented, and the extra items and MP system make it even easier. To make up for that, the enemies seem to have had their difficulty increased. The INT stat actually makes a noticeable difference. Even when using spellcasting items, your Black Mage will do much more damage (or heal more HP) than other classes, and the Monk will do the least. Stat growth is also different than previous versions. The Thief and Monk have been made more powerful, and the Red Mage has been weakened (at least compared to other classes). The Monk gets affected by each piece of equipment separately, so you can have the benefit of wearing a Ribbon while still gaining the high defense rating of not equipping other armor. The bestiary of the PSX version is back, but the treasure list and art gallery are gone. The bestiary plays the music associated with the monster you're looking at. There is a music player you can unlock by beating both FF1 & FF2. The ship minigame gives a variety of items for getting 1st / 2nd / 3rd place instead of the big cash prizes of the WSC/PSX. You don't even get the 100 Gil unless you don't place. Also, you only need to press the button about 23 times to access it instead of the original's 55. [1.J] GameBoy Advance "Dawn of Souls" (US): This one has all the new features and the same graphics as the Japanese one, and features a new translation. Some names are kept from FF Origins, some are back to their original NES names, and some are new. This is the most accurate translation yet. This is partly due to more space being available for monster and item names than ever. You also get 6 letters to name your guys like in FF Origins. As a tribute to the NES version, Garland once again says his famous line "I, Garland, will knock you all down!" The name on the tombstone is Link. [1.J] GameBoy Advance "Dawn of Souls" (Europe): This one is just like the Japanese and US ones, but has 5 languages to choose from: English, German, French, Italian, and Spanish. This English script should be mostly the same as the US one, but with British spellings (e.g. "armour" instead of "armor"). These languages are not included in this guide, but I may add them in the future. In place of the NES reference, Garland's line is "I, Garland, will cut you down to size!" The name on the tombstone is Link, finally making it the same in all three regions. ------------------------------------------------------------------------------ Section 2: Guide to these charts: Japanese names usually stay the same from one version to the next. So the WSC name will only be listed if it's different from the Famicom name. The Japanese GBA name will only be listed if it's different from the WSC name. The English translations vary a lot, so they all get listed. When a Japanese name is given in Kana, it is followed by its Romanji, then my translation. When it's written in Kanji on the next line, and it's Romanji and translation would be the same, I don't repeat it. Fam = Nintendo Famicom Kan = Kanji version of the Japanese name NES = Nintendo Entertainment System WSC = Bandai WonderSwan Color FFO = Final Fantasy Origins (Playstation) American English name GBJ = Game Boy Advance Japanese DoS = Dawn of Souls (Game Boy Advance) American English name [2.A] Enemies: These follow the order of the PSX and GBA's Bestiaries. Fam: ƒSƒuƒŠƒ“ - goburin - Goblin NES: IMP FFO: Goblin DoS: Goblin Fam: ƒSƒuƒŠƒ“ƒK[ƒh - goburinga-do - Goblin Guard NES: GrIMP (Grey Imp) FFO: Goblin Guard DoS: Goblin Guard Fam: ƒEƒ‹ƒt - urufu - Wolf NES: WOLF FFO: Wolf DoS: Wolf Fam: ƒNƒŒƒCƒW[ƒz[ƒX - kureiji-ho-su - Crazy Horse NES: MADPONY FFO: Crazy Horse DoS: Crazy Horse Fam: ƒXƒPƒ‹ƒgƒ“ - sukeruton - Skeleton NES: BONE FFO: Skeleton DoS: Skeleton Fam: ƒuƒ‰ƒbƒNƒEƒBƒhƒE - burakkuuidou - Black Widow NES: SPIDER FFO: Black Widow DoS: Black Widow Fam: ƒMƒK[ƒXƒEƒH[ƒ€ - giga-suuo-mu - Gigas Worm NES: CREEP FFO: Gigas Worm DoS: Gigas Worm Fam: ƒEƒH[ƒOƒEƒ‹ƒt - uo-guurufu - Warg (Worg) Wolf NES: GrWOLF (Grey Wolf) FFO: Warg Wolf DoS: Warg Wolf Fam: ƒEƒFƒAƒEƒ‹ƒt - ueaurufu - Werewolf NES: WrWOLF (Werewolf) FFO: Werewolf DoS: Werewolf Fam: ƒ]ƒ“ƒr - zonbi - Zombie NES: ZOMBIE FFO: Zombie DoS: Zombie Fam: ƒO[ƒ‹ - gu-ru - Ghoul NES: GHOUL FFO: Ghoul DoS: Ghoul Fam: ƒK[ƒ‰ƒ“ƒh - ga-rando - Garland NES: GARLAND FFO: Garland DoS: Garland Fam: ƒRƒuƒ‰ - kobura - Cobra NES: ASP FFO: Cobra DoS: Cobra Fam: ƒI[ƒK - o-ga - Ogre NES: OGRE FFO: Ogre DoS: Ogre Fam: ƒI[ƒKƒ`[ƒt - o-gachi-fu - Ogre Chief NES: GrOGRE (Green Ogre) FFO: Ogre Chieftain DoS: Ogre Chief Fam: ƒŠƒU[ƒh - riza-do - Lizard NES: IGUANA FFO: Lizard DoS: Lizard Fam: ‚©‚¢‚¼‚ - kaizoku - Pirate NES: PIRATE FFO: Pirate DoS: Pirate Fam: ƒTƒnƒMƒ“ - sahagin - Sahuagin NES: SAHAG FFO: Sahagin DoS: Sahagin Fam: ƒTƒnƒMƒ“ƒ`[ƒt - sahaginchi-fu - Sahuagin Chief NES: R.SAHAG (Red Sahag) FFO: Sahagin Chief DoS: Sahagin Chief Fam: ƒpƒCƒŒ[ƒc - paire-tsu - Pirates NES: KYZOKU FFO: Privateer DoS: Buccaneer Fam: ƒVƒƒ[ƒN - sha-ku - Shark NES: SHARK FFO: Shark DoS: Shark Fam: ƒrƒbƒOƒAƒC - bigguai - Big Eye NES: OddEYE FFO: Goggler DoS: Bigeyes Fam: ƒ^ƒ‰ƒ“ƒ`ƒ…ƒ‰ - taranchura - Tarantula NES: ARACHNID FFO: Tarantula DoS: Tarantula Fam: ƒKƒXƒg - gasuto - Ghast NES: GEIST FFO: Ghast DoS: Ghast Fam: ƒTƒ\ƒŠ - sasori - Scorpion NES: SCORPION FFO: Scorpion DoS: Scorpion Fam: ƒVƒƒƒhƒE - shadou - Shadow NES: SHADOW FFO: Shadow DoS: Shadow Fam: ƒOƒŠ[ƒ“ƒXƒ‰ƒCƒ€ - guri-nsuraime - Green Slime NES: SCUM FFO: Green Slime DoS: Green Slime Fam: ƒNƒƒEƒ‰[ - kuroura- - Crawler NES: CRAWL FFO: Crawler DoS: Crawler Fam: ƒOƒŒƒCƒE[ƒY - gureiu-zu - Gray Ooze NES: MUCK FFO: Gray Ooze DoS: Gary Ooze Fam: ƒK[ƒSƒCƒ‹ - ga-goiru - Gargoyle NES: GARGOYLE FFO: Gargoyle DoS: Gargoyle Fam: ƒuƒ‰ƒbƒfƒBƒ{[ƒ“ - buraddibo-n - Bloody Bone NES: R.BONE (Red Bone) FFO: Bloodbones DoS: Bloodbones Fam: ƒsƒXƒRƒfƒB[ƒ‚ƒ“ - pisukodi-mon - Piscodemon NES: WIZARD FFO: Piscodemon DoS: Piscodemon Fam: ƒAƒXƒgƒX - asutosu - Astos NES: ASTOS FFO: Astos DoS: Astos Fam: ƒ}ƒ~[ - mami- - Mummy NES: MUMMY FFO: Mummy DoS: Mummy Fam: ƒŒƒCƒX - reisu - Wraith NES: IMAGE FFO: Wraith DoS: Wraith Fam: ƒAƒiƒRƒ“ƒ_ - anakonda - Anaconda NES: COBRA FFO: Anaconda DoS: Anaconda Fam: ƒnƒCƒGƒiƒhƒ“ - haienadon - Hyeanodon NES: HYENA FFO: Hyenadon DoS: Hyenadon Fam: ƒLƒeƒBƒ^ƒCƒK[ - kititaiga- - Kitty Tiger NES: TIGER FFO: Lesser Tiger DoS: Lesser Tiger Fam: ƒ~ƒmƒ^ƒEƒƒX - minotaurosu - Minotaur NES: BULL FFO: Minotaur DoS: Minotaur Fam: ƒqƒ‹ƒMƒK[ƒX - hirugiga-su - Hill Gigas NES: GIANT FFO: Hill Gigas DoS: Hill Gigas Fam: ƒA[ƒXƒGƒŒƒƒ“ƒg - a-sueremento - Earth Element NES: EARTH FFO: Gnoma DoS: Earth Elemental Fam: ƒgƒƒ‹ - tororu - Troll NES: TROLL FFO: Troll DoS: Troll Fam: ƒƒCƒg - waito - Wight NES: SPECTER FFO: Wight DoS: Wight Fam: ƒI[ƒJ[ƒ[ƒŠ[ - o-ka-zeri- - Ochre Jelly NES: OOZE FFO: Ochre Jelly DoS: Ochre Jelly Fam: ƒRƒJƒgƒŠƒX - kokatorisu - Cockatrice NES: COCKTRICE FFO: Cockatrice DoS: Cockatrice Fam: ƒoƒ“ƒpƒCƒA - banpaia - Vampire NES: VAMPIRE FFO: Vampire DoS: Vampire Fam: ƒI[ƒKƒƒCƒW - o-gameiji - Ogre Mage NES: WzOGRE (Wizard Ogre) FFO: Ogre Mage DoS: Ogre Mage Fam: ƒXƒtƒBƒ“ƒNƒX - sufinkusu - Sphinx NES: SPHINX FFO: Sphinx DoS: Sphinx Fam: ƒŠƒbƒ` - ritchi - Lich NES: LICH FFO: Lich DoS: Lich Fam: ƒAƒ“ƒNƒwƒbƒO - ankuheggu - Ankheg NES: PEDE FFO: Centipede DoS: Ankheg Fam: ƒsƒ‰ƒjƒA - pirania - Piranha NES: CARIBE FFO: Piranha DoS: Piranha Fam: ƒŒƒbƒhƒsƒ‰ƒjƒA - reddopirania - Red Piranha NES: R.CARIBE (Red Caribe) FFO: Red Piranha DoS: Red Piranha Fam: ƒNƒƒRƒ_ƒCƒ‹ - kurokodairu - Crocodile NES: GATOR FFO: Crocodile DoS: Crocodile Fam: ƒzƒƒCƒgƒ_ƒCƒ‹ - howaitodairu - White 'dile NES: FrGATOR (Frost Gator) FFO: White Croc DoS: White Croc Fam: ƒIƒ`ƒ…[ - ochu- - Otyugh NES: OCHO FFO: Ochu DoS: Ochu Fam: ƒlƒIƒ`ƒ…[ - neochu- - Neo-Otyugh NES: NAOCHO FFO: Neochu DoS: Neochu Fam: ƒqƒhƒ‰ - hidora - Hydra NES: HYDRA FFO: Hydra DoS: Hydra Fam: ƒz[ƒ“ƒhƒfƒrƒ‹ - ho-ndodebiru - Horned Devil NES: R.GOYLE (Red Gargoyle) FFO: Horned Devil DoS: Horned Devil Fam: ƒsƒƒŠƒXƒN - pirorisuku - Pyrolisk NES: PERILISK FFO: Pyrolisk DoS: Pyrolisk Fam: ƒtƒ@ƒCƒA[ - faia- - Fire NES: FIRE FFO: Pyros DoS: Fire Elemental Fam: ƒtƒ@ƒCƒAƒqƒhƒ‰ - faiahidora - Fire Hydra NES: R.HYDRA (Red Hydra) FFO: Fire Hydra DoS: Fire Hydra Fam: ƒ‰[ƒoƒEƒH[ƒ€ - ra-bauo-mu - Lava Worm NES: Grey W (Grey Worm) FFO: Lava Worm DoS: Lava Worm Fam: ƒwƒ‹ƒnƒEƒ“ƒh - heruhaundo - Hell Hound NES: CEREBUS FFO: Hellhound DoS: Hellhound Fam: ƒtƒ@ƒCƒAƒŠƒU[ƒh - faiariza-do - Fire Lizard NES: AGAMA FFO: Fire Lizard DoS: Fire Lizard Fam: ƒtƒ@ƒCƒAƒMƒK[ƒX - faiagiga-su - Fire Gigas NES: R.GIANT (Red Giant) FFO: Fire Gigas DoS: Fire Gigas Fam: ƒŒƒbƒhƒhƒ‰ƒSƒ“ - reddodoragon - Red Dragon NES: Red D (Red Dragon) FFO: Red Dragon DoS: Red Dragon Fam: ƒ}ƒŠƒŠƒX - maririsu - Marilith NES: KARY FFO: Marilith DoS: Marilith Fam: ƒzƒƒCƒgƒhƒ‰ƒSƒ“ - howaitodoragon - White Dragon NES: Frost D (Frost Dragon) FFO: White Dragon DoS: White Dragon Fam: ƒEƒBƒ“ƒ^[ƒEƒ‹ƒt - uinta-urufu - Winter Wolf NES: FrWOLF (Frost Wolf) FFO: Winter Wolf DoS: Winter Wolf Fam: ƒ}ƒCƒ“ƒhƒtƒŒƒCƒA - maindofureia - Mind Flayer NES: SORCERER FFO: Mindflayer DoS: Mindflayer Fam: ƒAƒCƒXƒMƒK[ƒX - aisugiga-su - Ice Gigas NES: FrGIANT (Frost Giant) FFO: Ice Gigas DoS: Ice Gigas Fam: ƒXƒyƒNƒ^[ - supekuta- - Specter NES: WRAITH FFO: Specter DoS: Specter Fam: ƒŒƒ‚ƒ‰[ƒY - remora-zu - Remorhaz NES: GrPEDE (Great Pede) FFO: Remora DoS: Remorazz Fam: ƒ_[ƒNƒEƒBƒU[ƒh - da-kuuiza-do - Dark Wizard NES: MAGE FFO: Dark Wizard DoS: Dark Wizard Fam: ƒrƒzƒ‹ƒ_[ - bihoruda- - Beholder NES: EYE WSC: ƒCƒrƒ‹ƒAƒC - ibiruai - Evil Eye FFO: Evil Eye DoS: Evil Eye Fam: ƒfƒU[ƒgƒoƒŒƒbƒe - deza-tobarette - Desert Bulette NES: ANKYLO FFO: Desert Baretta DoS: Desert Baretta Fam: ƒZ[ƒxƒ‹ƒ^ƒCƒK[ - se-berutaiga- - Saber Tiger NES: Saber T (Saber Tooth Tiger) FFO: Sabretooth DoS: Sabertooth Fam: ƒƒCƒo[ƒ“ - waiba-n - Wyvern NES: WYVERN FFO: Wyvern DoS: Wyvern Fam: ƒEƒBƒ‹ƒ€ - uirumu - Wyrm NES: WYRM FFO: Wyrm DoS: Wyrm Fam: ƒ}ƒ“ƒeƒBƒRƒA - mantikoa - Manticore NES: MANTICOR FFO: Manticore DoS: Manticore Fam: ƒoƒŒƒbƒe - barette - Bulette NES: R.ANKYLO (Red Ankylo) FFO: Baretta DoS: Baretta Fam: ƒoƒVƒŠƒXƒN - bashirisuku - Basilisk NES: SAURIA FFO: Basilisk DoS: Basilisk Fam: ƒAƒƒUƒEƒ‹ƒX - arozaurusu - Allosaurus NES: TYRO FFO: Allosaurus DoS: Allosaurus Fam: ƒEƒFƒAƒ^ƒCƒK[ - ueataiga- - Weretiger NES: CATMAN FFO: Weretiger DoS: Weretiger Fam: ƒTƒ“ƒhƒEƒH[ƒ€ - sandouo-mu - Sand Worm NES: Sand W (Sand Worm) FFO: Sand Worm DoS: Sand Worm Fam: ƒ~ƒmƒ^ƒEƒƒ]ƒ“ƒr - minotaurozonbi - Minotaur Zombie NES: ZomBULL (Zombie Bull) FFO: Necrotaur DoS: Minotaur Zombie Fam: ƒLƒ“ƒOƒ}ƒ~[ - kingumami- - King Mummy NES: WzMUMMY (Wizard Mummy) FFO: King Mummy DoS: King Mummy Fam: ƒƒfƒ…[ƒT - medu-sa - Medusa NES: MEDUSA FFO: Medusa DoS: Medusa Fam: ƒ‰ƒNƒVƒƒ[ƒT - rakusha-sa - Rakshasa NES: MANCAT FFO: Rakshasa DoS: Rakshasa Fam: ƒNƒŒƒCƒS[ƒŒƒ€ - kureigo-remu - Clay Golem NES: MUDGol FFO: Clay Golem DoS: Clay Golem Fam: ƒiƒCƒgƒƒA - naitomea - Nightmare NES: NITEMARE FFO: Nightmare DoS: Nightmare Fam: ƒhƒ‰ƒSƒ“ƒ]ƒ“ƒr - doragonzonbi - Dragon Zombie NES: ZombieD (Zombie Dragon) FFO: Dragon Zombie DoS: Dragon Zombie Fam: ƒTƒnƒMƒ“ƒvƒŠƒ“ƒX - sahaginpurinsu - Sahuagin Prince NES: WzSAHAG (Wizard Sahag) FFO: Sahagin Prince DoS: Sahagin Prince Fam: ƒzƒƒCƒgƒVƒƒ[ƒN - howaitosha-ku - White Shark NES: GrSHARK (Grey Shark) FFO: White Shark DoS: White Shark Fam: ƒfƒB[ƒvƒAƒC - di-puai - Deep Eye NES: BigEYE FFO: Deepeyes DoS: Deepeyes Fam: ƒV[ƒXƒlƒCƒN - shi-suneiku - Sea Snake NES: SeaSNAKE FFO: Sea Snake DoS: Sea Snake Fam: ‚¤‚݃Tƒ\ƒŠ - umisasori - Sea Scorpion NES: LOBSTER FFO: Sea Scorpion DoS: Sea Scorpion Fam: ƒV[ƒgƒƒ‹ - shi-tororu - Sea Troll NES: SeaTROLL FFO: Sea Troll DoS: Sea Troll Fam: ƒS[ƒXƒg - go-suto - Ghost NES: GHOST FFO: Ghost DoS: Ghost Fam: ƒEƒH[ƒ^[ - uo-ta- - Water NES: WATER FFO: Aquos DoS: Water Elemental Fam: ƒEƒH[ƒ^[ƒi[ƒK - uo-ta-na-ga - Water Naga NES: NAGA FFO: Water Naga DoS: Water Naga Fam: ƒNƒ‰[ƒPƒ“ - kura-ken - Kraken NES: KRAKEN FFO: Kraken DoS: Kraken Fam: ƒ`ƒ‰ƒmƒUƒEƒ‹ƒX - chiranozaurusu - Tyrannosaurus NES: T REX FFO: Tyrannosaur DoS: Tyrannosaur Fam: ƒuƒ‰ƒbƒNƒiƒCƒg - burakkunaito - Black Knight NES: BADMAN FFO: Black Knight DoS: Black Knight Fam: ƒLƒƒ‰ - kimera - Chimera NES: CHIMERA FFO: Chimera DoS: Chimera Fam: ƒK[ƒfƒBƒAƒ“ - ga-dian - Guardian NES: GUARD FFO: Guardian DoS: Guardian Fam: ƒuƒ‹[ƒhƒ‰ƒSƒ“ - buru-doragon - Blue Dragon NES: Blue D (Blue Dragon) FFO: Blue Dragon DoS: Blue Dragon Fam: ƒOƒŠ[ƒ“ƒhƒ‰ƒSƒ“ - guri-ndoragon - Green Dragon NES: Gas D (Gas Dragon) FFO: Green Dragon DoS: Green Dragon Fam: ƒXƒg[ƒ“ƒS[ƒŒƒ€ - suto-ngo-remu - Stone Golem NES: RockGOL FFO: Stone Golem DoS: Stone Golem Fam: ƒGƒAƒGƒŒƒƒ“ƒ^ƒ‹ - eaerementaru - Air Elemental NES: AIR FFO: Aeros DoS: Air Elemental Fam: ƒXƒsƒŠƒbƒgƒi[ƒK - supirittona-ga - Spirit Naga NES: GrNAGA (Grey Naga) FFO: Spirit Naga DoS: Spirit Naga Fam: ƒfƒXƒiƒCƒg - desunaito - Death Knight NES: EVILMAN FFO: Doom Knight DoS: Death Knight Fam: ƒA[ƒXƒƒfƒ…[ƒT - a-sumedu-sa - Earth Medusa NES: GrMEDUSA (Green Medusa) FFO: Earth Medusa DoS: Earth Medusa Fam: ƒuƒ‰ƒbƒNƒvƒŠƒ“ - burakkupurin - Black Pudding NES: SLIME FFO: Dark Flan DoS: Black Flan Fam: ƒ\ƒ‹ƒWƒƒ[ - soruja- - Soldier NES: SENTRY FFO: Soldier DoS: Soldier Fam: ƒoƒ“ƒpƒCƒAƒ[ƒh - banpaiaro-do - Vampire Lord NES: WzVAMP (Wizard Vampire) FFO: Vampire Lord DoS: Vampire Lord Fam: ƒ_[ƒNƒtƒ@ƒCƒ^[ - da-kufaita- - Dark Fighter NES: FIGHTER FFO: Dark Warrior DoS: Dark Fighter Fam: ƒfƒXƒ}ƒV[ƒ“ - desumashi-n - Death Machine NES: WarMECH FFO: Warmech DoS: Death Machine Fam: ƒeƒBƒAƒ}ƒbƒg - tiamatto - Tiamat NES: TIAMAT FFO: Tiamat DoS: Tiamat Fam: ƒS[ƒLƒƒ‰ - go-kimera - Gorgimera NES: JIMERA FFO: Rhyos DoS: Rhyos Fam: ƒfƒXƒrƒzƒ‹ƒ_[ - desubihoruda- - Death Beholder NES: PHANTOM WSC: ƒfƒXƒAƒC - desuai - Death Eye FFO: Death Eye DoS: Death Eye Fam: ƒp[ƒvƒ‹ƒEƒH[ƒ€ - pa-puruuo-mu - Purple Worm NES: WORM FFO: Purple Worm DoS: Purple Worm Fam: ƒAƒCƒAƒ“ƒS[ƒŒƒ€ - aiango-remu - Iron Golem NES: IronGOL FFO: Iron Golem DoS: Iron Golem Fam: ƒJƒIƒX - kaosu - Chaos NES: CHAOS FFO: Chaos DoS: Chaos GBA-only Enemies: GBJ: ƒGƒLƒhƒi - ekidona - Echidna DoS: Echidna GBJ: ƒPƒ‹ƒxƒƒX - keruberosu - Cerberus DoS: Cerberus GBJ: ƒA[ƒŠƒ}ƒ“ - a-riman - Ahriman DoS: Ahriman GBJ: ‚Qƒwƒbƒhƒhƒ‰ƒSƒ“ - 2heddodoragon - 2-Headed Dragon DoS: 2-Headed Dragon GBJ: ƒXƒJƒ‹ƒ~ƒŠƒ‡[ƒl - sukarumiryo-ne - Scarmiglione DoS: Scarmiglione GBJ: ƒJƒCƒiƒbƒcƒH - kainattso - Cagnazzo DoS: Cagnazzo GBJ: ƒoƒ‹ƒoƒŠƒVƒA - barubarishia - Barbariccia DoS: Barbariccia GBJ: ƒ‹ƒrƒJƒ“ƒe - rubikante - Rubicante DoS: Rubicante GBJ: ƒMƒ‹ƒKƒƒbƒVƒ… - girugamesshu - Gilgamesh DoS: Gilgamesh GBJ: ƒIƒƒK - omega - Omega DoS: Omega GBJ: ‚µ‚ñ‚è‚イ - shinryuu - Shinryu (God Dragon) DoS: Shinryu GBJ: ƒAƒgƒ‚ƒX - atomosu - Atomos DoS: Atomos GBJ: ƒeƒ…ƒ|[ƒ“ - tupo-n - Typhon DoS: Typhon GBJ: ƒIƒ‹ƒgƒƒX - orutorosu - Orthros DoS: Orthros GBJ: ‚Ü‚ê‚Á‚µ‚á - maressha - Demon Train DoS: Phantom Train GBJ: ƒfƒXƒQƒCƒY - desugeizu - Death Gaze DoS: Death Gaze GBJ: ƒfƒrƒ‹ƒEƒBƒU[ƒh - debiruuiza-do - Devil Wizard DoS: Devil Wizard GBJ: ƒAƒrƒXƒEƒH[ƒ€ - abisuuo-mu - Abyss Worm DoS: Abyss Worm GBJ: ƒGƒ‹ƒ€ƒMƒK[ƒX - erumugiga-su - Elm Gigas DoS: Elm Gigas GBJ: ƒtƒŒƒAƒMƒK[ƒX - fureagiga-su - Flare Gigas DoS: Flare Gigas GBJ: ƒ†ƒjƒR[ƒ“ - yuniko-n - Unicorn DoS: Unicorn GBJ: ƒCƒGƒ[ƒI[ƒK - iero-o-ga - Yellow Ogre DoS: Yellow Ogre GBJ: ƒo[ƒTƒI[ƒK - ba-sao-ga - Berserk Ogre DoS: Mad Ogre GBJ: ƒƒCƒWƒLƒƒ‰ - meijikimera - Mage Chimera DoS: Mage Chimera GBJ: ƒCƒGƒ[ƒhƒ‰ƒSƒ“ - iero-doragon - Yellow Dragon DoS: Yellow Dragon GBJ: ƒz[ƒŠ[ƒhƒ‰ƒSƒ“ - ho-ri-doragon - Holy Dragon DoS: Holy Dragon GBJ: ƒ~ƒXƒŠƒ‹ƒS[ƒŒƒ€ - misurirugo-remu - Mithril Golem DoS: Mythril Golem GBJ: ƒLƒ‰[ƒVƒƒ[ƒN - kira-sha-ku - Killer Shark DoS: Killer Shark GBJ: ƒfƒXƒ}ƒ“ƒeƒBƒRƒA - desumantikoa - Death Manticore DoS: Death Manticore GBJ: ƒuƒ‰ƒbƒhƒ^ƒCƒK[ - buraddotaiga- - Blood Tiger DoS: Blood Tiger GBJ: ƒ_[ƒNƒAƒC - da-kuai - Dark Eye DoS: Dark Eye GBJ: ƒuƒ‰ƒbƒfƒBƒAƒC - buraddiai - Bloody Eye DoS: Bloody Eye GBJ: ƒtƒ‰ƒbƒhƒMƒK[ƒX - furaddogiga-su - Flood Gigas DoS: Flood Gigas GBJ: ƒvƒAƒ]ƒ“ƒC[ƒOƒ‹ - puazoni-guru - Puazon??? Eagle DoS: Poison Eagle GBJ: ƒuƒ‰ƒbƒNƒSƒuƒŠƒ“ - burakkugoburin - Black Goblin DoS: Black Goblin GBJ: ƒmƒbƒJ[ - nokka- - Knocker DoS: Knocker GBJ: ƒfƒU[ƒgƒs[ƒh - deza-topi-do - Desert Pede DoS: Desertpede GBJ: ƒOƒ‹[ƒ€ƒEƒBƒhƒE - guru-muuidou - Gloom Widow DoS: Gloom Widow GBJ: ƒfƒ…ƒGƒ‹ƒiƒCƒg - duerunaito - Duel Knight DoS: Duel Knight GBJ: ƒXƒNƒCƒhƒ‰[ƒPƒ“ - sukuidora-ken - Squidraken DoS: Squidraken GBJ: ƒtƒ@ƒ‰ƒI - farao - Pharaoh DoS: Pharaoh GBJ: ƒ{[ƒ“ƒXƒiƒbƒ` - bo-nsunacchi - Bonesnatch DoS: Bonesnatch GBJ: ƒVƒ‹ƒo[ƒhƒ‰ƒSƒ“ - siruba-doragon - Silver Dragon DoS: Silver Dragon GBJ: ƒuƒ‰ƒbƒNƒhƒ‰ƒSƒ“ - burakkudoragon - Black Dragon DoS: Black Dragon GBJ: ƒuƒ‹[ƒgƒƒ‹ - buru-tororu - Blue Troll DoS: Blue Troll GBJ: ƒA[ƒXƒgƒƒ‹ - a-sutororu - Earth Troll DoS: Earth Troll GBJ: ƒ|ƒCƒ]ƒ“ƒi[ƒK - poizonna-ga - Poison Naga DoS: Poison Naga GBJ: ƒA[ƒXƒvƒ‰ƒ“ƒg - a-supuranto - Earth Plant DoS: Earth Plant GBJ: ƒ„ƒ}ƒ^ƒmƒIƒƒ` - yamatanoorochi - Yamatano Orochi DoS: Yamatano Orochi GBJ: ƒ_[ƒNƒGƒŒƒƒ“ƒg - da-kaeremento - Dark Element DoS: Dark Elemental GBJ: ƒfƒrƒ‹ƒnƒEƒ“ƒh - debiruhaundo - Devil Hound DoS: Devil Hound GBJ: ƒZƒNƒŒƒg - sekureto - Sekhret??? DoS: Sekhret GBJ: ƒJƒgƒuƒŒƒpƒX - katoburepasu - Catoblepas DoS: Catoblepas GBJ: ƒnƒ“ƒhƒŒƒbƒO - handoreggu - Hundleg (Hundred Leg) DoS: Hundlegs GBJ: ƒAƒ“ƒ_ƒOƒ‰ƒ“ƒ_ - andaguranda - Undergrounder DoS: Undergrounder GBJ: ƒfƒXƒGƒŒƒƒ“ƒ^ƒ‹ - desuerementaru - Death Elemental DoS: Death Elemental GBJ: ƒƒCƒ‹ƒhƒiƒbƒN - wairudonakku - Wild Nack??? DoS: Wild Nakk GBJ: ƒuƒ‰ƒCƒ“ƒhƒEƒ‹ƒt - buraindourufu - Blind Wolf DoS: Dark Wolf GBJ: ƒƒbƒNƒK[ƒSƒCƒ‹ - rokkuga-goiru - Rock Gargoyle DoS: Rock Gargoyle GBJ: ƒTƒnƒMƒ“ƒNƒC[ƒ“ - sahaginkui-n - Sahuagin Queen DoS: Sahagin Queen GBJ: ‚µ‚É‚ª‚Ý - shinigami - Death God DoS: Reaper GBJ: ƒpƒCƒ\ƒ“ - paison - Python DoS: Python GBJ: ƒXƒJƒ‹ƒWƒƒ[ - sukaruja- - Skulldier DoS: Skuldier GBJ: ƒŒƒbƒhƒvƒŠƒ“ - reddopurin - Red Pudding DoS: Red Flan GBJ: ƒvƒƒgƒ^ƒCƒv - purototaipu - Prototype DoS: Prototype GBJ: ƒŒƒuƒiƒ“ƒg - rebunanto - Revenant DoS: Revenant ------------------------------------------------------------------------------ [2.B] Weapons: These are arranged by the GBA's sort order. Fam: ƒiƒBƒt - naifu - Knife NES: Small (Dagger) FFO: Knife DoS: Knife Fam: ƒ_ƒK[ - daga- - Dagger NES: Large (Dagger) FFO: Dagger DoS: Dagger Fam: ƒ~ƒXƒŠƒ‹ƒiƒBƒt - misurirunaifu - Mithril Knife NES: Silver (Knife) FFO: Mythril Knife DoS: Mythril Knife GBJ: ƒƒCƒWƒ}ƒbƒVƒƒ[ - meijimassha- - Mage Masher DoS: Mage Masher Fam: ƒlƒR‚̃cƒ - nekonotsume - Cat's Claw NES: CatClaw FFO: Cat Claws DoS: Cat Claws GBJ: ƒOƒ‰ƒfƒBƒEƒX - guradiusu - Gladius DoS: Gladius GBJ: ƒIƒŠƒnƒ‹ƒRƒ“ - oriharukon - Orichalcum DoS: Orichalcum GBJ: ƒAƒTƒVƒ“ƒ_ƒK[ - asashindaga- - Assassin Dagger DoS: Assassin Dagger Fam: ƒŒƒBƒvƒA - reipia - Rapier NES: Rapier FFO: Rapier DoS: Rapier Fam: ƒT[ƒxƒ‹ - sa-beru - Sabre NES: Sabre FFO: Saber DoS: Saber Fam: ƒuƒ[ƒhƒ\[ƒh - buro-doso-do - Broad Sword NES: Short (Sword) FFO: Broadsword DoS: Broadsword Fam: ƒEƒFƒAƒoƒXƒ^[ - ueabasuta- - Were Buster NES: Were (Sword) FFO: Werebane DoS: Werebuster Fam: ƒ‹[ƒ“ƒuƒŒ[ƒh - ru-nbure-do - Rune Blade NES: Rune (Sword) FFO: Rune Blade DoS: Rune Blade Fam: ƒEƒBƒ‹ƒ€ƒLƒ‰[ - uirumukira- - Wyrm Killer NES: Dragon (Sword) FFO: Wyrmkiller DoS: Wyrmkiller Fam: ‚³‚ñ‚²‚̂‚邬 - sangonotsurugi - Coral Sword NES: Coral (Sword) FFO: Coral Sword DoS: Coral Sword Fam: ƒƒ“ƒOƒ\[ƒh - ronguso-do - Long Sword NES: Long (Sword) FFO: Long Sword DoS: Longsword Fam: ƒOƒŒ[ƒgƒ\[ƒh - gure-toso-do - Great Sword NES: Giant (Sword) FFO: Claymore DoS: Great Sword Fam: ƒŒƒCƒYƒT[ƒxƒ‹ - reizusa-buru - Raze Sabre NES: Bane (Sword) FFO: Venom Blade DoS: Razer Fam: ƒ~ƒXƒŠƒ‹ƒ\[ƒh - misuriruso-do - Mithril Sword NES: Silver (Sword) FFO: Mythril Sword DoS: Mythril Sword Fam: ƒVƒƒ[ƒvƒ\[ƒh - sha-puso-do - Sharp Sword NES: Vorpal FFO: Vorpal Sword DoS: Vorpal Sword Fam: ƒtƒŒ[ƒ€ƒ\[ƒh - fure-muso-do - Flame Sword NES: Flame (Sword) FFO: Flame Sword DoS: Flame Sword GBJ: ƒfƒ…ƒGƒ‹ƒŒƒCƒsƒA - duerureipia - Duel Rapier DoS: Duel Rapier GBJ: ƒGƒ“ƒnƒ“ƒXƒ\[ƒh - enhansuso-do - Enhance Sword DoS: Enhancer Fam: ƒAƒCƒXƒuƒ‰ƒ“ƒh - aisuburando - Ice Brand NES: Ice (Sword) FFO: Ice Brand DoS: Ice Brand Fam: ƒfƒBƒtƒFƒ“ƒ_[ - difenda- - Defender NES: Defense FFO: Defender DoS: Defender GBJ: ƒuƒŒƒCƒuƒn[ƒg - fureibuha-to - Braveheart DoS: Braveheart Fam: ƒTƒ“ƒuƒŒ[ƒh - sanbure-do - Sun Blade NES: Sun (Sword) FFO: Sunblade DoS: Sun Blade GBJ: ƒfƒXƒuƒŠƒ“ƒK[ - desuburinga- - Death Bringer DoS: Deathbringer GBJ: ƒ_[ƒNƒNƒŒƒCƒ‚ƒA - da-kukureimoa - Dark Claymore DoS: Dark Claymore Fam: ƒGƒNƒXƒJƒŠƒo[ - ekusukariba- - Excalibur NES: Xcalber FFO: Excalibur DoS: Excalibur GBJ: ƒ‰ƒCƒgƒuƒŠƒ“ƒK[ - raitoburinga- - Light Bringer DoS: Lightbringer GBJ: ƒ‰ƒOƒiƒƒN - ragunaroku - Ragnarok DoS: Ragnarok GBJ: ƒAƒ‹ƒeƒ}ƒEƒFƒ|ƒ“ - arutemauepon - Ultima Weapon DoS: Ultima Weapon Fam: ƒVƒ~ƒ^[ - shimita- - Scimitar NES: Scimtar (Scimitar) FFO: Scimitar DoS: Scimitar Fam: ƒtƒH[ƒ‹ƒ`ƒ‡ƒ“ - fo-ruchon - Falchion NES: Falchon FFO: Falchion DoS: Falchion GBJ: ‚±‚Ä‚Â - kotetsu - Kotetsu DoS: Kotetsu GBJ: ‚ ‚µ‚ã‚ç - ashura - Asura DoS: Asura Fam: ƒTƒXƒP‚Ì‚©‚½‚È - sasukenokatana - Sasuke's Katana NES: Katana FFO: Sasuke DoS: Sasuke's Blade GBJ: ‚«‚‚¢‚¿‚à‚ñ‚¶ - kikuichimonji - Kikuichimonji DoS: Kikuichimonji GBJ: ƒ€ƒ‰ƒTƒ - murasame - Murasame DoS: Murasame Fam: ƒ}ƒTƒ€ƒl - masamune - Masamune NES: Masmune FFO: Masamune DoS: Masamune Fam: ƒkƒ“ƒ`ƒƒƒN - nunchaku - Nunchucks NES: Wooden (Nunchuck) FFO: Nunchaku DoS: Nunchaku Fam: ƒeƒcƒkƒ“ƒ`ƒƒƒN - tetsununchaku - Iron Nunchucks NES: Iron (Nunchuck) FFO: Iron Nunchaku DoS: Iron Nunchaku Fam: ƒoƒhƒ‹ƒAƒNƒX - batoruakusu - Battle Axe NES: Hand (Axe) FFO: Battle Axe DoS: Battle Axe Fam: ƒOƒŒ[ƒgƒAƒNƒX - gure-toakusu - Great Axe NES: Great (Axe) FFO: Great Axe DoS: Great Axe GBJ: ƒoƒCƒLƒ“ƒOƒAƒNƒX - baikinguakusu - Viking Axe DoS: Viking Axe Fam: ƒ~ƒXƒŠƒ‹ƒAƒNƒX - misuriruakusu - Mithril Axe NES: Silver (Axe) FFO: Mythril Axe DoS: Mythril Axe Fam: ƒ‰ƒCƒgƒAƒNƒX - raitoakusu - Light Axe NES: Light (Axe) FFO: Light Axe DoS: Light Axe GBJ: ƒI[ƒKƒLƒ‰[ - o-gakira- - Ogre Killer DoS: Ogrekiller GBJ: ƒ‹[ƒ“ƒAƒNƒX - ru-nakusu - Rune Axe DoS: Rune Axe GBJ: ƒMƒKƒ“ƒgƒAƒNƒX - gigantoakusu - Gigantaxe DoS: Gigantaxe Fam: ƒnƒ“ƒ}[ - hanma- - Hammer NES: Iron (Hammer) FFO: Hammer DoS: Hammer Fam: ƒ~ƒXƒŠƒ‹ƒnƒ“ƒ} - misuriruhanma - Mithril Hammer NES: Silver (Hammer) FFO: Mythril Hammer DoS: Mythril Hammer Fam: ƒg[ƒ‹ƒnƒ“ƒ}[ - to-ruhanma- - Thor's Hammer NES: Thor (Thor's Hammer) FFO: Thor's Hammer DoS: Thor's Hammer GBJ: ƒEƒH[ƒnƒ“ƒ}[ - uo-hanma- - War Hammer DoS: War Hammer Fam: ‚‚¦ - tsue - Staff NES: Wooden (Staff) FFO: Staff DoS: Staff Fam: ‚¢‚₵‚̂‚¦ - iyashinotsue - Staff of Healing NES: Heal (Staff) FFO: Healing Staff DoS: Healing Staff Fam: ‚¿‚©‚ç‚̂‚¦ - chikaranotsue - Staff of Power NES: Power (Staff) FFO: Power Staff DoS: Power Staff Fam: ‚Ü‚¶‚ã‚‚̂‚¦ - majutsunotsue - Staff of Magic NES: Mage (Mage Staff) FFO: Mage's Staff DoS: Mage's Staff Fam: ‚µ‚á‚‚¶‚傤 - shakujou - Shakujo (Bishop's Staff/Khakkhara) NES: Iron (Iron Staff) FFO: Crosier DoS: Crosier Fam: ‚Ü‚Ç‚¤‚µ‚̂‚¦ - madoushinotsue - Wizard's Staff NES: Wizard (Staff) FFO: Spellbinder DoS: Wizard's Staff GBJ: ‚¯‚ñ‚¶‚á‚̂‚¦ - kenjanotsue - Sage's Staff DoS: Sage's Staff GBJ: ‚³‚΂«‚̂‚¦ - sabakinotsue - Staff of Judgement DoS: Judgement Staff GBJ: ƒ‹[ƒ“‚̂‚¦ - ru-nnotsue - Rune Staff DoS: Rune Staff ------------------------------------------------------------------------------ [2.C] Armor: These are arranged by the GBA's sort order. Fam: ‚Ó‚ - fuku - Clothes NES: Cloth FFO: Shirt DoS: Clothes GBJ: ‚µ‚¶‚ñ‚Ì‚Ó‚ - shijinnofuku - Poet's Clothes DoS: Bard's Tunic Fam: ‚µ‚ë‚̃[ƒu - shironoro-bu - White Robe NES: White (Shirt) FFO: White Robe DoS: White Robe Fam: ‚‚ë‚̃[ƒu - kuronoro-bu - Black Robe NES: Black (Shirt) FFO: Black Robe DoS: Black Robe GBJ: ‚µ‚³‚¢‚̃[ƒu - sisainoro-bu - Meditation Robe DoS: Sage's Surplice GBJ: ‚¯‚ñ‚Û‚¤‚¬ - kenpougi - Kenpo Suit DoS: Kenpogi GBJ: ‚¾‚¢‚¿‚Ì‚±‚ë‚à - daichinokoromo - Earth Suit DoS: Gaia Gear GBJ: ‚Ђ©‚è‚̃[ƒu - hikarinoro-bu - Light Robe DoS: Light Robe GBJ: ‚¿‚©‚炾‚·‚« - chikaradasuki - Power ??? DoS: Power Vest GBJ: ƒŒƒbƒhƒWƒƒƒPƒbƒg - reddojaketto - Red Jacket DoS: Red Jacket GBJ: ‚‚낵‚傤‚¼‚ - kushouzoku - Black Clothes DoS: Black Garb Fam: ‚©‚í‚æ‚ë‚¢ - kawayoroi - Leather Armor NES: Wooden (Armor) FFO: Leather Armor DoS: Leather Armor Fam: ‚‚³‚è‚©‚½‚Ñ‚ç - kusarikatabira - Chain Mail NES: Chain (Armor) FFO: Chain Mail DoS: Chain Mail Fam: ƒ~ƒXƒŠƒ‹ƒƒCƒ‹ - misurirumeiru - Mithril Mail NES: Silver (Armor) FFO: Mythril Mail DoS: Mythril Mail Fam: ‚Âæ‚ë‚¢ - tetsuyoroi - Iron Armor NES: Iron (Armor) FFO: Steel Plate DoS: Iron Armor Fam: ƒAƒCƒXƒA[ƒ}[ - aisua-ma- - Ice Armor NES: Ice (Armor) FFO: Ice Armor DoS: Ice Armor Fam: ƒtƒŒƒCƒ€ƒƒCƒ‹ - fureimumeiru - Flame Mail NES: Flame (Armor) FFO: Flame Mail DoS: Flame Mail Fam: ƒiƒCƒg‚Ì‚æ‚ë‚¢ - naitonoyoroi - Knight's Armor NES: Steel (Armor) FFO: Knight's Armor DoS: Knight's Armor GBJ: ‚°‚ñ‚¶‚Ì‚æ‚ë‚¢ - genjinoyoroi - Genji Armor DoS: Genji Armor Fam: ƒ_ƒCƒ„ƒA[ƒ}[ - daiyaa-ma- - Diamond Armor NES: Opal (Armor) FFO: Diamond Armor DoS: Diamond Armor Fam: ƒhƒ‰ƒSƒ“ƒƒCƒ‹ - doragonmeiru - Dragon Mail NES: Dragon (Armor) FFO: Dragon Mail DoS: Dragon Mail GBJ: ƒNƒŠƒXƒ^ƒ‹ƒƒCƒ‹ - kurisutarumeiru - Crystal Mail DoS: Crystal Mail Fam: ‚Ç‚¤‚Ì‚¤‚Å‚í - dounoudewa - Copper Bracelet NES: Copper (Bracelet) FFO: Copper Armlet DoS: Copper Armlet Fam: ‚¬‚ñ‚Ì‚¤‚Å‚í - ginnoudewa - Silver Bracelet NES: Silver (Bracelet) FFO: Silver Armlet DoS: Silver Armlet Fam: ƒ‹ƒr[‚Ì‚¤‚Å‚í - rubi-noudewa - Ruby Bracelet NES: Gold (Bracelet) FFO: Ruby Armlet DoS: Ruby Armlet GBJ: ‚Æ‚¤‚¼‚‚Ì‚¤‚Å‚í - touzokunoudewa - Thief's Bracelet DoS: Thief's Armlet Fam: ƒ_ƒCƒ„‚Ì‚¤‚Å‚í - daiyanoudewa - Diamond Bracelet NES: Opal (Bracelet) FFO: DiamondArmlet DoS: Diamond Armlet Fam: ‚©‚í‚Ì‚½‚Ä - kawanotate - Leather Shield NES: Wooden (Shield) FFO: Leather Shield DoS: Leather Shield Fam: ƒpƒbƒNƒ‰[ - bakkura- - Buckler NES: Buckler FFO: Buckler DoS: Buckler Fam: ‚Â̂½‚Ä - tetsunotate - Iron Shield NES: Iron (Shield) FFO: Iron Shield DoS: Iron Shield Fam: ƒ~ƒXƒŠƒ‹‚Ì‚½‚Ä - misurirunotate - Mithril Shield NES: Silver (Shield) FFO: Mythril Shield DoS: Mythril Shield Fam: ƒAƒCƒXƒV[ƒ‹ƒh - aisushi-rudo - Ice Shield NES: Ice (Shield) FFO: Ice Shield DoS: Ice Shield Fam: ‚Ù‚Ì‚¨‚Ì‚½‚Ä - honoonotate - Flame Shield NES: Flame (Shield) FFO: Flame Shield DoS: Flame Shield GBJ: ‚°‚ñ‚¶‚Ì‚½‚Ä - genjinotate - Genji Shield DoS: Genji Shield Fam: ƒ_ƒCƒ„ƒV[ƒ‹ƒh - daiyashi-rudo - Diamond Shield NES: Opal (Shield) FFO: Diamond Shield DoS: Diamond Shield GBJ: ƒNƒŠƒXƒ^ƒ‹‚Ì‚½‚Ä - kurisutarunotate - Crystal Shield DoS: Crystal Shield Fam: ƒC[ƒWƒX‚Ì‚½‚Ä - i-jisunotate - Aegis Shield NES: Aegis (Shield) FFO: Aegis Shield DoS: Aegis Shield GBJ: ‚¦‚¢‚䂤‚Ì‚½‚Ä - eiyuunotate - Hero's Shield DoS: Hero's Shield GBJ: ‚»‚æ‚©‚º‚̃}ƒ“ƒg - soyokazenomanto - Soft Wind (Zephyr) Mantle/Manteau DoS: Zephyr Cape Fam: ‚Ü‚à‚è‚̃}ƒ“ƒg - mamorinomanto - Protective Mantle/Manteau NES: ProCape (Protective Cape) FFO: Protect Cloak DoS: Protect Cloak GBJ: ƒGƒ‹ƒt‚̃}ƒ“ƒg - erufunomanto - Elven Mantle/Manteau DoS: Elven Cloak Fam: ‚©‚í‚Ì‚Ú‚¤‚µ - kawanoboushi - Leather Cap NES: Cap FFO: Leather Cap DoS: Leather Cap GBJ: ‚Ë‚¶‚è‚Í‚¿‚Ü‚« - nejirihachimaki - Twisted Headband DoS: Twist Headband GBJ: ‚³‚ñ‚©‚‚Ú‚¤‚µ - sankakuboushi - Three-Cornered Hat DoS: Wizard's Hat GBJ: ‚͂˂‚«‚Ú‚¤‚µ - hanetsukiboushi - Feathered Cap DoS: Feathered Cap GBJ: ‚µ‚³‚¢‚Ì‚Ú‚¤‚µ - shisainoboushi - Meditation Cap DoS: Sage's Mitre GBJ: ‚‚낸‚«‚ñ - kurozukin - Black Hood DoS: Black Cowl GBJ: ƒŒƒbƒhƒLƒƒƒv - reddokyappu - Red Cap DoS: Red Cap GBJ: ƒ^ƒCƒK[ƒ}ƒXƒN - taiga-masuku - Tiger Mask DoS: Tiger Mask Fam: ƒŠƒ{ƒ“ - ribon - Ribbon NES: Ribbon FFO: Ribbon DoS: Ribbon Fam: ‚©‚Ô‚Æ - kabuto - Helmet NES: Wooden (Helmet) FFO: Helmet DoS: Helm Fam: ‚¨‚¨‚©‚Ô‚Æ - ookabuto - Great Helmet NES: Iron (Helmet) FFO: Grand Helm DoS: Great Helm Fam: ‚¢‚₵‚Ì‚©‚Ô‚Æ - iyashinokabuto - Helmet of Healing NES: Heal (Helmet) FFO: Healing Helm DoS: Healing Helm Fam: ƒ~ƒXƒŠƒ‹‚©‚Ô‚Æ - misurirukabuto - Mithril Helmet NES: Silver (Helmet) FFO: Mythril Helm DoS: Mythril Helm Fam: ƒ_ƒCƒ„‚Ì‚©‚Ô‚Æ - daiyanokabuto - Diamond Helmet NES: Opal (Helmet) FFO: Diamond Helm DoS: Diamond Helm GBJ: ‚°‚ñ‚¶‚Ì‚©‚Ô‚Æ - genjinokabuto - Genji Helmet DoS: Genji Helm GBJ: ƒNƒŠƒXƒ^ƒ‹ƒwƒ‹ƒ€ - kurisutaruherumu - Crystal Helm DoS: Crystal Helm Most of the various gloves/gauntlets are called "kote" (‚±‚Ä), which means gauntlet. Since there is one that's actually called "Gauntlet" (ƒKƒ“ƒgƒŒƒbƒg), I've called them all gloves in my translation. Fam: ‚©‚í‚Ä‚Ô‚‚ë - kawatebukuro - Leather Gloves NES: Gloves FFO: Leather Gloves DoS: Leather Gloves Fam: ‚¹‚¢ƒh‚¤‚Ì‚±‚Ä - seidounokote - Bronze Gloves NES: Copper (Gauntlet) FFO: Bronze Gloves DoS: Bronze Gloves Fam: ‚Í‚ª‚Ë‚Ì‚±‚Ä - haganenokote - Steel Gloves NES: Iron (Gauntlet) FFO: Steel Gloves DoS: Steel Gloves Fam: ƒKƒ“ƒgƒŒƒbƒg - gantoretto - Gauntlets NES: Zeus (Gauntlet) FFO: Gauntlets DoS: Gauntlets Fam: ‚«‚傶‚ñ‚Ì‚±‚Ä - kyojinnokote - Giant's Gloves NES: Power (Gauntlet) FFO: Giant's Gloves DoS: Giant's Gloves GBJ: ‚Æ‚¤‚¼‚‚Ì‚±‚Ä - touzokunokote - Thief's Gloves DoS: Thief's Gloves Fam: ƒ~ƒXƒŠƒ‹‚Ì‚±‚Ä - misurirunokote - Mithril Gloves NES: Silver (Gauntlet) FFO: Mythril Gloves DoS: Mythril Gloves Fam: ƒ_ƒCƒ„‚Ì‚±‚Ä - daiyanokote - Diamond Gloves NES: Opal (Gauntlet) FFO: DiamondGloves DoS: Diamond Gloves GBJ: ƒQƒ“ƒW‚Ì‚±‚Ä - genjinokote - Genji Gloves DoS: Genji Gloves GBJ: ƒNƒŠƒXƒ^ƒ‹‚Ì‚±‚Ä - kurisutarunokote - Crystal Gloves DoS: Crystal Gloves GBJ: ‚Ä‚ñ‚µ‚Ì‚ä‚Ñ‚í - tenshinoyubiwa - Angel's Ring DoS: Angel's Ring (Not possible to get without cheating?) Fam: ‚Ü‚à‚è‚Ì‚ä‚Ñ‚í - mamorinoyubiwa - Protective Ring NES: ProRing (Protective Ring) FFO: Protect Ring DoS: Protect Ring GBJ: ƒNƒŠƒXƒ^ƒ‹ƒŠƒ“ƒO - kurisutaruringu - Crystal Ring DoS: Crystal Ring ------------------------------------------------------------------------------ [2.D] Items: These are arranged by the GBA's sort order. Fam: ƒ|[ƒVƒ‡ƒ“ - po-shon - Potion NES: HEAL (Potion) FFO: Potion DoS: Potion GBJ: ƒnƒCƒ|[ƒVƒ‡ƒ“ - haipo-shon - High Potion DoS: Hi-Potion GBJ: ƒGƒNƒXƒ|[ƒVƒ‡ƒ“ - ekusupo-shon - X-Potion DoS: X-Potion GBJ: ƒG[ƒeƒ‹ - e-teru - Ether DoS: Ether GBJ: ƒG[ƒeƒ‹ƒ^[ƒ{ - e-teruta-bo - Ether Turbo DoS: Turbo Ether GBJ: ƒC[ƒeƒ‹ƒhƒ‰ƒC - i-terudorai - Ether Dry DoS: Dry Ether GBJ: ƒGƒŠƒNƒT[ - erikusa- - Elixer DoS: Elixer GBJ: ƒ‰ƒXƒgƒGƒŠƒNƒT[ - rasutoerikusa- - Last Elixer DoS: Megalixer GBJ: ƒtƒFƒjƒbƒNƒX‚Ì‚¨ - fenikkusunoo - Phoenix Tail DoS: Phoenix Down Fam: ‚Ç‚‚¯‚µ - dokukeshi - Antidote NES: PURE (Potion) FFO: Antidote DoS: Antidote GBJ: ‚ß‚®‚·‚è - megusuri - Eyewash DoS: Eye Drops GBJ: ‚â‚Ü‚Ñ‚±‚»‚¤ - yamabikosou - Echo Herb DoS: Echo Grass Fam: ‚«‚ñ‚Ì‚Í‚è - kinnohari - Golden Needle NES: SOFT (Potion) FFO: Gold Needle DoS: Gold Needle GBJ: ‚΂ñ‚Ì‚¤‚â‚ - bannouyaku - Medicine of All DoS: Remedy GBJ: ‚Ђ¶‚傤‚®‚¿ - hijouguchi - Emergency Exit DoS: Emergency Exit Fam: ‚Ë‚Ô‚‚ë - nebukuro - Sleeping Bag NES: TENT FFO: Sleeping Bag DoS: Sleeping Bag Fam: ƒeƒ“ƒg - tento - Tent NES: CABIN FFO: Tent DoS: Tent Fam: ƒRƒe[ƒW - kote-ji - Cottage NES: HOUSE FFO: Cottage DoS: Cottage GBJ: ‚‚à‚Ì‚¢‚Æ - kumonoito - Spider's Thread DoS: Spider's Silk GBJ: ‚µ‚ë‚¢‚«‚Î - shiroikiba - White Fang DoS: White Fang GBJ: ‚ ‚©‚¢‚«‚Î - akikiba - Red Fang DoS: Red Fang GBJ: ‚ ‚¨‚¢‚«‚Î - aoikiba - Blue Fang DoS: Blue Fang GBJ: ‚Ђ©‚è‚̃J[ƒeƒ“ - hikarinoka-ten - Light Curtain DoS: Light Curtain GBJ: ‚ ‚©‚¢ƒJ[ƒeƒ“ - akaika-ten - Red Curtain DoS: Red Curtain GBJ: ‚µ‚ë‚̃J[ƒeƒ“ - shironoka-ten - White Curtain DoS: White Curtain GBJ: ‚ ‚¨‚¢ƒJ[ƒeƒ“ - aoika-ten - Blue Curtain DoS: Blue Curtain GBJ: ‚‚«‚̃J[ƒeƒ“ - tsukinoka-ten - Lunar Curtain DoS: Lunar Curtain GBJ: ƒGƒ‹ƒƒX‚Ì‚‚ - erumesunokutsu - Hermes' Shoes DoS: Hermes' Shoes GBJ: ƒoƒ“ƒpƒCƒA‚Ì‚«‚Î - banpaianokiba - Vampire Fang DoS: Vampire Fang GBJ: ƒRƒJƒgƒŠƒX‚Ì‚Â‚ß - kokatorisunotsume - Cockatrice Claw DoS: Cockatrice Claw GBJ: ‚«‚傶‚ñ‚Ì‚‚·‚è - kyojinnokusuri - Giant's Medicine DoS: Giant's Tonic GBJ: ‚悤‚¹‚¢‚Ì‚‚·‚è - yoseinokusuri - Fairy's Medicine DoS: Faerie Tonic GBJ: ‚¿‚©‚ç‚Ì‚‚·‚è - chikaranokusuri - Power Medicine DoS: Strength Tonic GBJ: ƒvƒƒeƒXƒhƒŠƒ“ƒN - purotesudorinku - Protect Drink DoS: Protect Drink GBJ: ƒXƒs[ƒhƒhƒŠƒ“ƒN - supi-dodorinku - Speed Drink DoS: Speed Drink GBJ: ‚«‚ñ‚̃Šƒ“ƒS - kinnoringo - Golden Apple DoS: Golden Apple GBJ: ‚¬‚ñ‚̃Šƒ“ƒS - ginnoringo - Silver Apple DoS: Silver Apple GBJ: ƒ\[ƒ}‚Ì‚µ‚¸‚ - so-manoshizuku - Drop of Soma DoS: Soma Drop GBJ: ƒpƒ[ƒAƒbƒv - pawa-appu - Power Up DoS: Power Plus GBJ: ƒXƒ^ƒ~ƒiƒAƒbƒv - sutaminaappu - Stamina Up DoS: Stamina Plus GBJ: ƒ}ƒCƒ“ƒhƒAƒbƒv - maindiappu - Mind Up DoS: Mind Plus GBJ: ƒXƒs[ƒhƒAƒbƒv - supi-doappu - Speed Up DoS: Speed Plus GBJ: ƒ‰ƒbƒNƒAƒbƒv - rakkuappu - Luck Up DoS: Luck Plus ------------------------------------------------------------------------------ [2.E] Special Items: Fam: ƒŠƒ…[ƒg - ryu-to - Lute NES: LUTE FFO: Lute DoS: Lute Fam: ƒNƒ‰ƒEƒ“ - kuraun - Crown NES: CROWN FFO: Crown DoS: Crown Fam: ‚·‚¢‚µ‚傤‚Ì‚ß - suishounome - Crystal Eye NES: CRYSTAL FFO: Crystal Eye Kan: …»‚Ì–Ú DoS: Crystal Eye Fam: ‚ß‚´‚ß‚Ì‚‚·‚è - mezamenokusuri - Awake Medicine NES: HERB FFO: Jolt Tonic Kan: –ÚŠo‚ß‚Ì–ò DoS: Jolt Tonic Fam: ‚µ‚ñ‚Ò‚Ì‚©‚¬ - shinpinokagi - Key of Mystery NES: KEY (Mystic Key) FFO: Mystic Key Kan: _”é‚ÌŒ® DoS: Mystic Key Fam: ƒjƒgƒ‚Ì‚©‚â‚ - nitoronokayaku - Nitro Gunpowder NES: TNT FFO: Nitro Powder Kan: ƒjƒgƒ‚̉Ζò DoS: Nitro Powder Fam: ƒXƒ^[ƒ‹ƒr[ - suta-rubi- - Star Ruby NES: RUBY FFO: Star Ruby DoS: Star Ruby Fam: ƒƒ[ƒbƒ^‚¢‚µ - rozettaishi - Rosetta Stone NES: SLAB FFO: Rosetta Stone Kan: ƒƒ[ƒbƒ^Î DoS: Rosetta Stone Fam: ƒAƒ_ƒ}ƒ“ƒ^ƒCƒg - adamantaito - Adamantite NES: ADAMANT FFO: Adamantite DoS: Adamantite Fam: ‚‚¿‚̂‚¦ - tsuchinotsue - Earth Staff NES: ROD FFO: Earth Rod Kan: “y‚Ìñ DoS: Earth Rod Fam: ‚ӂ䂤‚¹‚« - fuyuuseki - Floating Stone NES: FLOATER FFO: Levistone Kan: •‚—VÎ DoS: Levistone Fam: ƒ`ƒƒƒCƒ€ - chaimu - Chime NES: CHIME FFO: Bell DoS: Chime Fam: ‚Ë‚¸‚Ý‚Ì‚µ‚Á‚Û - nezuminoshippo - Rat's Tail NES: TAIL FFO: Rat's Tail GBJ: ƒlƒYƒ~‚Ì‚µ‚Á‚Û Kan: ƒlƒYƒ~‚ÌK”ö DoS: Rat's Tail Fam: ƒ[ƒvƒLƒ…[ƒu - wa-pukyu-bu - Warp Cube NES: CUBE FFO: Warp Cube DoS: Warp Cube Fam: ‚悤‚¹‚¢‚̃rƒ“ - yoseinobin - Bottled Fairy NES: BOTTLE FFO: Bottled Faerie Kan: —d¸‚Ì•r DoS: Bottled Faerie Fam: ‚‚¤‚«‚Ì‚Ý‚¸ - kuukinomizu - Water of Air, Atmospheric Water NES: OXYALE FFO: Oxyale Kan: ‹ó‹C‚Ì… DoS: Oxyale Fam: ƒJƒk[ - kanu- - Canoe NES: Canoe FFO: Canoe DoS: Canoe (On the Famicom/NES version the Canoe does not show up in your items, but it was at least intended to at some point. A Game Genie code can put it there.) GBA-only Items: GBJ: ‚ׂÁ‚±‚¤‚ ‚ß - bekkouame - Special??? Candy Kan: ‚ׂÁ‚±‚¤ˆ¹ DoS: Carobo GBJ: ƒIƒJƒŠƒi - okarina - Ocarina DoS: Ocarina GBJ: ‚Æ‚«‚Ì‚Í‚®‚é‚Ü - tokinohaguruma - Clock Gear Kan: Žž‚ÌŽ•ŽÔ DoS: Cogwheel GBJ: ‚‚é‚Í‚µ - tsuruhashi - Pickaxe DoS: Pickaxe GBJ: ƒlƒŠƒN‚̃TƒCƒ“ - nerikunosain - Nerrick's Autograph DoS: Autograph GBJ: ‚Ü‚¶‚å‚̂Ђ₠- majonohiyaku - Witch's Secret Medicine Kan: –‚—‚Ì”é–ò DoS: Witch's Brew GBJ: ƒXƒ~ƒX‚Ì‚Ç‚¤‚® - sumisunodougu - Smith's Tools Kan: ƒXƒ~ƒX‚Ì“¹‹ï DoS: Smyth's Tools GBJ: ‚¢‚¦‚Ì‚©‚¬ - ienokagi - House Key Kan: ‰Æ‚ÌŒ® DoS: House Key GBJ: ƒlƒR‚̂Ђ° - nekonohige - Cat's Whisker Kan: ƒlƒR‚Ì•E DoS: Cat's Whisker GBJ: ‚¤‚ł̃p[ƒc - udenopa-tsu - Arm Parts Kan: ˜r‚̃p[ƒc DoS: Arm Parts GBJ: ‚©‚½‚̃p[ƒc - katanopa-tsu - Shoulder Parts Kan: Œ¨‚̃p[ƒc DoS: Shoulder Parts GBJ: ‚`‚hƒ`ƒbƒv - AIchippu - AI Chip DoS: A.I. Chip GBJ: ‚ ‚½‚܂̃p[ƒc - atamanopa-tsu - Head Parts Kan: “ª‚̃p[ƒc DoS: Head Parts GBJ: ‚Ç‚¤‚̃p[ƒc - dounopa-tsu - Frame Parts Kan: “·‚̃p[ƒc DoS: Torso Parts GBJ: ‚¨‚ñ‚¹‚¢‚©‚¢‚ë - anseikairo - Voice Circuit Kan: ‰¹º‰ñ˜H DoS: Audio Circuit GBJ: ‚ ‚µ‚̃p[ƒc - ashinopa-tsu - Leg Parts Kan: ‘«‚̃p[ƒc DoS: Leg Parts GBJ: ƒKƒCƒuƒ\ƒEƒRƒE - gaibusoukou - Outer Armor Kan: ŠO•”‘•b DoS: Exoskeleton GBJ: ƒoƒbƒeƒŠ[‚©‚¢‚ë - batteri-kairo - Battery Circuit Kan: ƒoƒbƒeƒŠ[‰ñ˜H DoS: Battery Circuit GBJ: ƒGƒlƒ‹ƒM[ƒ`ƒbƒv - enerugi-chippu - Energy Chip DoS: Energy Chip ------------------------------------------------------------------------------ [2.F] Black Spells: Something to note about the spells: Almost all of them are English words (in Katakana), but a lot of them are corrupted. Many of them have suffixes (or prefixes) to indicate spell progression, or for seemingly no reason at all. On the other hand some are not whole words, probably so they'd fit within the 4 character limit. I've opted to give the whole English word under my translation rather than try to mangle the pseudo-words into something readable. About the suffixes: The second spell in a series has the "ra" suffix. The most powerful spell in a series has the "ga" suffix. So we have Blizzard (normal), Blizzara (more), and Blizzaga (most). Fam: ƒtƒ@ƒCƒA - faia - Fire NES: FIRE FFO: Fire1 DoS: Fire Fam: ƒXƒŠƒvƒ‹ - suripuru - Sleep NES: SLEP (Sleep) FFO: Sleep1 DoS: Sleep Fam: ƒVƒFƒCƒv - sheipu - Shape NES: LOCK FFO: Focus1 DoS: Focus Fam: ƒTƒ“ƒ_[ - sanda- - Thunder NES: LIT FFO: Bolt1 DoS: Thunder Lev 2: Fam: ƒuƒŠƒUƒh - burizado - Blizzard NES: ICE FFO: Ice1 DoS: Blizzard Fam: ƒ_ƒNƒlƒX - dakunesu - Darkness NES: DARK FFO: Fog DoS: Dark Fam: ƒXƒgƒ‰ƒC - sutorai - Strike? NES: TMPR (Temper) FFO: Steel DoS: Temper Fam: ƒXƒƒE - surou - Slow NES: SLOW FFO: Slow1 DoS: Slow Lev 3: Fam: ƒtƒ@ƒCƒ‰ - faira - Fira NES: FIR2 (Fire2) FFO: Fire2 DoS: Fira Fam: ƒz[ƒ‹ƒh - ho-rudo - Hold NES: HOLD FFO: Bind DoS: Hold Fam: ƒTƒ“ƒ_ƒ‰ - sandara - Thundera NES: LIT2 FFO: Bolt2 DoS: Thundara Fam: ƒVƒFƒCƒ‰ - sheira - Shara NES: LOK2 (Lock2) FFO: Focus2 DoS: Focara Lev 4: Fam: ƒXƒŠƒvƒ‰ - suripura - Sleepra NES: SLP2 (Sleep2) FFO: Sleep2 DoS: Sleepra Fam: ƒwƒCƒXƒg - heisuto - Haste NES: FAST FFO: Haste DoS: Haste Fam: ƒRƒ“ƒtƒ… - konfyu - Confuse NES: CONF (Confuse) FFO: Muddle DoS: Confuse Fam: ƒuƒŠƒUƒ‰ - burizara - Blizzara NES: ICE2 (Ice2) FFO: Ice2 DoS: Blizzara Lev 5: Fam: ƒtƒ@ƒCƒK - faiga - Figa NES: FIR3 (Fire3) FFO: Fire3 DoS: Firaga Fam: ƒNƒ‰ƒEƒ_ - kurauda - Cloud NES: BANE FFO: Poison DoS: Scourge Fam: ƒeƒŒƒ| - terepo - Teleport NES: WARP FFO: Warp1 DoS: Teleport Fam: ƒ‰ƒXƒƒE - rasurou - RaSlow NES: SLO2 (Slow2) FFO: Slow2 DoS: Slowra Lev 6: Fam: ƒTƒ“ƒK[ - sanga- - Thunga NES: LIT3 FFO: Bolt3 DoS: Thundaga Fam: ƒfƒX - desu - Death NES: RUB FFO: Reaper DoS: Death Fam: ƒNƒGƒCƒN - kueiku - Quake NES: QAKE (Quake) FFO: Quake DoS: Quake Fam: ƒXƒ^ƒ“ - sutan - Stun NES: STUN FFO: Stun DoS: Stun Lev 7: Fam: ƒuƒŠƒUƒK - burizaga - Blizzaga NES: ICE3 (Ice3) FFO: Ice3 DoS: Blizzaga Fam: ƒuƒŒƒCƒN - bureiku - Break NES: BRAK (Break) FFO: Break DoS: Break Fam: ƒZ[ƒo[ - se-ba- - Saber NES: SABR (Saber) FFO: Saber DoS: Saber Fam: ƒuƒ‰ƒCƒ“ - burain - Blind NES: BLND (Blind) FFO: Blind DoS: Blind Lev 8: Fam: ƒtƒŒƒA[ - furea- - Flare NES: NUKE FFO: Flare DoS: Flare Fam: ƒXƒgƒbƒv - sutoppu - Stop NES: STOP FFO: Stop DoS: Stop Fam: ƒfƒWƒ‡ƒ“ - dejon - Degeon (supposedly means De-Dungeon) NES: ZAP! FFO: Banish DoS: Warp Fam: ƒLƒ‹ - kiru - Kill NES: XXXX FFO: Doom DoS: Kill ------------------------------------------------------------------------------ [2.G] White Spells: White spells have a few more suffixes and prefixes, and no single pattern to all of them. You can find "a" for the second spell, and "da" for the second or third spell, or a prefix and suffix (ReHeala = strongest Heal spell). The "ja" suffix seems to have been made up for the English version. The "na" suffix is for curing status ailments (Stona cures Stone). The "ba" prefix must mean barrier, as all the Ba spells protect you from one or more elements. Fam: ƒPƒAƒ‹ - kearu - Care NES: CURE FFO: Cure1 DoS: Cure Fam: ƒfƒBƒA - dia - Dia (Spanish for Day/Daylight) NES: HARM FFO: Dia1 DoS: Dia Fam: ƒvƒƒeƒX - purotesu - Protect NES: FOG FFO: Shld1 DoS: Protect Fam: ƒuƒŠƒ“ƒN - burinku - Blink NES: RUSE FFO: Blink DoS: Blink Lev 2: Fam: ƒuƒ‰ƒi - burana - Blina NES: LAMP FFO: Lamp DoS: Blindna Fam: ƒTƒCƒŒƒX - sairesu - Silence NES: MUTE FFO: Silence DoS: Silence Fam: ƒoƒTƒ“ƒ_ - basanda - BaThunder NES: ALIT (AntiLit) FFO: NulBolt DoS: NulShock Fam: ƒCƒ“ƒrƒW - inbiji - Invisi NES: INVS (Invis) FFO: Invis1 DoS: Invis Lev 3: Fam: ƒPƒAƒ‹ƒA - kearua - Carea NES: CUR2 (Cure2) FFO: Cure2 DoS: Cura Fam: ƒAƒfƒBƒA - adia - ADia NES: HRM2 (Harm2) FFO: Dia2 DoS: Diara Fam: ƒoƒtƒ@ƒC - bafai - BaFire NES: AFIR (AntiFire) FFO: NulFire DoS: NulBlaze Fam: ƒq[ƒ‹ - hi-ru - Heal NES: HEAL FFO: Heal1 DoS: Heal Lev 4: Fam: ƒ|ƒCƒ]ƒi - poizona - Poisona NES: PURE FFO: Esuna DoS: Poisona Fam: ƒtƒBƒA[ - fia- - Fear NES: FEAR FFO: Fear DoS: Fear Fam: ƒoƒRƒ‹ƒh - bakorudo - BaCold NES: AICE (AntiIce) FFO: NulIce DoS: NulFrost Fam: ƒ{ƒLƒƒƒ‹ - bokyaru - Vocal NES: AMUT (AntiMute) FFO: Vox DoS: Vox Lev 5: Fam: ƒPƒAƒ‹ƒ_ - kearuda - Careda NES: CUR3 (Cure3) FFO: Cure3 DoS: Curaga Fam: ƒŒƒCƒY - reizu - Raise NES: LIFE FFO: Life1 DoS: Life Fam: ƒ_ƒfƒBƒA - dadia - DaDia NES: HRM3 (Harm3) FFO: Dia3 DoS: Diaga Fam: ƒq[ƒ‰ - hi-ra - Heala NES: HEL2 (Heal2) FFO: Heal2 DoS: Healara Lev 6: Fam: ƒXƒgƒi - sutona - Stona NES: SOFT FFO: Stone DoS: Stona Fam: ƒ_ƒeƒŒƒ| - daterepo - DaTeleport NES: EXIT FFO: Warp2 DoS: Exit Fam: ƒvƒƒeƒA - purotea - Protea NES: FOG2 FFO: Shld2 DoS: Protera Fam: ƒCƒ“ƒrƒA - inbia - Invia NES: INV2 (Invis2) FFO: Invis2 DoS: Invisira Lev 7: Fam: ƒPƒAƒ‹ƒK - kearuga - Carega NES: CUR4 (Cure4) FFO: Cure4 DoS: Curaja Fam: ƒKƒfƒBƒA - gadia - GaDia NES: HRM4 (Harm4) FFO: Dia4 DoS: Diaja Fam: ƒoƒ}ƒWƒN - bamajiku - BaMagic NES: ARUB (AntiRub) FFO: NulMgc DoS: NulDeath Fam: ƒ‰ƒq[ƒ‰ - rahi-ra - RaHeala NES: HEL3 (Heal3) FFO: Heal3 DoS: Healaga Lev 8: Fam: ƒAƒŒƒCƒY - areizu - ARaise NES: LIF2 (Life2) FFO: Life2 DoS: Full-Life Fam: ƒz[ƒŠ[ - ho-ri- - Holy NES: FADE FFO: Holy DoS: Holy Fam: ƒoƒIƒ‹ - baoru - BaAll NES: WALL FFO: NulAll DoS: NulAll Fam: ƒfƒXƒyƒ‹ - desuperu - Dispel NES: XFER FFO: Dispel DoS: Dispel ------------------------------------------------------------------------------ [2.H] Enemy Special Attacks: In most versions of the game many enemy attacks will have the same name. Every ice-elemental attack is called Snowstorm, and a variety of different attacks all fall under the name Glare or Poison Gas. In the NES version, these all had different names. Fam: ‚Ù‚Ì‚¨ - honoo - Flame NES: BLAZE FFO: Blaze DoS: Blaze Fam: ‚Ó‚Ô‚« - fubuchi - Snow Storm NES: BLIZZARD FFO: Icestorm DoS: Icestorm Fam: ‚¶‚µ‚ñ - jishin - Earthquake NES: CRACK FFO: Earthquake DoS: Earthquake Fam: ‚Ù‚Ì‚¨ - honoo - Flame NES: CREMATE FFO: Blaze DoS: Blaze Fam: ‚É‚ç‚Ý - nirami - Glare NES: DAZZLE FFO: Gaze DoS: Gaze Fam: ƒtƒ‰ƒbƒVƒ… - furasshu - Flash NES: FLASH FFO: Flash DoS: Flash Fam: ‚Ó‚Ô‚« - fubuchi - Snow Storm NES: FROST FFO: Icestorm DoS: Icestorm Fam: ‚É‚ç‚Ý - nirami - Glare NES: GAZE FFO: Gaze DoS: Gaze Fam: ‚É‚ç‚Ý - nirami - Glare NES: GLANCE FFO: Gaze DoS: Gaze Fam: ‚É‚ç‚Ý - nirami - Glare NES: GLARE FFO: Gaze DoS: Gaze Fam: ‚Ù‚Ì‚¨ - honoo - Flame NES: HEAT FFO: Blaze DoS: Blaze Fam: ‚Ù‚Ì‚¨ - honoo - Flame NES: INFERNO FFO: Blaze DoS: Blaze Fam: ƒXƒ~ - sumi - Ink NES: INK FFO: Ink DoS: Ink Fam: ‚©‚‚±‚¤‚°‚« - kakukougeki - Nuclear Attack NES: NUCLEAR FFO: Nuke DoS: Nuke Fam: ‚Ç‚ƒKƒX - dokugasu - Poison Gas NES: POISON (stone) FFO: Toxin DoS: Poison Gas Fam: ‚Ç‚ƒKƒX - dokugasu - Poison Gas NES: POISON (damage) FFO: Toxin DoS: Poison Gas Fam: ‚Ù‚Ì‚¨ - honoo - Flame NES: SCORCH FFO: Blaze DoS: Blaze Fam: ‚Í‚È‚¢‚« - hanaiki - Snort, Nasal Breathing NES: SNORTING FFO: Snort DoS: Snort Fam: ‚É‚ç‚Ý - nirami - Glare NES: SQUINT FFO: Gaze DoS: Gaze Fam: ‚É‚ç‚Ý - nirami - Glare NES: STARE FFO: Gaze DoS: Gaze Fam: ‚Ç‚‚΂è - dokubari - Poison Sting NES: STINGER FFO: Poison Darts DoS: Poison Darts Fam: ‚Â‚È‚Ý - tsunami - Tsunami NES: SWIRL FFO: Tsunami DoS: Tsunami Fam: ‚¢‚È‚¸‚Ü - inazuma - Lightning NES: THUNDER FFO: Thunderbolt DoS: Thunderbolt Fam: ‚½‚‚܂« - tatsumaki - Tornado NES: TORNADO FFO: Twister DoS: Cyclone Fam: ‚Ç‚ƒKƒX - dokugasu - Poison Gas NES: TOXIC FFO: Toxin DoS: Poison Gas Fam: ƒ}ƒCƒ“ƒhƒuƒ‰ƒXƒg - maindoburasuto - Mind Blast NES: TRANCE FFO: Mind Blast DoS: Mind Blast GBA-Only: GBJ: ƒ^ƒCƒ_ƒ‹ƒEƒFƒCƒu - taidaruueibu - Tidal Wave DoS: Tidal Wave GBJ: ‚ä‚Ñ‚³‚« - yubisaki - Fingertip DoS: Ray GBJ: ƒGƒNƒXƒJƒŠƒp[ - ekusukaripa- - Excalipur DoS: Excalipur GBJ: ‚©‚Ü‚¢‚½‚¿ - kamaitachi - Whirlwind Cut DoS: Wind Slash GBJ: ƒRƒƒbƒg - kometto - Comet DoS: Comet GBJ: ƒ[ƒ€ƒz[ƒ‹ - wa-muho-ru - Wormhole DoS: Wormhole GBJ: ‚Í‚Ç‚¤‚Ù‚¤ - hadouhou - Surge/Wave Cannon DoS: Wave Cannon GBJ: ‚³‚ñ‚¹‚¢‚¤ - sanseiu - Acid Rain DoS: Acid Rain ------------------------------------------------------------------------------ [2.I] Battle Commands: Fam: ‚½‚½‚©‚¤ - tatakau - Fight, Battle, Attack NES: FIGHT FFO: Attack DoS: Attack Fam: ‚Ü‚Ù‚¤ - mahou - Magic NES: MAGIC FFO: Magic DoS: Magic Fam: ‚‚·‚è - kusuri - Medicine NES: DRINK WSC: N/A FFO: N/A DoS: N/A (All the remakes combined this into the Item command.) Fam: N/A NES: N/A WSC: ‚»‚¤‚Ñ - soubi - Equipment FFO: Equip DoS: Equip (This command didn't exist in the original.) Fam: ‚à‚¿‚à‚Ì - mochimono - Belongings NES: ITEM WSC: ƒAƒCƒeƒ€ - aitemu - Item FFO: Items DoS: Items Fam: ‚É‚°‚é - nigeru - Escape NES: RUN FFO: Flee DoS: Flee ------------------------------------------------------------------------------ [2.J] Status Ailments: Kan: 퓬•s”\ - sentoufunou - Battle Incompetency NES: Slain FFO: KO DoS: KO (This is not shown in the game, so these are according to the instructions.) Fam: ‚‚ç‚â‚Ý - kurayami - Darkness Kan: ˆÃˆÅ NES: Dark FFO: Dark DoS: Darkness Fam: ‚¿‚ñ‚à‚ - chinmoku - Silent Kan: ’¾–Ù NES: Mute FFO: Mute DoS: Silence Fam: ‚Ç‚ - doku - Poison Kan: “Å NES: Poison FFO: Poison DoS: Poison Fam: ‚Ë‚Þ‚è - nemuri - Sleep Kan: –°‚è NES: Sleep FFO: Sleep DoS: Sleep Fam: ‚¢‚µ - ishi - Stone Kan: Ή» NES: Stone FFO: Stone DoS: Stone Fam: ‚Ü‚Ð - mahi - Paralysis NES: Stun FFO: Prlyz DoS: Paralysis ------------------------------------------------------------------------------ [2.K] Stats: Fam: ƒŒƒxƒ‹ - reberu - Level NES: LEV (Level) WSC: LV (Level) FFO: LV (Level) DoS: Lv. (Level) GBJ: ‚Ü‚Ù‚¤LV - mahouLV - Magic Level DoS: Magic Level Fam: ‚¯‚¢‚¯‚ñ‚¿ EP - keikenchi EP - Experience EP NES: EXP. POINTS (Experience Points) WSC: ‚¢‚Ü‚Ì‚¯‚¢‚¯‚ñ‚¿ - imanokeikenchi - Current Experience FFO: Current EXP (Current Experience) DoS: Current EXP (Current Experience) Fam: ‚‚¬‚̃Œƒxƒ‹‚Ü‚Åñž‚ƒj - tsuginoreberumadeato - Until Next Level NES: FOR LEV UP (For Level Up) WSC: ‚‚¬‚ÌLV‚Ü‚Å‚ ‚Æ - tsuginoLVmadeato - Until Next Level FFO: Next level DoS: Next Level Fam: ‚¿‚©‚ç - chikara - Power/Strength NES: STR. (Strength) FFO: STR (Strength) DoS: STR (Strength) Fam: ‚·‚΂₳ - subayasa - Agility/Dexterity/Speed NES: AGL. (Agility) FFO: AGL (Agility) DoS: AGL (Agility) Fam: ‚¿‚¹‚¢ - chisei - Intelligence NES: INT. (Intelligence) FFO: INT (Intelligence) DoS: INT (Intelligence) Fam: ‚½‚¢‚è‚å‚ - tairyoku - Physical Strength/Stamina NES: VIT. (Vitality) FFO: END (Endurance) DoS: STA (Stamina) Fam: ‚±‚¤‚¤‚ñ - kouun - Luck NES: LUCK FFO: LCK (Luck) DoS: LCK (Luck) Fam: ƒEƒFƒ|ƒ“ - uepon - Weapon NES: DAMAGE WSC: ‚±‚¤‚°‚«‚è‚å‚ - kougekiryoku - Attack Power FFO: ATK (Attack) DoS: ATK (Attack) Fam: ‚ß‚¢‚¿‚イ‚è‚ - meichuuritsu - Hit Rate NES: HIT % FFO: ACC (Accuracy) DoS: ACC (Accuracy) Fam: ƒA[ƒ}[ - a-ma- - Armor NES: ABSORB WSC: ‚Ú‚¤‚¬‚å‚è‚å‚ - bougyoryoku - Defense Power FFO: DEF (Defense) DoS: DEF (Defense) Fam: ‚©‚¢‚Ђè‚ - kaihiritsu - Evade Rate NES: EVADE % FFO: EVA (Evade) DoS: EVA (Evade) ------------------------------------------------------------------------------ [2.L] Classes: Fam: ‚¹‚ñ‚µ - senshi - Warrior/Soldier/Fighter Kan: íŽm NES: FIGHTER FFO: Warrior DoS: Warrior Fam: ƒV[ƒt - shi-fu - Thief NES: THIEF FFO: Thief DoS: Thief Fam: ƒ‚ƒ“ƒN - monku - Monk NES: Bl.BELT (Black Belt) FFO: Monk DoS: Monk Fam: ‚ ‚©‚Ü‚¶‚ã‚‚µ - akamajutsushi - Red Magician Kan: Ô–‚pŽm NES: RedMAGE FFO: Red Mage DoS: Red Mage Fam: ‚µ‚ë‚Ü‚¶‚ã‚‚µ - shiromajutsushi - White Magician Kan: ”’–‚pŽm NES: Wh.MAGE (White Mage) FFO: White Mage DoS: White Mage Fam: ‚‚ë‚Ü‚¶‚ã‚‚µ - kuromajutsushi - Black Magician Kan: •–‚pŽm NES: Bl.MAGE (Black Mage) FFO: Black Mage DoS: Black Mage Fam: ƒiƒCƒg - naito - Knight NES: KNIGHT FFO: Knight DoS: Knight Fam: ƒjƒ“ƒWƒƒ - ninja - Ninja Kan: ”EŽÒ NES: NINJA WSC: ‚É‚ñ‚¶‚á - ninja - Ninja FFO: Ninja DoS: Ninja Fam: ƒX[ƒp[ƒ‚ƒ“ƒN - su-pa-monku - Super Monk NES: MASTER FFO: Master DoS: Master Fam: ‚ ‚©‚Ü‚Ç‚¤‚µ - akamadoushi - Red Wizard Kan: Ô–‚“¹Žm NES: RedWiz (Red Wizard) FFO: Red Wizard DoS: Red Wizard Fam: ‚µ‚ë‚Ü‚Ç‚¤‚µ - shiromadoushi - White Wizard Kan: ”’–‚“¹Žm NES: Wh.Wiz (White Wizard) FFO: White Wizard DoS: White Wizard Fam: ‚‚ë‚Ü‚Ç‚¤‚µ - kuromadoushi - Black Wizard Kan: •–‚“¹Žm NES: Bl.Wiz (Black Wizard) FFO: Black Wizard DoS: Black Wizard ------------------------------------------------------------------------------ [2.M] GBA Auto-names: The Game Boy Advance version has 10 names for each class that can be selected randomly. These are all taken from other games in the series. In many cases, the English name was taken from the English version of the game the name came from. In the Japanese FF6, Edgar briefly used the alias "Jeff". In the English version, the name was Gerad (an anagram of Edgar). In this game, the Japanese name is Jeff, and the English name is Gerad. Warrior: GBJ: ƒA[ƒKƒX - a-gasu - Argus DoS: Argus GBJ: ƒAƒ‹ƒX - arusu - Arus, Alus DoS: Arus GBJ: ƒoƒiƒ“ - banan - Banon DoS: Banon GBJ: ƒoƒƒ“ - baron - Baron DoS: Baron GBJ: ƒfƒbƒVƒ… - deshu - Desh DoS: Desh GBJ: ƒhƒ} - doma - Doma DoS: Doma GBJ: ƒWƒIƒbƒg - jiotto - Giott DoS: Giott GBJ: ƒŒƒI - reo - Leo DoS: Leo GBJ: ƒTƒX[ƒ“ - sasu-n - Sasoon, Sasuun DoS: Sasuun GBJ: ƒ[ƒU - zeza - Zeza DoS: Zeza Thief: GBJ: ƒoƒN[ - baku - Baku DoS: Baku GBJ: ƒrƒbƒOƒX - biggusu - Biggs DoS: Biggs GBJ: ƒuƒ‰ƒ“ƒN - buranku - Blank DoS: Blank GBJ: ƒ_ƒŠƒ‹ - dariru - Daryl DoS: Daryl GBJ: ƒWƒFƒt - jefu - Jeff DoS: Gerad GBJ: ƒPƒ‹ƒK[ - keruga- - Kelga DoS: Kelga GBJ: ƒpƒbƒN - pakku - Puck DoS: Puck GBJ: ƒTƒŠƒT - sarisa - Sarisa DoS: Sarisa GBJ: ƒc[ƒX - tsu-su - Tuss DoS: Tuss GBJ: ƒEƒFƒbƒW - uejji - Wedge DoS: Wedge Monk: GBJ: ƒWƒ…ƒ“ - jun - Jun DoS: Arvis GBJ: ƒVƒi - shina - Cinna DoS: Cinna GBJ: ƒhƒ‹ƒKƒ“ - dorugan - Dorgan DoS: Drogan GBJ: ƒ_ƒ“ƒJƒ“ - dankan - Duncan DoS: Duncan GBJ: ƒS[ƒ“ - go-n - Gorn DoS: Gorn GBJ: ƒ}ƒfƒBƒ“ - madin - Madin DoS: Maduin GBJ: ƒ}[ƒJƒX - ma-kasu - Marcus DoS: Marcus GBJ: ƒVƒ…ƒ“ - shun - Shun DoS: Owain GBJ: ƒAƒEƒU[ - auza- - Owzer DoS: Owzer GBJ: ƒEƒHƒ‹ƒX - uorusu - Walz DoS: Walz Red Mage: GBJ: ƒfƒB[ƒ“ - di-n - Dean DoS: Duane GBJ: ƒ~ƒi - mina - Mina DoS: Elayne GBJ: ƒM[ƒh - gi-do - Geed DoS: Gill GBJ: ƒNƒ‹[ƒ„ - kuru-ya - KluYa DoS: KluYa GBJ: ƒRƒŠƒI - korio - Coleo, Korio DoS: Kory GBJ: ƒ‰ƒŠƒ{[ - raribo- - Lalibo DoS: Lalibo GBJ: ƒ[ƒ‰ - ro-ra - Laura, Lola DoS: Lola GBJ: ƒ~ƒh - mido - Mid DoS: Mid GBJ: ƒgƒbƒg - totto - Tot DoS: Tot GBJ: ƒ†ƒ‰ - yura - Yura DoS: Yura White Mage: GBJ: ƒGƒŠƒA - eria - Elia DoS: Elia GBJ: ƒWƒFƒjƒJ - jenika - Jenica DoS: Jenica GBJ: ƒ‚ƒ‹ƒ‹ - moruru - Molulu DoS: Kuku GBJ: ƒ‹ƒJ - ruka - Luca DoS: Luca GBJ: ƒ~ƒRƒg - mikoto - Mikoto DoS: Mikoto GBJ: ƒmƒA - noa - Noah DoS: Noah GBJ: ƒ‹ƒrƒB - rubii - Ruby DoS: Ruby GBJ: ƒTƒ‰ - sara - Sara DoS: Sara GBJ: ƒTƒŠ[ƒi - sari-na - Sarina DoS: Sarina GBJ: ƒVƒFƒ‹ƒR - sheruko - Shelko, Sherko DoS: Sherko Black Mage: GBJ: ƒfƒŠƒ‰ - derira - Delila DoS: Delila GBJ: ƒWƒ‹ - jiru - Jill DoS: Gilles GBJ: ƒKƒ“ƒz[ - ganho- - Gungho DoS: Gungho GBJ: ƒzƒ}ƒN - homaku - Homac, Homack DoS: Homac GBJ: ƒNƒNƒ - kukuro - Kukuro DoS: Kokkol GBJ: ƒRƒR - koko - Koko DoS: Koko GBJ: ƒj[ƒi - ni-na - Nina DoS: Nina GBJ: ƒXƒeƒ‰ - sutera - Stella DoS: Stella GBJ: ƒgƒpƒp - topapa - Topapa DoS: Topapa GBJ: ƒ]ƒbƒN - zokku - Zok DoS: Zok ------------------------------------------------------------------------------ [2.N] Characters: Fam: (not named) NES: Arylon FFO: (not named) DoS: (not named) (The dancer in Cornelia was only given a name in the NES version.) Fam: ƒoƒnƒ€[ƒg - bahamu-to - Bahamut NES: Bahamut FFO: Bahamut DoS: Bahamut Fam: ƒrƒbƒP - bikke - Bikke, Vikke NES: Bikke FFO: Bikke DoS: Bikke Fam: N/A NES: N/A WSC: (not named) FFO: (not named) GBJ: ‚¾‚¢‚¶‚ñ - daijin - Cabinet Minister Kan: ‘åb DoS: Chancellor (The Chancellor did not exist in the original game.) Fam: (not named) NES: Darryl FFO: (not named) DoS: (not named) (The mermaid who grew legs was only given a name in the NES version.) Fam: (not named) NES: (not named) FFO: (not named) GBJ: ƒhƒNƒ^[ - dokuta- - Doctor DoS: Healer Fam: ‚ª‚‚µ‚á‚̃Eƒl - gakushanoune - Scholar Une NES: Dr. Unne FFO: Dr. Unne DoS: Dr. Unne (When other people mention him in the Japanese versions, it's just "Une".) Fam: 4‚Ђ«‚̃JƒIƒX - 4hikinokaosu - Chaoses of the Four Forces? NES: Four Fiends of Elements FFO: Four Fiends of Chaos DoS: Four Fiends Fam: ƒWƒ€ - jimu - Jim NES: Jim FFO: Jimm GBJ: ƒƒbƒc - wattsu - Watts DoS: Watts Fam: ‚±‚‚¨‚¤ - kokuou - King NES: King FFO: King Kan: ‘‰¤ DoS: The King Fam: ƒRƒy - kope - Kope NES: Kope FFO: Koppe DoS: Koppe Fam: ‚Ђ©‚è‚Ì‚¹‚ñ‚µ - hikarinosenshi - Light Warriors NES: Light Warriors FFO: Light Warriors DoS: Warriors of Light Fam: ƒ‹ƒtƒFƒCƒ“‚¶‚ñ - rufeinjin - Lufeinish Man/Person/People Kan: ƒ‹ƒtƒFƒCƒ“l NES: Lefeinish [people] FFO: Lufenians DoS: Lufenians Fam: ƒ‹ƒJ[ƒ“ - ruka-n - Lukahn NES: Lukahn FFO: Lukin DoS: Lukahn Fam: ƒ}ƒg[ƒ„ - mato-ya - Matoya NES: Matoya FFO: Matoya DoS: Matoya Fam: ƒlƒŠƒN - neriku - Nerrick NES: Nerrick FFO: Nelic DoS: Nerrick Fam: ‚¨‚¤‚¶ - ouji - Prince Kan: ‰¤Žq NES: Prince FFO: Prince DoS: The Prince Fam: ƒZ[ƒ‰ - se-ra - Sara NES: Sara FFO: Sarah DoS: Sarah Fam: ƒWƒF[ƒ“ - je-n - Jane NES: Jane FFO: Jayne DoS: Jayne Fam: ƒT[ƒ_ - sa-da - Sarda NES: Sarda FFO: Sadda DoS: Sadda Fam: ‚Ä‚ñ‚‚¤‚Ñ‚Æ - tenkuubito - Sky People NES: Sky Warriors FFO: Sky People DoS: Sky People Fam: ƒXƒ~ƒX - sumisu - Smith NES: Smith FFO: Smyth DoS: Smyth Fam: ‚«‚傶‚ñ - kyojin - Giant NES: Titan FFO: Titan DoS: Giant Fam: 12‚É‚ñ‚Ì ‚¯‚ñ‚¶‚á - 12ninno kenja - Twelve Sages NES: Twelve Sages FFO: Twelve Sages DoS: Twelve Sages Fam: ƒAƒ“ƒ_[ƒqƒ‹ - anda-hiru - Underhill NES: Underhill FFO: Underhill DoS: Underhill GBA Only: GBJ: ƒVƒh - shido - Cid DoS: Cid GBJ: ƒ`ƒ…[ƒŒ - chu-re - Chule? DoS: Thule GBJ: ƒ_[ƒNƒoƒnƒ€[ƒg - da-kubahamu-to - Dark Bahamut DoS: Dark Bahamut ------------------------------------------------------------------------------ [2.O] Shops: Fam: ‚â‚Ç‚â - yadoya - Inn Kan: h‰® NES: INN FFO: Inn DoS: Inn Fam: ‚«‚傤‚©‚¢ - kyokai - Church Kan: ‹³‰ï NES: CLINIC FFO: Sanctuary DoS: Sanctuary Fam: ‚Ô‚«‚â - bukiya - Weapon Shop Kan: •Ší‰® NES: WEAPON FFO: Weapons DoS: Weapons Fam: ‚Ú‚¤‚®‚â - bouguya - Armor Shop Kan: –h‹ï‰® NES: ARMOR FFO: Armor DoS: Armor Fam: ‚Ç‚¤‚®‚â - douguya - Supply Shop Kan: “¹‹ï‰® NES: ITEM FFO: Items DoS: Items Fam: ‚‚ë‚Ü‚Ù‚¤‚â - kuromahouya - Black Magic Shop Kan: •–‚–@‰® NES: BMAGIC FFO: B.Magic DoS: B. Magic Fam: ‚µ‚ë‚Ü‚Ù‚¤‚â - shiromahouya - White Magic Shop Kan: ”’–‚–@‰® NES: WMAGIC FFO: W.Magic DoS: W. Magic Fam: ƒLƒƒƒ‰ƒoƒ“ - kyaraban - Caravan NES: OASIS FFO: Caravan DoS: Caravan ------------------------------------------------------------------------------ [2.P] Locations: The Famicom FF1+2 map sometimes has the name written differently, or even a completely different name, these are marked "(map)". Fam: ƒR[ƒlƒŠƒA‚Ì‚Ü‚¿ - ko-nerianomachi - Cornelia Town Kan: ƒR[ƒlƒŠƒA‚Ì’¬ NES: Coneria Town FFO: Cornelia DoS: Cornelia Fam: ƒR[ƒlƒŠƒA‚¶ƒ…‚¤ - ko-neriajou - Cornelia Castle Kan: ƒR[ƒlƒŠƒA‚Ìé NES: Coneria Castle FFO: Castle Cornelia DoS: Castle Cornelia Fam: ƒJƒIƒX‚Ì‚µ‚ñ‚Å‚ñ - kaosunoshinden - Temple of Chaos Kan: ƒJƒIƒX‚Ì_“a NES: Temple of Fiends WSC: ƒJƒIƒX‚µ‚ñ‚Å‚ñ - kaosushinden - Chaos Temple Kan: ƒJƒIƒX_“a FFO: Temple of Chaos DoS: Chaos Shrine Fam: (not named) NES (not named) WSC: ‚͂˂΂µ - hanebashi - Jump/Splash Bridge Kan: ’µ‚Ë‹´ FFO: Bridge DoS: Drawbridge (A title appears when the bridge is built. The scene and the title didn't exist in the original game.) Fam: ƒ}ƒg[ƒ„‚Ì‚Ç‚¤‚‚ - mato-yanodoukutsu - Matoya's Cave Kan: ƒ}ƒg[ƒ„‚Ì“´‚‚ (map) Kan: ƒ}ƒg[ƒ„‚Ì“´ŒA NES: Matoya's Cave FFO: Matoya's Cave DoS: Matoya's Cave Fam: ‚Ý‚È‚Æ‚Ü‚¿ƒvƒ‰ƒ{ƒJ - minatomachipuraboka - Port Town Pravoka Kan: `’¬ƒvƒ‰ƒ{ƒJ NES: Pravoka FFO: Pravoca DoS: Pravoka Fam: ƒAƒ‹ƒfƒB‚Ì‚¤‚Ý - arudinoumi - Aldi Sea, Sea of Aldi NES: Aldi Sea FFO: Aldean Sea DoS: Aldean Sea Fam: ƒGƒ‹ƒt‚Ì‚Ü‚¿ - erufunomachi - Elven Town Kan: ƒGƒ‹ƒt‚Ì’¬ NES: ElfLand FFO: Elfheim DoS: Elfheim Fam: ƒGƒ‹ƒt‚Ì‚µ‚ë - erufunoshiro - Elven Castle Kan: ƒGƒ‹ƒt‚Ìé NES: Castle of Elf FFO: Elven Castle DoS: Elven Castle Fam: ƒhƒ[ƒt‚Ì‚Ç‚¤‚‚ - dowa-funodoukutsu - Dwarven Cave Kan: ƒhƒ[ƒt‚Ì“´‚‚ (map) Kan: ƒhƒ[ƒt‚Ì“´‚‚ NES: Dwarf Cave FFO: Mt. Duergar DoS: Mount Duergar Fam: ‚É‚µ‚Ì‚µ‚ë - nishinoshiro - Western Castle Kan: ¼‚Ìé NES: Northwest Castle FFO: Western Keep DoS: Western Keep Fam: ‚Ê‚Ü‚Ì‚Ç‚¤‚‚ - numanodoukutsu - Marsh Cave Kan: À‚Ì“´‚‚ (map) Kan: À‚Ì“´ŒA NES: Marsh Cave FFO: Marsh Cave DoS: Marsh Cave Fam: ƒƒ‹ƒ‚ƒ“ƒh‚Ì‚Ü‚¿ - merumondonomachi - Melmond Town Kan: ƒƒ‹ƒ‚ƒ“ƒh‚Ì’¬ NES: Melmond FFO: Melmond DoS: Melmond Fam: ƒA[ƒX‚Ì‚Ç‚¤‚‚ - a-sunodoukutsu - Earth Cave Kan: ƒA[ƒX‚Ì“´‚‚ (map) Kan: ƒA[ƒX‚Ì“´ŒA NES: Earth Cave FFO: Terra Cavern DoS: Cavern of Earth Fam: ‹l‚Ì‚Æ‚¤‚° - kyoujinnotouge - Giant's Mountain Pass Kan: ‹l‚Ì“» NES: Titan's Tunnel WSC: ‚«‚傶‚ñ‚Ì‚Ç‚¤‚‚ - kyojinnodoukutsu - Giant's Cave Kan: ‚«‚傶‚ñ‚Ì“´ŒA FFO: Titan's Cave DoS: Giant's Cave Fam: ‚¯‚ñ‚¶‚á‚Ì‚Ç‚¤‚‚ - kenjanodoukutsu - Sage's Cave Kan: Œ«ŽÒ‚Ì“´‚‚ (map) Kan: Œ«ŽÒ‚Ì“´ŒA NES: Sarda's Cave FFO: Sage's Cave DoS: Sage's Cave Fam: ƒNƒŒƒZƒ“ƒgƒŒƒCƒN‚Ì‚Ü‚¿ - kuresentoreikunomachi - Crescent Lake Town Kan: ƒNƒŒƒZƒ“ƒgƒŒƒCƒN‚Ì’¬ NES: Crescent Lake FFO: Crescent Lake DoS: Crescent Lake Fam: ƒOƒ‹ƒO‚©‚´‚ñ - gurugukazan - Gurugu Volcano Kan: ƒOƒ‹ƒO‰ÎŽR NES: Gurgu Volcano FFO: Mount Gulg DoS: Mount Gulg Fam: ‚±‚¨‚è‚Ì‚Ç‚¤‚‚ - koorinodoukutsu - Ice Cave Kan: •X‚Ì“´‚‚ (map) Kan: •X‚Ì“´ŒA NES: Ice Cave FFO: Ice Cavern DoS: Cavern of Ice Fam: ƒŠƒ…ƒJ[ƒ“‚³‚΃N - ryuka-nsabaku - Ryukahn Desert Kan: ƒŠƒ…ƒJ[ƒ“»”™ NES: Ryukahn Desert FFO: Lykion Desert DoS: Ryukahn Desert Fam: ƒhƒ‰ƒSƒ“‚Ì‚Ç‚¤‚‚ - doragonnodoukutsu - Dragon Caves Kan: ƒhƒ‰ƒSƒ“‚Ì“´‚‚ (map) Kan: ƒhƒ‰ƒSƒ“‚Ì“´ŒA NES: Cardia Islands FFO: Dragon's Cave DoS: Dragon Caves Fam: ‚µ‚ê‚ñ‚Ì‚µ‚ë - shirennoshiro - Castle of Ordeals Kan: ŽŽ—û‚Ìé NES: Castle of Ordeal FFO: Citadel of Trials DoS: Citadel of Trials Fam: ƒKƒCƒA‚Ì‚Ü‚¿ - gaianomachi - Gaia Town Kan: ƒKƒCƒA‚Ì’¬ Kan: ŽR’¸‚Ì’¬ - sanchounomachi - Summit Town (map) NES: Gaia FFO: Gaia DoS: Gaia Fam: ƒIƒ“ƒ‰ƒN‚Ì‚Ü‚¿ - onrakunomachi - Onlac Town Kan: ƒIƒ“ƒ‰ƒN‚Ì’¬ NES: Onrac FFO: Onlak DoS: Onrac Fam: ƒLƒƒƒ‰ƒoƒ“ - kyaraban - Caravan NES: Caravan FFO: Desert Caravan DoS: Caravan Fam: ‚©‚¢‚Ä‚¢‚µ‚ñ‚Å‚ñ - kaiteishinden - Undersea Temple Kan: ŠC’ê_“a NES: Sea Shrine FFO: Sunken Shrine DoS: Sunken Shrine Fam: ‚½‚«‚Ì‚¤‚ç‚Ì‚Ç‚¤‚‚ - takinouranodoukutsu - Cave Behind Waterfall Kan: ‘ê‚Ì— ‚Ì“´‚‚ (map) Kan: ‘ê‚Ì— ‚Ì“´ŒA NES: Waterfall FFO: Waterfall Cavern DoS: Waterfall Cavern Fam: ƒ„[ƒjƒNƒ‹ƒ€‚³‚΃N - ya-nikurumusabaku - Yahnikurm Desert NES: Yahnikurm Desert FFO: Yanikulum Desert DoS: Yahnikurm Desert Fam: ƒ‹ƒtƒFƒCƒ“‚¶‚ñ‚Ì‚Ü‚¿ - rufeinjinnomachi - Lufeinish Town Kan: ƒ‹ƒtƒFƒCƒ“l‚Ì’¬ NES: Lefein FFO: Lufenia DoS: Lufenia Fam: ƒ~ƒ‰[ƒWƒ…‚Ì‚Æ‚¤ - mira-junotou - Tower of Mirage Kan: 凋C˜O‚Ì“ƒ - shinkirounotou - Tower of Mirage (map) NES: Mirage Tower FFO: Tower of Mirage DoS: Mirage Tower Fam: ‚ӂ䂤‚¶‚傤 - fuyuujou - Floating Castle Kan: •‚—Vé NES: Sky Castle FFO: Flying Fortress DoS: Flying Fortress Kan: ‰ß‹Ž‚̃JƒIƒX‚Ì_“a - kakonokaosunoshinden - Temple of Chaos Past NES: Temple of Fiends Revisited FFO: Temple of Chaos Past (This dungeon isn't actually given a separate name in the game, so I've listed the names used in strategy guides, maps, etc.) GBA-only: GBJ: ‚¾‚¢‚¿‚Ì‚ß‚®‚Ý‚Ì‚Ù‚±‚ç - daichinomeguminohokora - Small Shrine of Earth's Blessing Kan: ‘å’n‚Ì‚ß‚®‚Ý‚Ì‚Ù‚±‚ç DoS: Earthgift Shrine GBJ: ‚à‚¦‚³‚©‚é‚Ђ̂¨‚¨‚ ‚È - moesakaruhinoooana - Big Hole of Burning Flourishing Fire Kan: ”R‚¦‚³‚©‚é‰Î‚̑匊 DoS: Hellfire Chasm GBJ: ‚¢‚₵‚Ì‚Ý‚¸‚Ì‚Ç‚¤‚‚ - iyashinomizunodoukutsu - Cave of Healing Water Kan: ‚¢‚₵‚Ì…‚Ì“´ŒA DoS: Lifespring Grotto GBJ: ‚©‚º‚Ì‚³‚³‚â‚‚Ç‚¤‚¯‚ - kazenosasayakudouketsu - Grotto of Wind's Whisper Kan: •—‚Ì‚³‚³‚â‚“´ŒŠ DoS: Whisperwind Cove ------------------------------------------------------------------------------ [2.Q] Misc: Fam: ‚Ó‚È - funa - Ship Kan: ‘D NES: Ship FFO: Ship DoS: Ship Fam: ‚Ђ‚¤‚¹‚ñ - hikuusen - Flying Sky Boat Kan: ”ò‹ó’ø NES: Airship FFO: Airship DoS: Airship Fam: ƒMƒ‹ - giru - Gil NES: G (Gold) FFO: Gil DoS: Gil Fam: ƒNƒŠƒXƒ^ƒ‹ - kurisutaru - Crystal NES: Orb FFO: Crystal DoS: Crystal Fam: ƒ‰ƒŠƒz[ - rariho- - Rally-ho! / Lali-ho! NES: Hurray! FFO: Rally-ho! DoS: Lali-ho! Fam: ƒ‹ƒtƒFƒCƒ“‚² - rufeingo - Lufeinish language Kan: ƒ‹ƒtƒFƒCƒ“Œê NES: Lefeinish [language] FFO: Lufenian language DoS: Lufenian language Fam: ƒ‹...ƒp...ƒKƒ~...ƒh? - ru...pa...gami...do? - Lu...pa...gami...do? NES: Lupa? Lupa? FFO: Lu...pa...gamhi...dho? DoS: Lu...pa...gamhi...dho? ------------------------------------------------------------------------------ Section 3: [3.A] Thanks: Square for making these games. Nintendo Power and Bradygames' strategy guides for help when I needed it. AD&D Monstrous Manual for some of the monster names. JWPce for its Japanese dictionary and Kanji lookup. Matt Luckcuck for info about the PAL version of FFO. MarceloX (http://www.warmech.net) for info about the FOMA/CDMA, MSX, and Japanese & PAL Playstation versions. Ie (http://www.geocities.com/in_entity/) for some editing suggestions. ------------------------------------------------------------------------------ [3.B] FAQ History: :ver 3.01 6/17/2005: I fixed a few typos from the previous version, changed and rearranged some descriptions, and added a couple of things. :ver 3.0 1/1/2005 New Years Edition: I did a lot of maintenance, rearraged a lot of stuff, added the thanks section, and added info about the FOMA/CDMA and GBA versions. :ver 2.1 4/21/2003: I reformatted some more charts, added some descriptions, moved a few things around, added some Kanji to some charts, added and rearranged some sections, and added info about the Playstation versions. :ver 2.01 9/19/2002: I added a couple of things I forgot in 2.0. :ver 2.0 9/18/2002: I changed the format of most of the lists, fixed an error or 2, added something I missed, and added more to the descriptions. :intermediate versions 3/19/1999-9/2/2002: A few hundred minor updates over the course of 3 years added info about the FF1&2 Famicom multicart, the WSC version, monster spells, place names, shops, characters, classes, and ailments. The last of these was when I finally realized that "dia" was Spanish for "day" or "daylight". :ver 3/18/1999: The first version listed the differences between the NES and Famicom versions of FF1. It only had enemies, weapons, armor, items, magic, and battle commands. It was reasonably complete for what it was, but several names were still a mystery to me. -end-
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