Final Fantasy 1 Version Differences FAQ v3.01
Copyright 1999-2005 The Collector (collector@fforigins.com)
The newest version of this FAQ can always be found at fforigins.com
If you'd like to post it on your site, just ask me first.

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 this is to download Japanese text support for your browser (or a browser with
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Table of Contents:
Section 1:
[1.A] FF1 Game Versions
[1.B] Famicom/NES
[1.C] MSX
[1.D] WonderSwan Color
[1.E] Playstation (Japan)
[1.F] FF Origins (US)
[1.G] FF Origins (PAL)
[1.H] FOMA/CDMA
[1.I] Game Boy Advance (Japan)
[1.J] Game Boy Advance (US)
[1.K] Game Boy Advance (Europe)

Section 2:
[2.A] Enemies
[2.B] Weapons
[2.C] Armor
[2.D] Items
[2.E] Special Items
[2.F] Black Spells
[2.G] White Spells
[2.H] Enemy Special Attacks
[2.I] Battle Commands
[2.J] Status Ailments
[2.K] Stats
[2.L] Classes
[2.M] GBA Auto-names
[2.N] Characters
[2.O] Shops
[2.P] Locations
[2.Q] Misc

Section 3:
[3.A] Thanks
[3.B] FAQ History

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Section 1:
[1.A] FF1 Game Versions:
FF1 was originally released in Japan on the Famicom (NES) in 1987, ported to
 the MSX2 in 1988 (published by Microcabin), and then in the US on the NES in
 1990 (translated and published by Nintendo). Then in 1994, it was rereleased
 along with FF2j on a Famicom multicart. In 2000, it was remade for the
 WonderSwan Color in Japan, and could be purchased with a special edition Final
 Fantasy WSC. In 2002, a remake for the Japanese Playstation (based on the WSC
 version) was released, which was available separately and in a package with
 FF2 and some mini figures. In 2003, the 2 disc set was released in Europe
 (without the figures), and then on one disc in the US, both called Final
 Fantasy Origins. 2004 saw another version on Japanese FOMA cell phones, and
 later on CDMA phones. FF1+2 were once again released together on the Game Boy
 Advance, based on the WSC/PS versions, but with new stuff. This was then
 released in the US and Europe as FF1+2: Dawn of Souls.

[1.B] Famicom/NES Differences:
The vast majority of the names of items, spells, monsters, etc. were changed
 from the original Japanese version. They can be found in the charts below.
 Most changes were probably made to save space, some were for censorship of
 religious references (Holy to FADE), some likely because of copyright reasons
 (Beholder to EYE), and some were just stupid (Lizard to IGUANA). The 4
 Chaoses became the 4 Fiends, probably to avoid confusion. Most importantly,
 the ORBS in the English version were Crystals in the Japanese version. Gold
 is called Gil, like in later games.
Some graphics were also changed. The man in the Church/Clinic has a hat with a
 cross on it in the original version. The Church itself was changed; the heart
 on the US version's Clinic was a cross on the Church. Most of the classes
 have some minor differences in their battle poses. For example, the Super
 Monk/Master has a different hair style. Medusas are topless, and the
 Beholder/Eye & Death Beholder/Phantom look vastly different. Also, the
 candles found in some places were crosses, and the triangles in Tiamat's room
 were six-pointed stars.
The last floor of the Temple of Fiends/Chaos is empty in the US version, but
 full of monsters in the original. Some minor changes: The Japanese version
 does not let you skip past the story screen with the start button, and the
 options in the weapon and armor screens were highlighted in red.
The version of FF1 on the FF1&2 cart is a cross between the Famicom and NES
 versions. All of the names are the same as the first Famicom version, but the
 character and monster graphics from the NES version are used. You can't skip
 the story screen, the weapon and armor screens have red highlight like the
 first Famicom version, and the monsters are missing from the final floor like
 the NES version.

[1.C] MSX2:
Names and such all seem to be the same as the Famicom version, but almost all
 of the graphics have been changed slightly. Most monsters have more colors to
 add depth, some even have completely different color schemes. Most graphics,
 such as classes, town, and overworld also have more colors for depth. Music
 is improved, but the sounds range from a little better to a little worse. The
 buzz you hear if you walk while poisoned is now a thumping sound. The Marsh
 Cave and Titan's Tunnel both use the Matoya's Cave music, while the Mirage
 Tower uses the Gurgu Volcano / Earth Cave music. There are load times to deal
 with, and there's no smooth scrolling, so the screen is pretty jumpy when you
 walk. The invisible woman is visible. The encounter code is at least somewhat
 different as well. Battles seem more random, and the world map has been
 shifted up and to the left, so enemies appear in slightly different places.
 The buggy spells seem to have been fixed. The Adamant and Bottle stay in your
 item list even after you use them. Also, there's no credits when you cross
 the bridge.
I think a good example for the graphical differences would be like comparing
 the NES version of Double Dragon against the Master System version. While the
 graphics are technically superior, some colors are odd choices.
The game came on one disk, and included a label to put onto a blank disk for
 saving. For some reason you could still only have one save file, but you
 could just save onto other disks. Since the MSX controller has only 2
 buttons, the keyboard must be used instead of start and select. I haven't
 figured out how to access the ship minigame, if it's even possible.
The Black Belt no longer has power/armor based on his levels while unequipped,
 but seems pretty good with his chucks. You can't just hold the A button down
 to have everyone attack, you'll have to push it separately for each action.
 The graphics for weapons aren't aligned well, the Ruby (Gold) Bracelet only
 costs 10,000 Gil instead of 50,000, the screen is smaller, and multi-target
 spells don't waste time on dead characters.

[1.D] WonderSwan Color:
The names of both Beholders were changed, but all other names are the same as
 the Famicom version. This is likely due to copyright reasons, but I wonder
 why "Mind Flayer" is intact.
You can name your characters with Roman letters in addition to Katakana &
 Hiragana. Names are still limited to 4 letters though.
The graphics of everything have been upgraded to 16 bit quality, but the
 WSC's screen resolution is smaller than any other version. All of the classes
 have been redesigned; some a little, some a lot. The monsters are very much
 inspired by the original images, but completely redrawn, more colorful and
 detailed. The 2 Pedes (Ankheg & Remorhaz) have their colors swapped for no
 apparent reason. The overworld map has been altered a little, but not to any
 significant degree. Some other maps are altered a little to make them look a
 lot better (Sea Shrine for example), and to allow easier access to some
 places. "Offensive" things like crosses are gone. Full & empty chests now
 have different graphics.
Some new music has been added. A new opening sequence has a new song, which
 leads into a short version of the Prelude. The church (clinic) has its own
 song. There is a boss theme, 2 Fiend themes, and a final boss theme.
Some minor extra events have been added, such as an expanded conversation with
 the king of Cornelia, and a bridge-building scene. You can now walk around in
 shops, as in later games. The dancer in Cornelia now gives you hints. The
 invisible woman has simply been removed, rather than making her visible.
 There's also a few old men in the Cornelia Inn that provide tutorials. Some
 cinema scenes have been added, such as during the submarine ride and when the
 canal is built.
There's also a bit of hand-holding. Guards wait for you after you enter the
 town of Cornelia, the Princess calls you back if you try to leave the room
 without getting the Lute, the Elf Prince gives you the key immediately after
 you give the doctor the Herb (without having to talk to both of them), and
 the Caravan won't let you buy more than one Bottle. (They sell common items
 afterwards.)
Some gameplay changes were made also. You can now run by holding the B button.
 Attacking after an enemy dies no longer results in Ineffective. LIFE and SOFT
 can be used in battle too. You can also turn these features off.
There's also a quick save, which lets you save anywhere for free, but quits
 the game. Reloading this save erases it. There are 8 normal save slots now
 instead of 1. All items, weapons, armor, etc. are placed in a common pool
 like later games, so item management is much easier. You can buy items in
 quantities, and any shop will buy any kind of item. Spells can be forgotten
 (dropped) to make room for others. You can't board the ship from a non-port
 square, or enter a castle from the side. (I find it annoying.)
Battles are a little tighter and more descriptive. Instead of boxes to tell
 you what's happened, damage and healing are shown above the characters, and
 different status causes the characters to change colors. There are also
 indications of when monsters are sleeping, confused, etc. Your characters
 are no longer separated from the monsters by borders.
Some monsters regenerate HP every round; they did before to a lesser extent,
 but now you can see it happening. Poison no longer bumps a character to the
 bottom, but dying and being stoned still do so. Battles are more random, as
 in: when you fight, what you fight, and what the enemy does. Some monsters
 are out of place, for example: northern river monsters can now be found in
 the south. 
The buggy spells and weapons have been fixed. The Mute status no longer
 prevents items from being used. Warp takes you to the previous floor you were
 on, instead of the next floor closer to the exit.
The game is generally easier because of the bugfixes and better item
 management, to make up for it bosses have more HP.
Since the WSC has no select button, party order can be changed from the
 regular menu. Also, the map is now accessed by pressing B+Start. The mini
 game now gives lots of money for getting good times. You still get 100 Gil
 for just beating it, but now you get some items as well. The credits are no
 longer displayed when you cross the bridge.

[1.E] Playstation (J):
(I have not played the Japanese version myself, so I may not know everything.)
This is basically a port of the WonderSwan version with a few additions. The
 dialog now has Kanji. An opening FMV and a longer ending have been added. The
 sounds are improved and the music is much better. The graphics have been
 improved for Playstation's capabilities and the larger screen size. There are
 larger backgrounds, larger monsters, larger map characters, more colors, and
 transparency on spells. Flashier transitions occur when entering and exiting
 a battle. Riding in the airship now has a rounded perspective view. The
 controls have also been changed to accommodate the Playstation controller.
 (A in other versions=Circle, B=X)  The menu screen music is gone; instead you
 hear the music from where you were, but quieter.
Added features include rumble support, a soft reset (L1+R1+L2+R2+Start+Select
 like other Playstation FFs), and an Easy mode where everything is cheaper,
 you gain levels faster, get MP faster, and there are higher MP caps. There is
 a Collections menu featuring a Bestiary, Item collection, and Artwork
 galleries that are unlocked as you progress through the game. You are given
 the option to save your completed game, as you must beat the game twice to
 unlock everything.
Going from cart to disc has added load times. They aren't bad though, even
 when using the memory card. Also, to speed things up further, the WSC's
 quick save has been replaced by a Memo File, which allows you to save
 anywhere (even in towns or dungeons) for free, but you lose it if you turn
 the power off.

[1.F] Playstation "FF Origins" (US):
This version is mostly the same as the Japanese Playstation version, but
 there are a couple of small differences. There's a brand new translation.
 Characters can now have up to 6 letter names (finally!), and the names of
 items, spells, monsters, etc. have more letter space to accommodate the more
 accurate translation. While most of those names have more accurate
 translations, a few have kept their NES names. A lot of the character names,
 which were pretty accurate on the NES, have been royally screwed with. These
 can all be found in the charts below. The dialog itself is a lot better than
 the original.
The controls were changed from the Japanese version. Circle & X were reversed
 (like every FF since 8, I believe). The controls are also sloppy, and can be
 very frustrating. (This may have been true in the Japanese version as well,
  but I can't confirm it.)
The game comes on the same disc as FF2.

[1.G] Playstation "FF Origins" (PAL):
(I'm not sure I know everything about this version as I've never played it.)
As far as I know, it should be mostly identical to the US Playstation version,
 but with changes for the PAL television standard (it may have black bars at
 the top and bottom and/or run 16.7% slower) and European market (multilingual
 instructions). The tombstone in Elfheim says Erdrick (like the US NES
 version) instead of Link (like the US FF Origins and every Japanese version.)
 It also comes with 2 cards with concept artwork.
The game comes on its own disc, like the Japanese version.

[1.H] FOMA/CDMA:
(I don't know much about these versions as I've never played them.)
The FOMA cellphone version, called "Final Fantasy i", looks like a cross
 between the older (NES/MSX) versions and the recent remakes (WSC/PSX/GBA).
 The character and battle graphics look like the remakes while the maps look
 more like the originals (but slightly updated). The battle backgrounds are
 similar to the remakes, but not really the same. Character names can be up to
 8 letters, more than any other version. Names can be in Roman letters or
 Japanese characters. The dialog uses Kanji. The font is large and attractive.
 The only boss theme is for the final boss. The invisible lady is gone.
The cutscenes, forced story, ship minigame, and the run button are gone (but
 there's an autorun option). The Auto-targetting from the other remakes is
 there, and bosses have the same HP as the WSC. Shops are like the original in
 that you can't walk around in them. The ability to drop spells and the
 quicksave of the other remakes is there, as well as an autosave. Levels,
 prices, and MP work like the original. Items, equipment, etc. work like the
 remakes. You can't change equipment in battle though. You can't board the
 ship from a non-port square, but you can enter castles from the side.
The CDMA 1X WIN version, called "Final Fantasy EZ", should be the same as the
 FOMA one, but I don't have much info on it.

[1.I] Game Boy Advance (Japan):
This version is somewhere between being a port of the WSC/PSX versions, and
 being a new remake. There are 4 new dungeons (one for each Fiend), called
 "Soul of Chaos". They feature new weapons, armor, items, and monsters (most,
 if not all, are from later FFs) as well as references to other games in the
 series. Each of these dungeons has 4 bosses from an FF game, from FF3 to FF6.
The graphics are somewhere between the WSC & PSX versions. The monsters and
 characters are the same scale as the WSC, but as colorful and with the
 improved effects of the PSX. There is a "Mode 7" style airship mode that
 looks even better than the PSX. The colors look very bright and vivid
 compared to the WSC version, and some things are a slightly different color.
 The GBA has a higher resolution than the WSC, but not as high as the PSX. The
 worldmap is mostly the same as the WSC/PSX versions, but there are 4
 entrances to the new dungeons.
The music seems almost up to the quality of the PSX version, but the sound
 isn't quite as good.
Other than the new dungeons, the dialog seems to be mostly the same as the
 other Japanese remakes, with a couple of changes (someone mentions Cid, Jim
 was renamed to Watts, etc.) There's an option for the dialog to be in Kanji
 or Hiragana. Names are limited to 4 letters like most other Japanese
 versions. You can also have names randomly chosen for your characters, the
 names come from other FFs.
There are many new items, some shops have been changed, the contents of some
 chests have been changed, you can win items from enemies, and you can win
 more items from the minigame. Healing items restore more HP, and Tents
 restore MP. You start off with minimal equipment instead of nothing, and you
 start off with 500 Gil instead of 400.
You no longer need an Inn, Tent, etc. to save the game. Saving is now done
 from the menu for free, and you can do it anywhere, even in towns and
 dungeons. There are 3 save slots. Magic now uses an MP system, like later
 games, instead of separate charges per spell level. Different spells in the
 same level can have different MP costs, and you have a "Magic Level". You
 can't learn spells that are higher than your Magic Level.
You can push L+R to run like later games, but only when it's your turn and you
 haven't assigned any actions yet. The map is back to B+Select instead of
 B+Start. The game also seems to move faster than any other version. You can
 leave the final dungeon without a teleport spell.
The new features of the previous remakes like B Button Dash, using Life or
 Gold Needles in battle, and Auto-Targeting are no longer optional. There's
 also no option of easy or normal mode like the PSX version. Most things
 from the PSX easy mode are implemented, and the extra items and MP system
 make it even easier. To make up for that, the enemies seem to have had their
 difficulty increased.
The INT stat actually makes a noticeable difference. Even when using
 spellcasting items, your Black Mage will do much more damage (or heal more
 HP) than other classes, and the Monk will do the least. Stat growth is also
 different than previous versions. The Thief and Monk have been made more
 powerful, and the Red Mage has been weakened (at least compared to other
 classes). The Monk gets affected by each piece of equipment separately, so
 you can have the benefit of wearing a Ribbon while still gaining the high
 defense rating of not equipping other armor.
The bestiary of the PSX version is back, but the treasure list and art gallery
 are gone. The bestiary plays the music associated with the monster you're
 looking at. There is a music player you can unlock by beating both FF1 & FF2.
 The ship minigame gives a variety of items for getting 1st / 2nd / 3rd place
 instead of the big cash prizes of the WSC/PSX. You don't even get the 100 Gil
 unless you don't place. Also, you only need to press the button about 23
 times to access it instead of the original's 55.

[1.J] GameBoy Advance "Dawn of Souls" (US):
This one has all the new features and the same graphics as the Japanese one,
 and features a new translation. Some names are kept from FF Origins, some are
 back to their original NES names, and some are new. This is the most accurate
 translation yet. This is partly due to more space being available for monster
 and item names than ever. You also get 6 letters to name your guys like in FF
 Origins. As a tribute to the NES version, Garland once again says his famous
 line "I, Garland, will knock you all down!" The name on the tombstone is
 Link.

[1.J] GameBoy Advance "Dawn of Souls" (Europe):
This one is just like the Japanese and US ones, but has 5 languages to choose
 from: English, German, French, Italian, and Spanish. This English script
 should be mostly the same as the US one, but with British spellings (e.g.
 "armour" instead of "armor"). These languages are not included in this guide,
 but I may add them in the future.
In place of the NES reference, Garland's line is "I, Garland, will cut you
 down to size!" The name on the tombstone is Link, finally making it the same
 in all three regions.

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Section 2:
Guide to these charts:
Japanese names usually stay the same from one version to the next. So the WSC
 name will only be listed if it's different from the Famicom name. The
 Japanese GBA name will only be listed if it's different from the WSC name.
 The English translations vary a lot, so they all get listed.
When a Japanese name is given in Kana, it is followed by its Romanji, then
 my translation. When it's written in Kanji on the next line, and it's Romanji
 and translation would be the same, I don't repeat it.
Fam = Nintendo Famicom
Kan = Kanji version of the Japanese name
NES = Nintendo Entertainment System
WSC = Bandai WonderSwan Color
FFO = Final Fantasy Origins (Playstation) American English name
GBJ = Game Boy Advance Japanese
DoS = Dawn of Souls (Game Boy Advance) American English name

[2.A] Enemies:
These follow the order of the PSX and GBA's Bestiaries.

Fam: ʒSʒuĘ’Å Ę’“         - goburin         - Goblin
NES: IMP
FFO: Goblin
DoS: Goblin

Fam: ʒSʒuĘ’Å Ę’“ʒK[ʒh   - goburinga-do    - Goblin Guard
NES: GrIMP (Grey Imp)
FFO: Goblin Guard
DoS: Goblin Guard

Fam: ʒEʒ‹Ę’t           - urufu           - Wolf
NES: WOLF
FFO: Wolf
DoS: Wolf

Fam: ʒNĘ’Å’Ę’CʒW[ʒz[ʒX - kureiji-ho-su   - Crazy Horse
NES: MADPONY
FFO: Crazy Horse
DoS: Crazy Horse

Fam: ʒXʒPʒ‹Ę’gʒ“       - sukeruton       - Skeleton
NES: BONE
FFO: Skeleton
DoS: Skeleton

Fam: ʒuʒ‰Ę’bʒNʒEʒBʒhʒE - burakkuuidou    - Black Widow
NES: SPIDER
FFO: Black Widow
DoS: Black Widow

Fam: ʒMʒK[ʒXʒEʒH[ʒ€ - giga-suuo-mu    - Gigas Worm
NES: CREEP
FFO: Gigas Worm
DoS: Gigas Worm

Fam: ʒEʒH[ʒOʒEʒ‹Ę’t   - uo-guurufu      - Warg (Worg) Wolf
NES: GrWOLF (Grey Wolf)
FFO: Warg Wolf
DoS: Warg Wolf

Fam: ʒEʒFʒAʒEʒ‹Ę’t     - ueaurufu        - Werewolf
NES: WrWOLF (Werewolf)
FFO: Werewolf
DoS: Werewolf

Fam: ʒ]ʒ“ʒr           - zonbi           - Zombie
NES: ZOMBIE
FFO: Zombie
DoS: Zombie

Fam: ʒO[ʒ‹           - gu-ru           - Ghoul
NES: GHOUL
FFO: Ghoul
DoS: Ghoul

Fam: ʒK[ʒ‰Ę’“ʒh       - ga-rando        - Garland
NES: GARLAND
FFO: Garland
DoS: Garland

Fam: ʒRʒuʒ‰           - kobura          - Cobra
NES: ASP
FFO: Cobra
DoS: Cobra

Fam: ʒI[ʒK           - o-ga            - Ogre
NES: OGRE
FFO: Ogre
DoS: Ogre

Fam: ʒI[ʒKʒ`[ʒt     - o-gachi-fu      - Ogre Chief
NES: GrOGRE (Green Ogre)
FFO: Ogre Chieftain
DoS: Ogre Chief

Fam: Ę’Å Ę’U[ʒh         - riza-do         - Lizard
NES: IGUANA
FFO: Lizard
DoS: Lizard

Fam: ‚©‚¢‚¼‚­         - kaizoku         - Pirate
NES: PIRATE
FFO: Pirate
DoS: Pirate

Fam: ʒTʒnʒMʒ“         - sahagin         - Sahuagin
NES: SAHAG
FFO: Sahagin
DoS: Sahagin

Fam: ʒTʒnʒMʒ“ʒ`[ʒt   - sahaginchi-fu   - Sahuagin Chief
NES: R.SAHAG (Red Sahag)
FFO: Sahagin Chief
DoS: Sahagin Chief

Fam: ʒpʒCĘ’Å’[ʒc       - paire-tsu       - Pirates
NES: KYZOKU
FFO: Privateer
DoS: Buccaneer

Fam: ʒVʒʒ[ʒN         - sha-ku          - Shark
NES: SHARK
FFO: Shark
DoS: Shark

Fam: ʒrʒbʒOʒAʒC       - bigguai         - Big Eye
NES: OddEYE
FFO: Goggler
DoS: Bigeyes

Fam: ʒ^ʒ‰Ę’“ʒ`ʒ…ʒ‰     - taranchura      - Tarantula
NES: ARACHNID
FFO: Tarantula
DoS: Tarantula

Fam: ʒKʒXʒg           - gasuto          - Ghast
NES: GEIST
FFO: Ghast
DoS: Ghast

Fam: ʒTʒ\Ę’Å            - sasori          - Scorpion
NES: SCORPION
FFO: Scorpion
DoS: Scorpion

Fam: ʒVʒʒʒhʒE         - shadou          - Shadow
NES: SHADOW
FFO: Shadow
DoS: Shadow

Fam: ʒOĘ’Å [ʒ“ʒXʒ‰Ę’Cʒ€ - guri-nsuraime   - Green Slime
NES: SCUM
FFO: Green Slime
DoS: Green Slime

Fam: ʒNʒĘ’Eʒ‰[       - kuroura-        - Crawler
NES: CRAWL
FFO: Crawler
DoS: Crawler

Fam: ʒOĘ’Å’Ę’CʒE[ʒY     - gureiu-zu       - Gray Ooze
NES: MUCK
FFO: Gray Ooze
DoS: Gary Ooze

Fam: ʒK[ʒSʒCʒ‹       - ga-goiru        - Gargoyle
NES: GARGOYLE
FFO: Gargoyle
DoS: Gargoyle

Fam: ʒuʒ‰Ę’bʒfʒBʒ{[ʒ“ - buraddibo-n     - Bloody Bone
NES: R.BONE (Red Bone)
FFO: Bloodbones
DoS: Bloodbones

Fam: ʒsʒXʒRʒfʒB[ʒ‚ʒ“ - pisukodi-mon    - Piscodemon
NES: WIZARD
FFO: Piscodemon
DoS: Piscodemon

Fam: ʒAʒXʒgʒX         - asutosu         - Astos
NES: ASTOS
FFO: Astos
DoS: Astos

Fam: ʒ}ʒ~[           - mami-           - Mummy
NES: MUMMY
FFO: Mummy
DoS: Mummy

Fam: Ę’Å’Ę’CʒX           - reisu           - Wraith
NES: IMAGE
FFO: Wraith
DoS: Wraith

Fam: ʒAʒiʒRʒ“ʒ_       - anakonda        - Anaconda
NES: COBRA
FFO: Anaconda
DoS: Anaconda

Fam: ʒnʒCʒGʒiʒhʒ“     - haienadon       - Hyeanodon
NES: HYENA
FFO: Hyenadon
DoS: Hyenadon

Fam: ʒLʒeʒBʒ^ʒCʒK[   - kititaiga-      - Kitty Tiger
NES: TIGER
FFO: Lesser Tiger
DoS: Lesser Tiger

Fam: ʒ~ʒmʒ^ʒEʒĘ’X     - minotaurosu     - Minotaur
NES: BULL
FFO: Minotaur
DoS: Minotaur

Fam: ʒqʒ‹Ę’MʒK[ʒX     - hirugiga-su     - Hill Gigas
NES: GIANT
FFO: Hill Gigas
DoS: Hill Gigas

Fam: ʒA[ʒXʒGĘ’Å’Ę’Ę’“ʒg - a-sueremento    - Earth Element
NES: EARTH
FFO: Gnoma
DoS: Earth Elemental

Fam: ʒgʒĘ’‹           - tororu          - Troll
NES: TROLL
FFO: Troll
DoS: Troll

Fam: ʒĘ’Cʒg           - waito           - Wight
NES: SPECTER
FFO: Wight
DoS: Wight

Fam: ʒI[ʒJ[ʒ[Ę’Å [   - o-ka-zeri-      - Ochre Jelly
NES: OOZE
FFO: Ochre Jelly
DoS: Ochre Jelly

Fam: ʒRʒJʒgĘ’Å Ę’X       - kokatorisu      - Cockatrice
NES: COCKTRICE
FFO: Cockatrice
DoS: Cockatrice

Fam: ʒoʒ“ʒpʒCʒA       - banpaia         - Vampire
NES: VAMPIRE
FFO: Vampire
DoS: Vampire

Fam: ʒI[ʒKʒĘ’CʒW     - o-gameiji       - Ogre Mage
NES: WzOGRE (Wizard Ogre)
FFO: Ogre Mage
DoS: Ogre Mage

Fam: ʒXʒtʒBʒ“ʒNʒX     - sufinkusu       - Sphinx
NES: SPHINX
FFO: Sphinx
DoS: Sphinx

Fam: Ę’Å Ę’bʒ`           - ritchi          - Lich
NES: LICH
FFO: Lich
DoS: Lich

Fam: ʒAʒ“ʒNʒwʒbʒO     - ankuheggu       - Ankheg
NES: PEDE
FFO: Centipede
DoS: Ankheg

Fam: ʒsʒ‰Ę’jʒA         - pirania         - Piranha
NES: CARIBE
FFO: Piranha
DoS: Piranha

Fam: Ę’Å’Ę’bʒhʒsʒ‰Ę’jʒA   - reddopirania    - Red Piranha
NES: R.CARIBE (Red Caribe)
FFO: Red Piranha
DoS: Red Piranha

Fam: ʒNʒĘ’Rʒ_ʒCʒ‹     - kurokodairu     - Crocodile
NES: GATOR
FFO: Crocodile
DoS: Crocodile

Fam: ʒzʒĘ’Cʒgʒ_ʒCʒ‹   - howaitodairu    - White 'dile
NES: FrGATOR (Frost Gator)
FFO: White Croc
DoS: White Croc

Fam: ʒIʒ`ʒ…[         - ochu-           - Otyugh
NES: OCHO
FFO: Ochu
DoS: Ochu

Fam: ʒlʒIʒ`ʒ…[       - neochu-         - Neo-Otyugh
NES: NAOCHO
FFO: Neochu
DoS: Neochu

Fam: ʒqʒhʒ‰           - hidora          - Hydra
NES: HYDRA
FFO: Hydra
DoS: Hydra

Fam: ʒz[ʒ“ʒhʒfʒrʒ‹   - ho-ndodebiru    - Horned Devil
NES: R.GOYLE (Red Gargoyle)
FFO: Horned Devil
DoS: Horned Devil

Fam: ʒsʒĘ’Å Ę’XʒN       - pirorisuku      - Pyrolisk
NES: PERILISK
FFO: Pyrolisk
DoS: Pyrolisk

Fam: ʒtʒ@ʒCʒA[       - faia-           - Fire
NES: FIRE
FFO: Pyros
DoS: Fire Elemental

Fam: ʒtʒ@ʒCʒAʒqʒhʒ‰   - faiahidora      - Fire Hydra
NES: R.HYDRA (Red Hydra)
FFO: Fire Hydra
DoS: Fire Hydra

Fam: ʒ‰[ʒoʒEʒH[ʒ€   - ra-bauo-mu      - Lava Worm
NES: Grey W (Grey Worm)
FFO: Lava Worm
DoS: Lava Worm

Fam: ʒwʒ‹Ę’nʒEʒ“ʒh     - heruhaundo      - Hell Hound
NES: CEREBUS
FFO: Hellhound
DoS: Hellhound

Fam: ʒtʒ@ʒCʒAĘ’Å Ę’U[ʒh - faiariza-do     - Fire Lizard
NES: AGAMA
FFO: Fire Lizard
DoS: Fire Lizard

Fam: ʒtʒ@ʒCʒAʒMʒK[ʒX - faiagiga-su     - Fire Gigas
NES: R.GIANT (Red Giant)
FFO: Fire Gigas
DoS: Fire Gigas

Fam: Ę’Å’Ę’bʒhʒhʒ‰Ę’Sʒ“   - reddodoragon    - Red Dragon
NES: Red D (Red Dragon)
FFO: Red Dragon
DoS: Red Dragon

Fam: ʒ}Ę’Å Ę’Å Ę’X         - maririsu        - Marilith
NES: KARY
FFO: Marilith
DoS: Marilith

Fam: ʒzʒĘ’Cʒgʒhʒ‰Ę’Sʒ“ - howaitodoragon  - White Dragon
NES: Frost D (Frost Dragon)
FFO: White Dragon
DoS: White Dragon

Fam: ʒEʒBʒ“ʒ^[ʒEʒ‹Ę’t - uinta-urufu     - Winter Wolf
NES: FrWOLF (Frost Wolf)
FFO: Winter Wolf
DoS: Winter Wolf

Fam: ʒ}ʒCʒ“ʒhʒtĘ’Å’Ę’CʒA - maindofureia    - Mind Flayer
NES: SORCERER
FFO: Mindflayer
DoS: Mindflayer

Fam: ʒAʒCʒXʒMʒK[ʒX   - aisugiga-su     - Ice Gigas
NES: FrGIANT (Frost Giant)
FFO: Ice Gigas
DoS: Ice Gigas

Fam: ʒXʒyʒNʒ^[       - supekuta-       - Specter
NES: WRAITH
FFO: Specter
DoS: Specter

Fam: Ę’Å’Ę’‚ʒ‰[ʒY       - remora-zu       - Remorhaz
NES: GrPEDE (Great Pede)
FFO: Remora
DoS: Remorazz

Fam: ʒ_[ʒNʒEʒBʒU[ʒh - da-kuuiza-do    - Dark Wizard
NES: MAGE
FFO: Dark Wizard
DoS: Dark Wizard

Fam: ʒrʒzʒ‹Ę’_[       - bihoruda-       - Beholder
NES: EYE
WSC: ʒCʒrʒ‹Ę’AʒC       - ibiruai         - Evil Eye
FFO: Evil Eye
DoS: Evil Eye

Fam: ʒfʒU[ʒgʒoĘ’Å’Ę’bʒe - deza-tobarette  - Desert Bulette
NES: ANKYLO
FFO: Desert Baretta
DoS: Desert Baretta

Fam: ʒZ[ʒxʒ‹Ę’^ʒCʒK[ - se-berutaiga-   - Saber Tiger
NES: Saber T (Saber Tooth Tiger)
FFO: Sabretooth
DoS: Sabertooth

Fam: ʒĘ’Cʒo[ʒ“       - waiba-n         - Wyvern
NES: WYVERN
FFO: Wyvern
DoS: Wyvern

Fam: ʒEʒBʒ‹Ę’€         - uirumu          - Wyrm
NES: WYRM
FFO: Wyrm
DoS: Wyrm

Fam: ʒ}ʒ“ʒeʒBʒRʒA     - mantikoa        - Manticore
NES: MANTICOR
FFO: Manticore
DoS: Manticore

Fam: ʒoĘ’Å’Ę’bʒe         - barette         - Bulette
NES: R.ANKYLO (Red Ankylo)
FFO: Baretta
DoS: Baretta

Fam: ʒoʒVĘ’Å Ę’XʒN       - bashirisuku     - Basilisk
NES: SAURIA
FFO: Basilisk
DoS: Basilisk

Fam: ʒAʒĘ’UʒEʒ‹Ę’X     - arozaurusu      - Allosaurus
NES: TYRO
FFO: Allosaurus
DoS: Allosaurus

Fam: ʒEʒFʒAʒ^ʒCʒK[   - ueataiga-       - Weretiger
NES: CATMAN
FFO: Weretiger
DoS: Weretiger

Fam: ʒTʒ“ʒhʒEʒH[ʒ€   - sandouo-mu      - Sand Worm
NES: Sand W (Sand Worm)
FFO: Sand Worm
DoS: Sand Worm

Fam: ʒ~ʒmʒ^ʒEʒĘ’]ʒ“ʒr - minotaurozonbi  - Minotaur Zombie
NES: ZomBULL (Zombie Bull)
FFO: Necrotaur
DoS: Minotaur Zombie

Fam: ʒLʒ“ʒOʒ}ʒ~[     - kingumami-      - King Mummy
NES: WzMUMMY (Wizard Mummy)
FFO: King Mummy
DoS: King Mummy

Fam: ʒĘ’fʒ…[ʒT       - medu-sa         - Medusa
NES: MEDUSA
FFO: Medusa
DoS: Medusa

Fam: ʒ‰Ę’NʒVʒʒ[ʒT     - rakusha-sa      - Rakshasa
NES: MANCAT
FFO: Rakshasa
DoS: Rakshasa

Fam: ʒNĘ’Å’Ę’CʒS[Ę’Å’Ę’€   - kureigo-remu    - Clay Golem
NES: MUDGol
FFO: Clay Golem
DoS: Clay Golem

Fam: ʒiʒCʒgʒĘ’A       - naitomea        - Nightmare
NES: NITEMARE
FFO: Nightmare
DoS: Nightmare

Fam: ʒhʒ‰Ę’Sʒ“ʒ]ʒ“ʒr   - doragonzonbi    - Dragon Zombie
NES: ZombieD (Zombie Dragon)
FFO: Dragon Zombie
DoS: Dragon Zombie

Fam: ʒTʒnʒMʒ“ʒvĘ’Å Ę’“ʒX - sahaginpurinsu  - Sahuagin Prince
NES: WzSAHAG (Wizard Sahag)
FFO: Sahagin Prince
DoS: Sahagin Prince

Fam: ʒzʒĘ’CʒgʒVʒʒ[ʒN - howaitosha-ku   - White Shark
NES: GrSHARK (Grey Shark)
FFO: White Shark
DoS: White Shark

Fam: ʒfʒB[ʒvʒAʒC     - di-puai         - Deep Eye
NES: BigEYE
FFO: Deepeyes
DoS: Deepeyes

Fam: ʒV[ʒXʒlʒCʒN     - shi-suneiku     - Sea Snake
NES: SeaSNAKE
FFO: Sea Snake
DoS: Sea Snake

Fam: ‚¤‚ƝʒTʒ\Ę’Å        - umisasori       - Sea Scorpion
NES: LOBSTER
FFO: Sea Scorpion
DoS: Sea Scorpion

Fam: ʒV[ʒgʒĘ’‹       - shi-tororu      - Sea Troll
NES: SeaTROLL
FFO: Sea Troll
DoS: Sea Troll

Fam: ʒS[ʒXʒg         - go-suto         - Ghost
NES: GHOST
FFO: Ghost
DoS: Ghost

Fam: ʒEʒH[ʒ^[       - uo-ta-          - Water
NES: WATER
FFO: Aquos
DoS: Water Elemental

Fam: ʒEʒH[ʒ^[ʒi[ʒK - uo-ta-na-ga     - Water Naga
NES: NAGA
FFO: Water Naga
DoS: Water Naga

Fam: ʒNʒ‰[ʒPʒ“       - kura-ken        - Kraken
NES: KRAKEN
FFO: Kraken
DoS: Kraken

Fam: ʒ`ʒ‰Ę’mʒUʒEʒ‹Ę’X   - chiranozaurusu  - Tyrannosaurus
NES: T REX
FFO: Tyrannosaur
DoS: Tyrannosaur

Fam: ʒuʒ‰Ę’bʒNʒiʒCʒg   - burakkunaito    - Black Knight
NES: BADMAN
FFO: Black Knight
DoS: Black Knight

Fam: ʒLʒĘ’‰           - kimera          - Chimera
NES: CHIMERA
FFO: Chimera
DoS: Chimera

Fam: ʒK[ʒfʒBʒAʒ“     - ga-dian         - Guardian
NES: GUARD
FFO: Guardian
DoS: Guardian

Fam: ʒuʒ‹[ʒhʒ‰Ę’Sʒ“   - buru-doragon    - Blue Dragon
NES: Blue D (Blue Dragon)
FFO: Blue Dragon
DoS: Blue Dragon

Fam: ʒOĘ’Å [ʒ“ʒhʒ‰Ę’Sʒ“ - guri-ndoragon   - Green Dragon
NES: Gas D (Gas Dragon)
FFO: Green Dragon
DoS: Green Dragon

Fam: ʒXʒg[ʒ“ʒS[Ę’Å’Ę’€ - suto-ngo-remu   - Stone Golem
NES: RockGOL
FFO: Stone Golem
DoS: Stone Golem

Fam: ʒGʒAʒGĘ’Å’Ę’Ę’“ʒ^ʒ‹ - eaerementaru    - Air Elemental
NES: AIR
FFO: Aeros
DoS: Air Elemental

Fam: ʒXʒsĘ’Å Ę’bʒgʒi[ʒK - supirittona-ga  - Spirit Naga
NES: GrNAGA (Grey Naga)
FFO: Spirit Naga
DoS: Spirit Naga

Fam: ʒfʒXʒiʒCʒg       - desunaito       - Death Knight
NES: EVILMAN
FFO: Doom Knight
DoS: Death Knight

Fam: ʒA[ʒXʒĘ’fʒ…[ʒT - a-sumedu-sa     - Earth Medusa
NES: GrMEDUSA (Green Medusa)
FFO: Earth Medusa
DoS: Earth Medusa

Fam: ʒuʒ‰Ę’bʒNʒvĘ’Å Ę’“   - burakkupurin    - Black Pudding
NES: SLIME
FFO: Dark Flan
DoS: Black Flan

Fam: ʒ\ʒ‹Ę’Wʒʒ[       - soruja-         - Soldier
NES: SENTRY
FFO: Soldier
DoS: Soldier

Fam: ʒoʒ“ʒpʒCʒAʒ[ʒh - banpaiaro-do    - Vampire Lord
NES: WzVAMP (Wizard Vampire)
FFO: Vampire Lord
DoS: Vampire Lord

Fam: ʒ_[ʒNʒtʒ@ʒCʒ^[ - da-kufaita-     - Dark Fighter
NES: FIGHTER
FFO: Dark Warrior
DoS: Dark Fighter

Fam: ʒfʒXʒ}ʒV[ʒ“     - desumashi-n     - Death Machine
NES: WarMECH
FFO: Warmech
DoS: Death Machine

Fam: ʒeʒBʒAʒ}ʒbʒg     - tiamatto        - Tiamat
NES: TIAMAT
FFO: Tiamat
DoS: Tiamat

Fam: ʒS[ʒLʒĘ’‰       - go-kimera       - Gorgimera
NES: JIMERA
FFO: Rhyos
DoS: Rhyos

Fam: ʒfʒXʒrʒzʒ‹Ę’_[   - desubihoruda-   - Death Beholder
NES: PHANTOM
WSC: ʒfʒXʒAʒC         - desuai          - Death Eye
FFO: Death Eye
DoS: Death Eye

Fam: ʒp[ʒvʒ‹Ę’EʒH[ʒ€ - pa-puruuo-mu    - Purple Worm
NES: WORM
FFO: Purple Worm
DoS: Purple Worm

Fam: ʒAʒCʒAʒ“ʒS[Ę’Å’Ę’€ - aiango-remu     - Iron Golem
NES: IronGOL
FFO: Iron Golem
DoS: Iron Golem

Fam: ʒJʒIʒX           - kaosu           - Chaos
NES: CHAOS
FFO: Chaos
DoS: Chaos

GBA-only Enemies:
GBJ: ʒGʒLʒhʒi         - ekidona         - Echidna
DoS: Echidna

GBJ: ʒPʒ‹Ę’xʒĘ’X       - keruberosu      - Cerberus
DoS: Cerberus

GBJ: ʒA[Ę’Å Ę’}ʒ“       - a-riman         - Ahriman
DoS: Ahriman

GBJ: ‚Qʒwʒbʒhʒhʒ‰Ę’Sʒ“ - 2heddodoragon   - 2-Headed Dragon
DoS: 2-Headed Dragon

GBJ: ʒXʒJʒ‹Ę’~Ę’Å Ę’‡[ʒl - sukarumiryo-ne  - Scarmiglione
DoS: Scarmiglione

GBJ: ʒJʒCʒiʒbʒcʒH     - kainattso       - Cagnazzo
DoS: Cagnazzo

GBJ: ʒoʒ‹Ę’oĘ’Å Ę’VʒA     - barubarishia    - Barbariccia
DoS: Barbariccia

GBJ: ʒ‹Ę’rʒJʒ“ʒe       - rubikante       - Rubicante
DoS: Rubicante

GBJ: ʒMʒ‹Ę’KʒĘ’bʒVʒ…   - girugamesshu    - Gilgamesh
DoS: Gilgamesh

GBJ: ʒIʒĘ’K           - omega           - Omega
DoS: Omega

GBJ: ‚µ‚Ʊ‚ĆØ‚Ć£‚¤       - shinryuu        - Shinryu (God Dragon)
DoS: Shinryu

GBJ: ʒAʒgʒ‚ʒX         - atomosu         - Atomos
DoS: Atomos

GBJ: ʒeʒ…ʒ|[ʒ“       - tupo-n          - Typhon
DoS: Typhon

GBJ: ʒIʒ‹Ę’gʒĘ’X       - orutorosu       - Orthros
DoS: Orthros

GBJ: ‚܂ê‚Ɓ‚µ‚Ć”       - maressha        - Demon Train
DoS: Phantom Train

GBJ: ʒfʒXʒQʒCʒY       - desugeizu       - Death Gaze
DoS: Death Gaze

GBJ: ʒfʒrʒ‹Ę’EʒBʒU[ʒh - debiruuiza-do   - Devil Wizard
DoS: Devil Wizard

GBJ: ʒAʒrʒXʒEʒH[ʒ€   - abisuuo-mu      - Abyss Worm
DoS: Abyss Worm

GBJ: ʒGʒ‹Ę’€Ę’MʒK[ʒX   - erumugiga-su    - Elm Gigas
DoS: Elm Gigas

GBJ: ʒtĘ’Å’Ę’AʒMʒK[ʒX   - fureagiga-su    - Flare Gigas
DoS: Flare Gigas

GBJ: ʒ†Ę’jʒR[ʒ“       - yuniko-n        - Unicorn
DoS: Unicorn

GBJ: ʒCʒGʒ[ʒI[ʒK   - iero-o-ga       - Yellow Ogre
DoS: Yellow Ogre

GBJ: ʒo[ʒTʒI[ʒK     - ba-sao-ga       - Berserk Ogre
DoS: Mad Ogre

GBJ: ʒĘ’CʒWʒLʒĘ’‰     - meijikimera     - Mage Chimera
DoS: Mage Chimera

GBJ: ʒCʒGʒ[ʒhʒ‰Ę’Sʒ“ - iero-doragon    - Yellow Dragon
DoS: Yellow Dragon

GBJ: ʒz[Ę’Å [ʒhʒ‰Ę’Sʒ“ - ho-ri-doragon   - Holy Dragon
DoS: Holy Dragon

GBJ: ʒ~ʒXĘ’Å Ę’‹Ę’S[Ę’Å’Ę’€ - misurirugo-remu - Mithril Golem
DoS: Mythril Golem

GBJ: ʒLʒ‰[ʒVʒʒ[ʒN   - kira-sha-ku     - Killer Shark
DoS: Killer Shark

GBJ: ʒfʒXʒ}ʒ“ʒeʒBʒRʒA - desumantikoa    - Death Manticore
DoS: Death Manticore

GBJ: ʒuʒ‰Ę’bʒhʒ^ʒCʒK[ - buraddotaiga-   - Blood Tiger
DoS: Blood Tiger

GBJ: ʒ_[ʒNʒAʒC       - da-kuai         - Dark Eye
DoS: Dark Eye

GBJ: ʒuʒ‰Ę’bʒfʒBʒAʒC   - buraddiai       - Bloody Eye
DoS: Bloody Eye

GBJ: ʒtʒ‰Ę’bʒhʒMʒK[ʒX - furaddogiga-su  - Flood Gigas
DoS: Flood Gigas

GBJ: ʒvʒAʒ]ʒ“ʒC[ʒOʒ‹ - puazoni-guru    - Puazon??? Eagle
DoS: Poison Eagle

GBJ: ʒuʒ‰Ę’bʒNʒSʒuĘ’Å Ę’“ - burakkugoburin  - Black Goblin
DoS: Black Goblin

GBJ: ʒmʒbʒJ[         - nokka-          - Knocker
DoS: Knocker

GBJ: ʒfʒU[ʒgʒs[ʒh   - deza-topi-do    - Desert Pede
DoS: Desertpede

GBJ: ʒOʒ‹[ʒ€Ę’EʒBʒhʒE - guru-muuidou    - Gloom Widow
DoS: Gloom Widow

GBJ: ʒfʒ…ʒGʒ‹Ę’iʒCʒg   - duerunaito      - Duel Knight
DoS: Duel Knight

GBJ: ʒXʒNʒCʒhʒ‰[ʒPʒ“ - sukuidora-ken   - Squidraken
DoS: Squidraken

GBJ: ʒtʒ@ʒ‰Ę’I         - farao           - Pharaoh
DoS: Pharaoh

GBJ: ʒ{[ʒ“ʒXʒiʒbʒ`   - bo-nsunacchi    - Bonesnatch
DoS: Bonesnatch

GBJ: ʒVʒ‹Ę’o[ʒhʒ‰Ę’Sʒ“ - siruba-doragon  - Silver Dragon
DoS: Silver Dragon

GBJ: ʒuʒ‰Ę’bʒNʒhʒ‰Ę’Sʒ“ - burakkudoragon  - Black Dragon
DoS: Black Dragon

GBJ: ʒuʒ‹[ʒgʒĘ’‹     - buru-tororu     - Blue Troll
DoS: Blue Troll

GBJ: ʒA[ʒXʒgʒĘ’‹     - a-sutororu      - Earth Troll
DoS: Earth Troll

GBJ: ʒ|ʒCʒ]ʒ“ʒi[ʒK   - poizonna-ga     - Poison Naga
DoS: Poison Naga

GBJ: ʒA[ʒXʒvʒ‰Ę’“ʒg   - a-supuranto     - Earth Plant
DoS: Earth Plant

GBJ: ʒ„ʒ}ʒ^ʒmʒIʒĘ’`   - yamatanoorochi  - Yamatano Orochi
DoS: Yamatano Orochi

GBJ: ʒ_[ʒNʒGĘ’Å’Ę’Ę’“ʒg - da-kaeremento   - Dark Element
DoS: Dark Elemental

GBJ: ʒfʒrʒ‹Ę’nʒEʒ“ʒh   - debiruhaundo    - Devil Hound
DoS: Devil Hound

GBJ: ʒZʒNĘ’Å’Ę’g         - sekureto        - Sekhret???
DoS: Sekhret

GBJ: ʒJʒgʒuĘ’Å’Ę’pʒX     - katoburepasu    - Catoblepas
DoS: Catoblepas

GBJ: ʒnʒ“ʒhĘ’Å’Ę’bʒO     - handoreggu      - Hundleg (Hundred Leg)
DoS: Hundlegs

GBJ: ʒAʒ“ʒ_ʒOʒ‰Ę’“ʒ_   - andaguranda     - Undergrounder
DoS: Undergrounder

GBJ: ʒfʒXʒGĘ’Å’Ę’Ę’“ʒ^ʒ‹ - desuerementaru  - Death Elemental
DoS: Death Elemental

GBJ: ʒĘ’Cʒ‹Ę’hʒiʒbʒN   - wairudonakku    - Wild Nack???
DoS: Wild Nakk

GBJ: ʒuʒ‰Ę’Cʒ“ʒhʒEʒ‹Ę’t - buraindourufu   - Blind Wolf
DoS: Dark Wolf

GBJ: ʒĘ’bʒNʒK[ʒSʒCʒ‹ - rokkuga-goiru   - Rock Gargoyle
DoS: Rock Gargoyle

GBJ: ʒTʒnʒMʒ“ʒNʒC[ʒ“ - sahaginkui-n    - Sahuagin Queen
DoS: Sahagin Queen

GBJ: ‚µ‚Ɖ‚ĀŖ‚Ɲ         - shinigami       - Death God
DoS: Reaper

GBJ: ʒpʒCʒ\ʒ“         - paison          - Python
DoS: Python

GBJ: ʒXʒJʒ‹Ę’Wʒʒ[     - sukaruja-       - Skulldier
DoS: Skuldier

GBJ: Ę’Å’Ę’bʒhʒvĘ’Å Ę’“     - reddopurin      - Red Pudding
DoS: Red Flan

GBJ: ʒvʒĘ’gʒ^ʒCʒv     - purototaipu     - Prototype
DoS: Prototype

GBJ: Ę’Å’Ę’uʒiʒ“ʒg       - rebunanto       - Revenant
DoS: Revenant

------------------------------------------------------------------------------

[2.B] Weapons:
These are arranged by the GBA's sort order.

Fam: ʒiʒBʒt         - naifu            - Knife
NES: Small (Dagger)
FFO: Knife
DoS: Knife

Fam: ʒ_ʒK[         - daga-            - Dagger
NES: Large (Dagger)
FFO: Dagger
DoS: Dagger

Fam: ʒ~ʒXĘ’Å Ę’‹Ę’iʒBʒt - misurirunaifu    - Mithril Knife
NES: Silver (Knife)
FFO: Mythril Knife
DoS: Mythril Knife

GBJ: ʒĘ’CʒWʒ}ʒbʒVʒʒ[ - meijimassha-   - Mage Masher
DoS: Mage Masher

Fam: ʒlʒR‚ƌʒcʒ       - nekonotsume    - Cat's Claw
NES: CatClaw
FFO: Cat Claws
DoS: Cat Claws

GBJ: ʒOʒ‰Ę’fʒBʒEʒX     - guradiusu      - Gladius
DoS: Gladius

GBJ: ʒIĘ’Å Ę’nʒ‹Ę’Rʒ“     - oriharukon     - Orichalcum
DoS: Orichalcum

GBJ: ʒAʒTʒVʒ“ʒ_ʒK[   - asashindaga-   - Assassin Dagger
DoS: Assassin Dagger

Fam: Ę’Å’Ę’BʒvʒA         - reipia         - Rapier
NES: Rapier
FFO: Rapier
DoS: Rapier

Fam: ʒT[ʒxʒ‹         - sa-beru        - Sabre
NES: Sabre
FFO: Saber
DoS: Saber

Fam: ʒuʒ[ʒhʒ\[ʒh   - buro-doso-do   - Broad Sword
NES: Short (Sword)
FFO: Broadsword
DoS: Broadsword

Fam: ʒEʒFʒAʒoʒXʒ^[   - ueabasuta-     - Were Buster
NES: Were (Sword)
FFO: Werebane
DoS: Werebuster

Fam: ʒ‹[ʒ“ʒuĘ’Å’[ʒh   - ru-nbure-do    - Rune Blade
NES: Rune (Sword)
FFO: Rune Blade
DoS: Rune Blade

Fam: ʒEʒBʒ‹Ę’€Ę’Lʒ‰[   - uirumukira-    - Wyrm Killer
NES: Dragon (Sword)
FFO: Wyrmkiller
DoS: Wyrmkiller

Fam: ‚³‚Ʊ‚²‚Ì‚Ƃ‚Ć©‚¬   - sangonotsurugi - Coral Sword
NES: Coral (Sword)
FFO: Coral Sword
DoS: Coral Sword

Fam: ʒĘ’“ʒOʒ\[ʒh     - ronguso-do     - Long Sword
NES: Long (Sword)
FFO: Long Sword
DoS: Longsword

Fam: ʒOĘ’Å’[ʒgʒ\[ʒh   - gure-toso-do   - Great Sword
NES: Giant (Sword)
FFO: Claymore
DoS: Great Sword

Fam: Ę’Å’Ę’CʒYʒT[ʒxʒ‹   - reizusa-buru   - Raze Sabre
NES: Bane (Sword)
FFO: Venom Blade
DoS: Razer

Fam: ʒ~ʒXĘ’Å Ę’‹Ę’\[ʒh   - misuriruso-do  - Mithril Sword
NES: Silver (Sword)
FFO: Mythril Sword
DoS: Mythril Sword

Fam: ʒVʒʒ[ʒvʒ\[ʒh   - sha-puso-do    - Sharp Sword
NES: Vorpal
FFO: Vorpal Sword
DoS: Vorpal Sword

Fam: ʒtĘ’Å’[ʒ€Ę’\[ʒh   - fure-muso-do   - Flame Sword
NES: Flame (Sword)
FFO: Flame Sword
DoS: Flame Sword

GBJ: ʒfʒ…ʒGʒ‹Ę’Å’Ę’CʒsʒA - duerureipia    - Duel Rapier
DoS: Duel Rapier

GBJ: ʒGʒ“ʒnʒ“ʒXʒ\[ʒh - enhansuso-do   - Enhance Sword
DoS: Enhancer

Fam: ʒAʒCʒXʒuʒ‰Ę’“ʒh   - aisuburando    - Ice Brand
NES: Ice (Sword)
FFO: Ice Brand
DoS: Ice Brand

Fam: ʒfʒBʒtʒFʒ“ʒ_[   - difenda-       - Defender
NES: Defense
FFO: Defender
DoS: Defender

GBJ: ʒuĘ’Å’Ę’Cʒuʒn[ʒg   - fureibuha-to   - Braveheart
DoS: Braveheart

Fam: ʒTʒ“ʒuĘ’Å’[ʒh     - sanbure-do     - Sun Blade
NES: Sun (Sword)
FFO: Sunblade
DoS: Sun Blade

GBJ: ʒfʒXʒuĘ’Å Ę’“ʒK[   - desuburinga-   - Death Bringer
DoS: Deathbringer

GBJ: ʒ_[ʒNʒNĘ’Å’Ę’Cʒ‚ʒA - da-kukureimoa  - Dark Claymore
DoS: Dark Claymore

Fam: ʒGʒNʒXʒJĘ’Å Ę’o[   - ekusukariba-   - Excalibur
NES: Xcalber
FFO: Excalibur
DoS: Excalibur

GBJ: ʒ‰Ę’CʒgʒuĘ’Å Ę’“ʒK[ - raitoburinga-  - Light Bringer
DoS: Lightbringer

GBJ: ʒ‰Ę’OʒiʒĘ’N       - ragunaroku     - Ragnarok
DoS: Ragnarok

GBJ: ʒAʒ‹Ę’eʒ}ʒEʒFʒ|ʒ“ - arutemauepon   - Ultima Weapon
DoS: Ultima Weapon

Fam: ʒVʒ~ʒ^[         - shimita-       - Scimitar
NES: Scimtar (Scimitar)
FFO: Scimitar
DoS: Scimitar

Fam: ʒtʒH[ʒ‹Ę’`ʒ‡Ę’“   - fo-ruchon      - Falchion
NES: Falchon
FFO: Falchion
DoS: Falchion

GBJ: ‚±‚Ƅ‚Ƃ           - kotetsu        - Kotetsu
DoS: Kotetsu

GBJ: ‚ ‚µ‚Ć£‚Ƨ         - ashura         - Asura
DoS: Asura

Fam: ʒTʒXʒP‚Ì‚©‚½‚ƈ   - sasukenokatana - Sasuke's Katana
NES: Katana
FFO: Sasuke
DoS: Sasuke's Blade

GBJ: ‚«‚­‚¢‚¿‚Ć ‚Ʊ‚¶    - kikuichimonji  - Kikuichimonji
DoS: Kikuichimonji

GBJ: ʒ€Ę’‰Ę’Tʒ         - murasame       - Murasame
DoS: Murasame

Fam: ʒ}ʒTʒ€Ę’l         - masamune       - Masamune
NES: Masmune
FFO: Masamune
DoS: Masamune

Fam: ʒkʒ“ʒ`ʒʒʒN       - nunchaku       - Nunchucks
NES: Wooden (Nunchuck)
FFO: Nunchaku
DoS: Nunchaku

Fam: ʒeʒcʒkʒ“ʒ`ʒʒʒN   - tetsununchaku  - Iron Nunchucks
NES: Iron (Nunchuck)
FFO: Iron Nunchaku
DoS: Iron Nunchaku

Fam: ʒoʒhʒ‹Ę’AʒNʒX     - batoruakusu    - Battle Axe
NES: Hand (Axe)
FFO: Battle Axe
DoS: Battle Axe

Fam: ʒOĘ’Å’[ʒgʒAʒNʒX   - gure-toakusu   - Great Axe
NES: Great (Axe)
FFO: Great Axe
DoS: Great Axe

GBJ: ʒoʒCʒLʒ“ʒOʒAʒNʒX - baikinguakusu  - Viking Axe
DoS: Viking Axe

Fam: ʒ~ʒXĘ’Å Ę’‹Ę’AʒNʒX   - misuriruakusu  - Mithril Axe
NES: Silver (Axe)
FFO: Mythril Axe
DoS: Mythril Axe

Fam: ʒ‰Ę’CʒgʒAʒNʒX     - raitoakusu     - Light Axe
NES: Light (Axe)
FFO: Light Axe
DoS: Light Axe

GBJ: ʒI[ʒKʒLʒ‰[     - o-gakira-      - Ogre Killer
DoS: Ogrekiller

GBJ: ʒ‹[ʒ“ʒAʒNʒX     - ru-nakusu      - Rune Axe
DoS: Rune Axe

GBJ: ʒMʒKʒ“ʒgʒAʒNʒX   - gigantoakusu   - Gigantaxe
DoS: Gigantaxe

Fam: ʒnʒ“ʒ}[         - hanma-         - Hammer
NES: Iron (Hammer)
FFO: Hammer
DoS: Hammer

Fam: ʒ~ʒXĘ’Å Ę’‹Ę’nʒ“ʒ}   - misuriruhanma  - Mithril Hammer
NES: Silver (Hammer)
FFO: Mythril Hammer
DoS: Mythril Hammer

Fam: ʒg[ʒ‹Ę’nʒ“ʒ}[   - to-ruhanma-    - Thor's Hammer
NES: Thor (Thor's Hammer)
FFO: Thor's Hammer
DoS: Thor's Hammer

GBJ: ʒEʒH[ʒnʒ“ʒ}[   - uo-hanma-      - War Hammer
DoS: War Hammer

Fam: ‚Ƃ‚¦             - tsue           - Staff
NES: Wooden (Staff)
FFO: Staff
DoS: Staff

Fam: ‚¢‚Ć¢‚µ‚Ì‚Ƃ‚¦     - iyashinotsue   - Staff of Healing
NES: Heal (Staff)
FFO: Healing Staff
DoS: Healing Staff

Fam: ‚¿‚©‚Ƨ‚Ì‚Ƃ‚¦     - chikaranotsue  - Staff of Power
NES: Power (Staff)
FFO: Power Staff
DoS: Power Staff

Fam: ‚Ü‚¶‚Ć£‚Ƃ‚Ì‚Ƃ‚¦   - majutsunotsue  - Staff of Magic
NES: Mage (Mage Staff)
FFO: Mage's Staff
DoS: Mage's Staff

Fam: ‚µ‚Ć”‚­‚¶‚Ć„‚¤     - shakujou       - Shakujo (Bishop's Staff/Khakkhara)
NES: Iron (Iron Staff)
FFO: Crosier
DoS: Crosier

Fam: ‚Ü‚Ƈ‚¤‚µ‚Ì‚Ƃ‚¦   - madoushinotsue - Wizard's Staff
NES: Wizard (Staff)
FFO: Spellbinder
DoS: Wizard's Staff

GBJ: ‚¯‚Ʊ‚¶‚Ć”‚Ì‚Ƃ‚¦   - kenjanotsue    - Sage's Staff
DoS: Sage's Staff

GBJ: ‚³‚Ǝ‚«‚Ì‚Ƃ‚¦     - sabakinotsue   - Staff of Judgement
DoS: Judgement Staff

GBJ: ʒ‹[ʒ“‚Ì‚Ƃ‚¦     - ru-nnotsue     - Rune Staff
DoS: Rune Staff

------------------------------------------------------------------------------

[2.C] Armor:
These are arranged by the GBA's sort order.

Fam: ‚Ɠ‚­              - fuku            - Clothes
NES: Cloth
FFO: Shirt
DoS: Clothes

GBJ: ‚µ‚¶‚Ʊ‚Ì‚Ɠ‚­     - shijinnofuku    - Poet's Clothes
DoS: Bard's Tunic

Fam: ‚µ‚Ć«‚ƌʒ[ʒu     - shironoro-bu    - White Robe
NES: White (Shirt)
FFO: White Robe
DoS: White Robe

Fam: ‚­‚Ć«‚ƌʒ[ʒu     - kuronoro-bu     - Black Robe
NES: Black (Shirt)
FFO: Black Robe
DoS: Black Robe

GBJ: ‚µ‚³‚¢‚ƌʒ[ʒu   - sisainoro-bu    - Meditation Robe
DoS: Sage's Surplice

GBJ: ‚¯‚Ʊ‚ƛ‚¤‚¬       - kenpougi        - Kenpo Suit
DoS: Kenpogi

GBJ: ‚¾‚¢‚¿‚Ì‚±‚Ć«‚Ć    - daichinokoromo  - Earth Suit
DoS: Gaia Gear

GBJ: ‚Ɛ‚©‚ĆØ‚ƌʒ[ʒu   - hikarinoro-bu   - Light Robe
DoS: Light Robe

GBJ: ‚¿‚©‚Ƨ‚¾‚·‚«     - chikaradasuki   - Power ???
DoS: Power Vest

GBJ: Ę’Å’Ę’bʒhʒWʒʒʒPʒbʒg - reddojaketto    - Red Jacket
DoS: Red Jacket

GBJ: ‚­‚Ć«‚µ‚Ć„‚¤‚¼‚­   - kushouzoku      - Black Clothes
DoS: Black Garb

Fam: ‚©‚Ć­‚Ʀ‚Ć«‚¢       - kawayoroi       - Leather Armor
NES: Wooden (Armor)
FFO: Leather Armor
DoS: Leather Armor

Fam: ‚­‚³‚ĆØ‚©‚½‚Ƒ‚Ƨ   - kusarikatabira  - Chain Mail
NES: Chain (Armor)
FFO: Chain Mail
DoS: Chain Mail

Fam: ʒ~ʒXĘ’Å Ę’‹Ę’Ę’Cʒ‹   - misurirumeiru   - Mithril Mail
NES: Silver (Armor)
FFO: Mythril Mail
DoS: Mythril Mail

Fam: ‚Ƅ‚Ƃ‚Ʀ‚Ć«‚¢       - tetsuyoroi      - Iron Armor
NES: Iron (Armor)
FFO: Steel Plate
DoS: Iron Armor

Fam: ʒAʒCʒXʒA[ʒ}[   - aisua-ma-       - Ice Armor
NES: Ice (Armor)
FFO: Ice Armor
DoS: Ice Armor

Fam: ʒtĘ’Å’Ę’Cʒ€Ę’Ę’Cʒ‹   - fureimumeiru    - Flame Mail
NES: Flame (Armor)
FFO: Flame Mail
DoS: Flame Mail

Fam: ʒiʒCʒg‚Ì‚Ʀ‚Ć«‚¢   - naitonoyoroi    - Knight's Armor
NES: Steel (Armor)
FFO: Knight's Armor
DoS: Knight's Armor

GBJ: ‚°‚Ʊ‚¶‚Ì‚Ʀ‚Ć«‚¢   - genjinoyoroi    - Genji Armor
DoS: Genji Armor

Fam: ʒ_ʒCʒ„ʒA[ʒ}[   - daiyaa-ma-      - Diamond Armor
NES: Opal (Armor)
FFO: Diamond Armor
DoS: Diamond Armor

Fam: ʒhʒ‰Ę’Sʒ“ʒĘ’Cʒ‹   - doragonmeiru    - Dragon Mail
NES: Dragon (Armor)
FFO: Dragon Mail
DoS: Dragon Mail

GBJ: ʒNĘ’Å Ę’Xʒ^ʒ‹Ę’Ę’Cʒ‹ - kurisutarumeiru - Crystal Mail
DoS: Crystal Mail

Fam: ‚Ƈ‚¤‚Ì‚¤‚ƅ‚Ć­     - dounoudewa      - Copper Bracelet
NES: Copper (Bracelet)
FFO: Copper Armlet
DoS: Copper Armlet

Fam: ‚¬‚Ʊ‚Ì‚¤‚ƅ‚Ć­     - ginnoudewa       - Silver Bracelet
NES: Silver (Bracelet)
FFO: Silver Armlet
DoS: Silver Armlet

Fam: ʒ‹Ę’r[‚Ì‚¤‚ƅ‚Ć­   - rubi-noudewa     - Ruby Bracelet
NES: Gold (Bracelet)
FFO: Ruby Armlet
DoS: Ruby Armlet

GBJ: ‚Ɔ‚¤‚¼‚­‚Ì‚¤‚ƅ‚Ć­  - touzokunoudewa   - Thief's Bracelet
DoS: Thief's Armlet

Fam: ʒ_ʒCʒ„‚Ì‚¤‚ƅ‚Ć­   - daiyanoudewa     - Diamond Bracelet
NES: Opal (Bracelet)
FFO: DiamondArmlet
DoS: Diamond Armlet

Fam: ‚©‚Ć­‚Ì‚½‚Ƅ       - kawanotate       - Leather Shield
NES: Wooden (Shield)
FFO: Leather Shield
DoS: Leather Shield

Fam: ʒpʒbʒNʒ‰[       - bakkura-         - Buckler
NES: Buckler
FFO: Buckler
DoS: Buckler

Fam: ‚Ƅ‚Ƃ‚Ì‚½‚Ƅ       - tetsunotate      - Iron Shield
NES: Iron (Shield)
FFO: Iron Shield
DoS: Iron Shield

Fam: ʒ~ʒXĘ’Å Ę’‹‚Ì‚½‚Ƅ   - misurirunotate   - Mithril Shield
NES: Silver (Shield)
FFO: Mythril Shield
DoS: Mythril Shield

Fam: ʒAʒCʒXʒV[ʒ‹Ę’h   - aisushi-rudo     - Ice Shield
NES: Ice (Shield)
FFO: Ice Shield
DoS: Ice Shield

Fam: ‚ƙ‚Ì‚¨‚Ì‚½‚Ƅ     - honoonotate      - Flame Shield
NES: Flame (Shield)
FFO: Flame Shield
DoS: Flame Shield

GBJ: ‚°‚Ʊ‚¶‚Ì‚½‚Ƅ     - genjinotate      - Genji Shield
DoS: Genji Shield

Fam: ʒ_ʒCʒ„ʒV[ʒ‹Ę’h   - daiyashi-rudo    - Diamond Shield
NES: Opal (Shield)
FFO: Diamond Shield
DoS: Diamond Shield

GBJ: ʒNĘ’Å Ę’Xʒ^ʒ‹‚Ì‚½‚Ƅ - kurisutarunotate - Crystal Shield
DoS: Crystal Shield

Fam: ʒC[ʒWʒX‚Ì‚½‚Ƅ   - i-jisunotate     - Aegis Shield
NES: Aegis (Shield)
FFO: Aegis Shield
DoS: Aegis Shield

GBJ: ‚¦‚¢‚Ƥ‚¤‚Ì‚½‚Ƅ   - eiyuunotate      - Hero's Shield
DoS: Hero's Shield

GBJ: ‚»‚Ʀ‚©‚Āŗ‚ƌʒ}ʒ“ʒg - soyokazenomanto  - Soft Wind (Zephyr) Mantle/Manteau
DoS: Zephyr Cape

Fam: ‚܂Ơ‚ĆØ‚ƌʒ}ʒ“ʒg   - mamorinomanto    - Protective Mantle/Manteau
NES: ProCape (Protective Cape)
FFO: Protect Cloak
DoS: Protect Cloak

GBJ: ʒGʒ‹Ę’t‚ƌʒ}ʒ“ʒg   - erufunomanto     - Elven Mantle/Manteau
DoS: Elven Cloak

Fam: ‚©‚Ć­‚̂ڂ¤‚µ     - kawanoboushi     - Leather Cap
NES: Cap
FFO: Leather Cap
DoS: Leather Cap

GBJ: ‚Ƌ‚¶‚ĆØ‚ƍ‚¿‚Ü‚«   - nejirihachimaki  - Twisted Headband
DoS: Twist Headband

GBJ: ‚³‚Ʊ‚©‚­‚Ú‚¤‚µ    - sankakuboushi    - Three-Cornered Hat
DoS: Wizard's Hat

GBJ: ‚ƍ‚Ƌ‚Ƃ‚«‚Ú‚¤‚µ   - hanetsukiboushi  - Feathered Cap
DoS: Feathered Cap

GBJ: ‚µ‚³‚¢‚̂ڂ¤‚µ   - shisainoboushi   - Meditation Cap
DoS: Sage's Mitre

GBJ: ‚­‚Ć«‚¸‚«‚Ʊ       - kurozukin        - Black Hood
DoS: Black Cowl

GBJ: Ę’Å’Ę’bʒhʒLʒʒʒv     - reddokyappu      - Red Cap
DoS: Red Cap

GBJ: ʒ^ʒCʒK[ʒ}ʒXʒN   - taiga-masuku     - Tiger Mask
DoS: Tiger Mask

Fam: Ę’Å Ę’{ʒ“           - ribon            - Ribbon
NES: Ribbon
FFO: Ribbon
DoS: Ribbon

Fam: ‚©‚Ɣ‚Ɔ           - kabuto           - Helmet
NES: Wooden (Helmet)
FFO: Helmet
DoS: Helm

Fam: ‚¨‚¨‚©‚Ɣ‚Ɔ       - ookabuto         - Great Helmet
NES: Iron (Helmet)
FFO: Grand Helm
DoS: Great Helm

Fam: ‚¢‚Ć¢‚µ‚Ì‚©‚Ɣ‚Ɔ   - iyashinokabuto   - Helmet of Healing
NES: Heal (Helmet)
FFO: Healing Helm
DoS: Healing Helm

Fam: ʒ~ʒXĘ’Å Ę’‹‚©‚Ɣ‚Ɔ   - misurirukabuto   - Mithril Helmet
NES: Silver (Helmet)
FFO: Mythril Helm
DoS: Mythril Helm

Fam: ʒ_ʒCʒ„‚Ì‚©‚Ɣ‚Ɔ   - daiyanokabuto    - Diamond Helmet
NES: Opal (Helmet)
FFO: Diamond Helm
DoS: Diamond Helm

GBJ: ‚°‚Ʊ‚¶‚Ì‚©‚Ɣ‚Ɔ   - genjinokabuto    - Genji Helmet
DoS: Genji Helm

GBJ: ʒNĘ’Å Ę’Xʒ^ʒ‹Ę’wʒ‹Ę’€ - kurisutaruherumu - Crystal Helm
DoS: Crystal Helm

Most of the various gloves/gauntlets are called "kote" (‚±‚Ƅ), which means
 gauntlet. Since there is one that's actually called "Gauntlet" (ʒKʒ“ʒgĘ’Å’Ę’bʒg),
 I've called them all gloves in my translation.

Fam: ‚©‚Ć­‚Ƅ‚Ɣ‚­‚Ć«     - kawatebukuro     - Leather Gloves
NES: Gloves
FFO: Leather Gloves
DoS: Leather Gloves

Fam: ‚¹‚¢Ę’h‚¤‚Ì‚±‚Ƅ   - seidounokote     - Bronze Gloves
NES: Copper (Gauntlet)
FFO: Bronze Gloves
DoS: Bronze Gloves

Fam: ‚ƍ‚ĀŖ‚Ƌ‚Ì‚±‚Ƅ     - haganenokote     - Steel Gloves
NES: Iron (Gauntlet)
FFO: Steel Gloves
DoS: Steel Gloves

Fam: ʒKʒ“ʒgĘ’Å’Ę’bʒg     - gantoretto       - Gauntlets
NES: Zeus (Gauntlet)
FFO: Gauntlets
DoS: Gauntlets

Fam: ‚«‚Ć„‚¶‚Ʊ‚Ì‚±‚Ƅ   - kyojinnokote     - Giant's Gloves
NES: Power (Gauntlet)
FFO: Giant's Gloves
DoS: Giant's Gloves

GBJ: ‚Ɔ‚¤‚¼‚­‚Ì‚±‚Ƅ   - touzokunokote    - Thief's Gloves
DoS: Thief's Gloves

Fam: ʒ~ʒXĘ’Å Ę’‹‚Ì‚±‚Ƅ   - misurirunokote   - Mithril Gloves
NES: Silver (Gauntlet)
FFO: Mythril Gloves
DoS: Mythril Gloves

Fam: ʒ_ʒCʒ„‚Ì‚±‚Ƅ     - daiyanokote      - Diamond Gloves
NES: Opal (Gauntlet)
FFO: DiamondGloves
DoS: Diamond Gloves

GBJ: ʒQʒ“ʒW‚Ì‚±‚Ƅ     - genjinokote      - Genji Gloves
DoS: Genji Gloves

GBJ: ʒNĘ’Å Ę’Xʒ^ʒ‹‚Ì‚±‚Ƅ - kurisutarunokote - Crystal Gloves
DoS: Crystal Gloves

GBJ: ‚Ƅ‚Ʊ‚µ‚Ì‚Ƥ‚Ƒ‚Ć­   - tenshinoyubiwa   - Angel's Ring
DoS: Angel's Ring
(Not possible to get without cheating?)

Fam: ‚܂Ơ‚ĆØ‚Ì‚Ƥ‚Ƒ‚Ć­   - mamorinoyubiwa   - Protective Ring
NES: ProRing (Protective Ring)
FFO: Protect Ring
DoS: Protect Ring

GBJ: ʒNĘ’Å Ę’Xʒ^ʒ‹Ę’Å Ę’“ʒO - kurisutaruringu  - Crystal Ring
DoS: Crystal Ring

------------------------------------------------------------------------------

[2.D] Items:
These are arranged by the GBA's sort order.

Fam: ʒ|[ʒVʒ‡Ę’“       - po-shon           - Potion
NES: HEAL (Potion)
FFO: Potion
DoS: Potion

GBJ: ʒnʒCʒ|[ʒVʒ‡Ę’“   - haipo-shon        - High Potion
DoS: Hi-Potion

GBJ: ʒGʒNʒXʒ|[ʒVʒ‡Ę’“ - ekusupo-shon      - X-Potion
DoS: X-Potion

GBJ: ʒG[ʒeʒ‹         - e-teru            - Ether
DoS: Ether

GBJ: ʒG[ʒeʒ‹Ę’^[ʒ{   - e-teruta-bo       - Ether Turbo
DoS: Turbo Ether

GBJ: ʒC[ʒeʒ‹Ę’hʒ‰Ę’C   - i-terudorai       - Ether Dry
DoS: Dry Ether

GBJ: ʒGĘ’Å Ę’NʒT[       - erikusa-          - Elixer
DoS: Elixer

GBJ: ʒ‰Ę’XʒgʒGĘ’Å Ę’NʒT[ - rasutoerikusa-    - Last Elixer
DoS: Megalixer

GBJ: ʒtʒFʒjʒbʒNʒX‚Ì‚¨ - fenikkusunoo      - Phoenix Tail
DoS: Phoenix Down

Fam: ‚Ƈ‚­‚¯‚µ         - dokukeshi         - Antidote
NES: PURE (Potion)
FFO: Antidote
DoS: Antidote

GBJ: ‚ß‚®‚·‚ĆØ         - megusuri          - Eyewash
DoS: Eye Drops

GBJ: ‚Ć¢‚Ü‚Ƒ‚±‚»‚¤     - yamabikosou       - Echo Herb
DoS: Echo Grass

Fam: ‚«‚Ʊ‚Ì‚ƍ‚ĆØ       - kinnohari         - Golden Needle
NES: SOFT (Potion)
FFO: Gold Needle
DoS: Gold Needle

GBJ: ‚Ǝ‚Ʊ‚Ì‚¤‚Ć¢‚­     - bannouyaku        - Medicine of All
DoS: Remedy

GBJ: ‚Ɛ‚¶‚Ć„‚¤‚®‚¿     - hijouguchi        - Emergency Exit
DoS: Emergency Exit

Fam: ‚Ƌ‚Ɣ‚­‚Ć«         - nebukuro          - Sleeping Bag
NES: TENT
FFO: Sleeping Bag
DoS: Sleeping Bag

Fam: ʒeʒ“ʒg           - tento             - Tent
NES: CABIN
FFO: Tent
DoS: Tent

Fam: ʒRʒe[ʒW         - kote-ji           - Cottage
NES: HOUSE
FFO: Cottage
DoS: Cottage

GBJ: ‚­‚Ć ‚Ì‚¢‚Ɔ       - kumonoito         - Spider's Thread
DoS: Spider's Silk

GBJ: ‚µ‚Ć«‚¢‚«‚Ǝ       - shiroikiba        - White Fang
DoS: White Fang

GBJ: ‚ ‚©‚¢‚«‚Ǝ       - akikiba           - Red Fang
DoS: Red Fang

GBJ: ‚ ‚¨‚¢‚«‚Ǝ       - aoikiba           - Blue Fang
DoS: Blue Fang

GBJ: ‚Ɛ‚©‚ĆØ‚ƌʒJ[ʒeʒ“ - hikarinoka-ten    - Light Curtain
DoS: Light Curtain

GBJ: ‚ ‚©‚¢Ę’J[ʒeʒ“   - akaika-ten        - Red Curtain
DoS: Red Curtain

GBJ: ‚µ‚Ć«‚ƌʒJ[ʒeʒ“   - shironoka-ten     - White Curtain
DoS: White Curtain

GBJ: ‚ ‚¨‚¢Ę’J[ʒeʒ“   - aoika-ten         - Blue Curtain
DoS: Blue Curtain

GBJ: ‚Ƃ‚«‚ƌʒJ[ʒeʒ“   - tsukinoka-ten     - Lunar Curtain
DoS: Lunar Curtain

GBJ: ʒGʒ‹Ę’Ę’X‚Ì‚­‚Ƃ   - erumesunokutsu    - Hermes' Shoes
DoS: Hermes' Shoes

GBJ: ʒoʒ“ʒpʒCʒA‚Ì‚«‚Ǝ - banpaianokiba     - Vampire Fang
DoS: Vampire Fang

GBJ: ʒRʒJʒgĘ’Å Ę’X‚Ì‚Ƃ‚ß - kokatorisunotsume - Cockatrice Claw
DoS: Cockatrice Claw

GBJ: ‚«‚Ć„‚¶‚Ʊ‚Ì‚­‚·‚ĆØ - kyojinnokusuri    - Giant's Medicine
DoS: Giant's Tonic

GBJ: ‚Ʀ‚¤‚¹‚¢‚Ì‚­‚·‚ĆØ - yoseinokusuri     - Fairy's Medicine
DoS: Faerie Tonic

GBJ: ‚¿‚©‚Ƨ‚Ì‚­‚·‚ĆØ   - chikaranokusuri   - Power Medicine
DoS: Strength Tonic

GBJ: ʒvʒĘ’eʒXʒhĘ’Å Ę’“ʒN - purotesudorinku   - Protect Drink
DoS: Protect Drink

GBJ: ʒXʒs[ʒhʒhĘ’Å Ę’“ʒN - supi-dodorinku    - Speed Drink
DoS: Speed Drink

GBJ: ‚«‚Ʊ‚ĆŒĘ’Å Ę’“ʒS     - kinnoringo        - Golden Apple
DoS: Golden Apple

GBJ: ‚¬‚Ʊ‚ĆŒĘ’Å Ę’“ʒS     - ginnoringo        - Silver Apple
DoS: Silver Apple

GBJ: ʒ\[ʒ}‚Ì‚µ‚¸‚­   - so-manoshizuku    - Drop of Soma
DoS: Soma Drop

GBJ: ʒpʒ[ʒAʒbʒv     - pawa-appu         - Power Up
DoS: Power Plus

GBJ: ʒXʒ^ʒ~ʒiʒAʒbʒv   - sutaminaappu      - Stamina Up
DoS: Stamina Plus

GBJ: ʒ}ʒCʒ“ʒhʒAʒbʒv   - maindiappu        - Mind Up
DoS: Mind Plus

GBJ: ʒXʒs[ʒhʒAʒbʒv   - supi-doappu       - Speed Up
DoS: Speed Plus

GBJ: ʒ‰Ę’bʒNʒAʒbʒv     - rakkuappu         - Luck Up
DoS: Luck Plus

------------------------------------------------------------------------------

[2.E] Special Items:
Fam: Ę’Å Ę’…[ʒg       - ryu-to         - Lute
NES: LUTE
FFO: Lute
DoS: Lute

Fam: ʒNʒ‰Ę’Eʒ“       - kuraun         - Crown
NES: CROWN
FFO: Crown
DoS: Crown

Fam: ‚·‚¢‚µ‚Ć„‚¤‚Ì‚ß - suishounome    - Crystal Eye
NES: CRYSTAL
FFO: Crystal Eye
Kan: …»‚Ì–Ú
DoS: Crystal Eye

Fam: ‚ß‚´‚߂̂­‚·‚ĆØ - mezamenokusuri - Awake Medicine
NES: HERB
FFO: Jolt Tonic
Kan: –ÚŠo‚߂̖ò
DoS: Jolt Tonic

Fam: ‚µ‚Ʊ‚ƒ‚Ì‚©‚¬   - shinpinokagi   - Key of Mystery
NES: KEY (Mystic Key)
FFO: Mystic Key
Kan: _”Ć©‚ĆŒÅ’®
DoS: Mystic Key

Fam: ʒjʒgʒ‚Ì‚©‚Ć¢‚­ - nitoronokayaku - Nitro Gunpowder
NES: TNT
FFO: Nitro Powder
Kan: ʒjʒgʒ‚Ì‰ĆŽ–ò
DoS: Nitro Powder

Fam: ʒXʒ^[ʒ‹Ę’r[   - suta-rubi-     - Star Ruby
NES: RUBY
FFO: Star Ruby
DoS: Star Ruby

Fam: ʒĘ’[ʒbʒ^‚¢‚µ   - rozettaishi    - Rosetta Stone
NES: SLAB
FFO: Rosetta Stone
Kan: ʒĘ’[ʒbʒ^ĆŽ
DoS: Rosetta Stone

Fam: ʒAʒ_ʒ}ʒ“ʒ^ʒCʒg - adamantaito    - Adamantite
NES: ADAMANT
FFO: Adamantite
DoS: Adamantite

Fam: ‚Ƃ‚¿‚Ì‚Ƃ‚¦     - tsuchinotsue   - Earth Staff
NES: ROD
FFO: Earth Rod
Kan: “y‚ÌĆ±
DoS: Earth Rod

Fam: ‚Ɠ‚Ƥ‚¤‚¹‚«     - fuyuuseki      - Floating Stone
NES: FLOATER
FFO: Levistone
Kan: •‚—VĆŽ
DoS: Levistone

Fam: ʒ`ʒʒʒCʒ€       - chaimu         - Chime
NES: CHIME
FFO: Bell
DoS: Chime

Fam: ‚Ƌ‚¸‚Ɲ‚Ì‚µ‚Ɓ‚ƛ - nezuminoshippo - Rat's Tail
NES: TAIL
FFO: Rat's Tail
GBJ: ʒlʒYʒ~‚Ì‚µ‚Ɓ‚ƛ
Kan: ʒlʒYʒ~‚̐K”ƶ
DoS: Rat's Tail

Fam: ʒ[ʒvʒLʒ…[ʒu - wa-pukyu-bu    - Warp Cube
NES: CUBE
FFO: Warp Cube
DoS: Warp Cube

Fam: ‚Ʀ‚¤‚¹‚¢‚ƌʒrʒ“ - yoseinobin     - Bottled Fairy
NES: BOTTLE
FFO: Bottled Faerie
Kan: —d¸‚Ì•r
DoS: Bottled Faerie

Fam: ‚­‚¤‚«‚Ì‚Ɲ‚¸   - kuukinomizu    - Water of Air, Atmospheric Water
NES: OXYALE
FFO: Oxyale
Kan: ‹Ć³‹C‚̐…
DoS: Oxyale

Fam: ʒJʒk[           - kanu-           - Canoe
NES: Canoe
FFO: Canoe
DoS: Canoe
(On the Famicom/NES version the Canoe does not show up in your items, but it
 was at least intended to at some point. A Game Genie code can put it there.)

GBA-only Items:
GBJ: ‚ׂƁ‚±‚¤‚ ‚ß     - bekkouame       - Special??? Candy
Kan: ‚ׂƁ‚±‚¤Ė†¹
DoS: Carobo

GBJ: ʒIʒJĘ’Å Ę’i         - okarina         - Ocarina
DoS: Ocarina

GBJ: ‚Ɔ‚«‚Ì‚ƍ‚®‚Ć©‚Ü   - tokinohaguruma  - Clock Gear
Kan: Žž‚ÌŽ•ŽÔ
DoS: Cogwheel

GBJ: ‚Ƃ‚Ć©‚ƍ‚µ         - tsuruhashi      - Pickaxe
DoS: Pickaxe

GBJ: ʒlĘ’Å Ę’N‚ƌʒTʒCʒ“   - nerikunosain    - Nerrick's Autograph
DoS: Autograph

GBJ: ‚Ü‚¶‚Ć„‚Ì‚Ɛ‚Ć¢‚­   - majonohiyaku    - Witch's Secret Medicine
Kan: –‚—‚Ì”Ć©–ò
DoS: Witch's Brew

GBJ: ʒXʒ~ʒX‚Ì‚Ƈ‚¤‚®   - sumisunodougu   - Smith's Tools
Kan: ʒXʒ~ʒX‚Ì“¹‹ĆÆ
DoS: Smyth's Tools

GBJ: ‚¢‚¦‚Ì‚©‚¬       - ienokagi        - House Key
Kan: ‰Ć†‚ĆŒÅ’®
DoS: House Key

GBJ: ʒlʒR‚Ì‚Ɛ‚°       - nekonohige      - Cat's Whisker
Kan: ʒlʒR‚Ì•E
DoS: Cat's Whisker

GBJ: ‚¤‚ƅ‚ƌʒp[ʒc     - udenopa-tsu     - Arm Parts
Kan: ˜r‚ƌʒp[ʒc
DoS: Arm Parts

GBJ: ‚©‚½‚ƌʒp[ʒc     - katanopa-tsu    - Shoulder Parts
Kan: Œ¨‚ƌʒp[ʒc
DoS: Shoulder Parts

GBJ: ‚`‚hʒ`ʒbʒv       - AIchippu        - AI Chip
DoS: A.I. Chip

GBJ: ‚ ‚½‚Ü‚ƌʒp[ʒc   - atamanopa-tsu   - Head Parts
Kan: “ĀŖ‚ƌʒp[ʒc
DoS: Head Parts

GBJ: ‚Ƈ‚¤‚ƌʒp[ʒc     - dounopa-tsu    - Frame Parts
Kan: “·‚ƌʒp[ʒc
DoS: Torso Parts

GBJ: ‚¨‚Ʊ‚¹‚¢‚©‚¢‚Ć«   - anseikairo     - Voice Circuit
Kan: ‰¹Āŗ‰Ć±˜H
DoS: Audio Circuit

GBJ: ‚ ‚µ‚ƌʒp[ʒc     - ashinopa-tsu   - Leg Parts
Kan: ‘«‚ƌʒp[ʒc
DoS: Leg Parts

GBJ: ʒKʒCʒuʒ\ʒEʒRʒE   - gaibusoukou     - Outer Armor
Kan: Å O•”‘•b
DoS: Exoskeleton

GBJ: ʒoʒbʒeĘ’Å [‚©‚¢‚Ć« - batteri-kairo   - Battery Circuit
Kan: ʒoʒbʒeĘ’Å [‰Ć±˜H
DoS: Battery Circuit

GBJ: ʒGʒlʒ‹Ę’M[ʒ`ʒbʒv - enerugi-chippu  - Energy Chip
DoS: Energy Chip

------------------------------------------------------------------------------

[2.F] Black Spells:
Something to note about the spells: Almost all of them are English words (in
 Katakana), but a lot of them are corrupted. Many of them have suffixes (or
 prefixes) to indicate spell progression, or for seemingly no reason at all.
 On the other hand some are not whole words, probably so they'd fit within the
 4 character limit. I've opted to give the whole English word under my
 translation rather than try to mangle the pseudo-words into something
 readable.
About the suffixes: The second spell in a series has the "ra" suffix. The
 most powerful spell in a series has the "ga" suffix. So we have Blizzard
 (normal), Blizzara (more), and Blizzaga (most).

Fam: ʒtʒ@ʒCʒA - faia     - Fire
NES: FIRE
FFO: Fire1
DoS: Fire

Fam: ʒXĘ’Å Ę’vʒ‹ - suripuru - Sleep
NES: SLEP (Sleep)
FFO: Sleep1
DoS: Sleep

Fam: ʒVʒFʒCʒv - sheipu   - Shape
NES: LOCK
FFO: Focus1
DoS: Focus

Fam: ʒTʒ“ʒ_[ - sanda-   - Thunder
NES: LIT
FFO: Bolt1
DoS: Thunder

Lev 2:
Fam: ʒuĘ’Å Ę’Uʒh - burizado - Blizzard
NES: ICE
FFO: Ice1
DoS: Blizzard

Fam: ʒ_ʒNʒlʒX - dakunesu - Darkness
NES: DARK
FFO: Fog
DoS: Dark

Fam: ʒXʒgʒ‰Ę’C - sutorai  - Strike?
NES: TMPR (Temper)
FFO: Steel
DoS: Temper

Fam: ʒXʒĘ’E   - surou    - Slow
NES: SLOW
FFO: Slow1
DoS: Slow

Lev 3:
Fam: ʒtʒ@ʒCʒ‰ - faira    - Fira
NES: FIR2 (Fire2)
FFO: Fire2
DoS: Fira

Fam: ʒz[ʒ‹Ę’h - ho-rudo  - Hold
NES: HOLD
FFO: Bind
DoS: Hold

Fam: ʒTʒ“ʒ_ʒ‰ - sandara  - Thundera
NES: LIT2
FFO: Bolt2
DoS: Thundara

Fam: ʒVʒFʒCʒ‰ - sheira   - Shara
NES: LOK2 (Lock2)
FFO: Focus2
DoS: Focara

Lev 4:
Fam: ʒXĘ’Å Ę’vʒ‰ - suripura - Sleepra
NES: SLP2 (Sleep2)
FFO: Sleep2
DoS: Sleepra

Fam: ʒwʒCʒXʒg - heisuto  - Haste
NES: FAST
FFO: Haste
DoS: Haste

Fam: ʒRʒ“ʒtʒ… - konfyu   - Confuse
NES: CONF (Confuse)
FFO: Muddle
DoS: Confuse

Fam: ʒuĘ’Å Ę’Uʒ‰ - burizara - Blizzara
NES: ICE2 (Ice2)
FFO: Ice2
DoS: Blizzara

Lev 5:
Fam: ʒtʒ@ʒCʒK - faiga    - Figa
NES: FIR3 (Fire3)
FFO: Fire3
DoS: Firaga

Fam: ʒNʒ‰Ę’Eʒ_ - kurauda  - Cloud
NES: BANE
FFO: Poison
DoS: Scourge

Fam: ʒeĘ’Å’Ę’|   - terepo   - Teleport
NES: WARP
FFO: Warp1
DoS: Teleport

Fam: ʒ‰Ę’XʒĘ’E - rasurou  - RaSlow
NES: SLO2 (Slow2)
FFO: Slow2
DoS: Slowra

Lev 6:
Fam: ʒTʒ“ʒK[ - sanga-   - Thunga
NES: LIT3
FFO: Bolt3
DoS: Thundaga

Fam: ʒfʒX     - desu     - Death
NES: RUB
FFO: Reaper
DoS: Death

Fam: ʒNʒGʒCʒN - kueiku   - Quake
NES: QAKE (Quake)
FFO: Quake
DoS: Quake

Fam: ʒXʒ^ʒ“   - sutan    - Stun
NES: STUN
FFO: Stun
DoS: Stun

Lev 7:
Fam: ʒuĘ’Å Ę’UʒK - burizaga - Blizzaga
NES: ICE3 (Ice3)
FFO: Ice3
DoS: Blizzaga

Fam: ʒuĘ’Å’Ę’CʒN - bureiku  - Break
NES: BRAK (Break)
FFO: Break
DoS: Break

Fam: ʒZ[ʒo[ - se-ba-   - Saber
NES: SABR (Saber)
FFO: Saber
DoS: Saber

Fam: ʒuʒ‰Ę’Cʒ“ - burain   - Blind
NES: BLND (Blind)
FFO: Blind
DoS: Blind


Lev 8:
Fam: ʒtĘ’Å’Ę’A[ - furea-   - Flare
NES: NUKE
FFO: Flare
DoS: Flare

Fam: ʒXʒgʒbʒv - sutoppu  - Stop
NES: STOP
FFO: Stop
DoS: Stop

Fam: ʒfʒWʒ‡Ę’“ - dejon    - Degeon (supposedly means De-Dungeon)
NES: ZAP!
FFO: Banish
DoS: Warp

Fam: ʒLʒ‹     - kiru     - Kill
NES: XXXX
FFO: Doom
DoS: Kill

------------------------------------------------------------------------------

[2.G] White Spells:
White spells have a few more suffixes and prefixes, and no single pattern to
 all of them. You can find "a" for the second spell, and "da" for the second
 or third spell, or a prefix and suffix (ReHeala = strongest Heal spell). The
 "ja" suffix seems to have been made up for the English version.
The "na" suffix is for curing status ailments (Stona cures Stone). The "ba"
 prefix must mean barrier, as all the Ba spells protect you from one or more
 elements.

Fam: ʒPʒAʒ‹   - kearu    - Care
NES: CURE
FFO: Cure1
DoS: Cure

Fam: ʒfʒBʒA   - dia      - Dia (Spanish for Day/Daylight)
NES: HARM
FFO: Dia1
DoS: Dia

Fam: ʒvʒĘ’eʒX - purotesu - Protect
NES: FOG
FFO: Shld1
DoS: Protect

Fam: ʒuĘ’Å Ę’“ʒN - burinku  - Blink
NES: RUSE
FFO: Blink
DoS: Blink

Lev 2:
Fam: ʒuʒ‰Ę’i   - burana   - Blina
NES: LAMP
FFO: Lamp
DoS: Blindna

Fam: ʒTʒCĘ’Å’Ę’X - sairesu  - Silence
NES: MUTE
FFO: Silence
DoS: Silence

Fam: ʒoʒTʒ“ʒ_ - basanda  - BaThunder
NES: ALIT (AntiLit)
FFO: NulBolt
DoS: NulShock

Fam: ʒCʒ“ʒrʒW - inbiji   - Invisi
NES: INVS (Invis)
FFO: Invis1
DoS: Invis

Lev 3:
Fam: ʒPʒAʒ‹Ę’A - kearua   - Carea
NES: CUR2 (Cure2)
FFO: Cure2
DoS: Cura

Fam: ʒAʒfʒBʒA - adia     - ADia
NES: HRM2 (Harm2)
FFO: Dia2
DoS: Diara

Fam: ʒoʒtʒ@ʒC - bafai    - BaFire
NES: AFIR (AntiFire)
FFO: NulFire
DoS: NulBlaze

Fam: ʒq[ʒ‹   - hi-ru    - Heal
NES: HEAL
FFO: Heal1
DoS: Heal

Lev 4:
Fam: ʒ|ʒCʒ]ʒi - poizona  - Poisona
NES: PURE
FFO: Esuna
DoS: Poisona

Fam: ʒtʒBʒA[ - fia-     - Fear
NES: FEAR
FFO: Fear
DoS: Fear

Fam: ʒoʒRʒ‹Ę’h - bakorudo - BaCold
NES: AICE (AntiIce)
FFO: NulIce
DoS: NulFrost

Fam: ʒ{ʒLʒʒʒ‹ - bokyaru  - Vocal
NES: AMUT (AntiMute)
FFO: Vox
DoS: Vox

Lev 5:
Fam: ʒPʒAʒ‹Ę’_ - kearuda  - Careda
NES: CUR3 (Cure3)
FFO: Cure3
DoS: Curaga

Fam: Ę’Å’Ę’CʒY   - reizu    - Raise
NES: LIFE
FFO: Life1
DoS: Life

Fam: ʒ_ʒfʒBʒA - dadia    - DaDia
NES: HRM3 (Harm3)
FFO: Dia3
DoS: Diaga

Fam: ʒq[ʒ‰   - hi-ra    - Heala
NES: HEL2 (Heal2)
FFO: Heal2
DoS: Healara

Lev 6:
Fam: ʒXʒgʒi   - sutona   - Stona
NES: SOFT
FFO: Stone
DoS: Stona

Fam: ʒ_ʒeĘ’Å’Ę’| - daterepo - DaTeleport
NES: EXIT
FFO: Warp2
DoS: Exit

Fam: ʒvʒĘ’eʒA - purotea  - Protea
NES: FOG2
FFO: Shld2
DoS: Protera

Fam: ʒCʒ“ʒrʒA - inbia    - Invia
NES: INV2 (Invis2)
FFO: Invis2
DoS: Invisira

Lev 7:
Fam: ʒPʒAʒ‹Ę’K - kearuga  - Carega
NES: CUR4 (Cure4)
FFO: Cure4
DoS: Curaja

Fam: ʒKʒfʒBʒA - gadia    - GaDia
NES: HRM4 (Harm4)
FFO: Dia4
DoS: Diaja

Fam: ʒoʒ}ʒWʒN - bamajiku - BaMagic
NES: ARUB (AntiRub)
FFO: NulMgc
DoS: NulDeath

Fam: ʒ‰Ę’q[ʒ‰ - rahi-ra  - RaHeala
NES: HEL3 (Heal3)
FFO: Heal3
DoS: Healaga

Lev 8:
Fam: ʒAĘ’Å’Ę’CʒY - areizu   - ARaise
NES: LIF2 (Life2)
FFO: Life2
DoS: Full-Life

Fam: ʒz[Ę’Å [ - ho-ri-   - Holy
NES: FADE
FFO: Holy
DoS: Holy

Fam: ʒoʒIʒ‹   - baoru    - BaAll
NES: WALL
FFO: NulAll
DoS: NulAll

Fam: ʒfʒXʒyʒ‹ - desuperu - Dispel
NES: XFER
FFO: Dispel
DoS: Dispel

------------------------------------------------------------------------------

[2.H] Enemy Special Attacks:
In most versions of the game many enemy attacks will have the same name. Every
 ice-elemental attack is called Snowstorm, and a variety of different attacks
 all fall under the name Glare or Poison Gas. In the NES version, these all
 had different names.

Fam: ‚ƙ‚Ì‚¨           - honoo          - Flame
NES: BLAZE
FFO: Blaze
DoS: Blaze

Fam: ‚Ɠ‚Ɣ‚«           - fubuchi        - Snow Storm
NES: BLIZZARD
FFO: Icestorm
DoS: Icestorm

Fam: ‚¶‚µ‚Ʊ           - jishin         - Earthquake
NES: CRACK
FFO: Earthquake
DoS: Earthquake

Fam: ‚ƙ‚Ì‚¨           - honoo          - Flame
NES: CREMATE
FFO: Blaze
DoS: Blaze

Fam: ‚Ɖ‚Ƨ‚Ɲ           - nirami         - Glare
NES: DAZZLE
FFO: Gaze
DoS: Gaze

Fam: ʒtʒ‰Ę’bʒVʒ…       - furasshu       - Flash
NES: FLASH
FFO: Flash
DoS: Flash

Fam: ‚Ɠ‚Ɣ‚«           - fubuchi        - Snow Storm
NES: FROST
FFO: Icestorm
DoS: Icestorm

Fam: ‚Ɖ‚Ƨ‚Ɲ           - nirami         - Glare
NES: GAZE
FFO: Gaze
DoS: Gaze

Fam: ‚Ɖ‚Ƨ‚Ɲ           - nirami         - Glare
NES: GLANCE
FFO: Gaze
DoS: Gaze

Fam: ‚Ɖ‚Ƨ‚Ɲ           - nirami         - Glare
NES: GLARE
FFO: Gaze
DoS: Gaze

Fam: ‚ƙ‚Ì‚¨           - honoo          - Flame
NES: HEAT
FFO: Blaze
DoS: Blaze

Fam: ‚ƙ‚Ì‚¨           - honoo          - Flame
NES: INFERNO
FFO: Blaze
DoS: Blaze

Fam: ʒXʒ~             - sumi           - Ink
NES: INK
FFO: Ink
DoS: Ink

Fam: ‚©‚­‚±‚¤‚°‚«     - kakukougeki    - Nuclear Attack
NES: NUCLEAR
FFO: Nuke
DoS: Nuke

Fam: ‚Ƈ‚­Ę’KʒX         - dokugasu       - Poison Gas
NES: POISON (stone)
FFO: Toxin
DoS: Poison Gas

Fam: ‚Ƈ‚­Ę’KʒX         - dokugasu       - Poison Gas
NES: POISON (damage)
FFO: Toxin
DoS: Poison Gas

Fam: ‚ƙ‚Ì‚¨           - honoo          - Flame
NES: SCORCH
FFO: Blaze
DoS: Blaze

Fam: ‚ƍ‚ƈ‚¢‚«         - hanaiki        - Snort, Nasal Breathing
NES: SNORTING
FFO: Snort
DoS: Snort

Fam: ‚Ɖ‚Ƨ‚Ɲ           - nirami         - Glare
NES: SQUINT
FFO: Gaze
DoS: Gaze

Fam: ‚Ɖ‚Ƨ‚Ɲ           - nirami         - Glare
NES: STARE
FFO: Gaze
DoS: Gaze

Fam: ‚Ƈ‚­‚Ǝ‚ĆØ         - dokubari       - Poison Sting
NES: STINGER
FFO: Poison Darts
DoS: Poison Darts

Fam: ‚Ƃ‚ƈ‚Ɲ           - tsunami        - Tsunami
NES: SWIRL
FFO: Tsunami
DoS: Tsunami

Fam: ‚¢‚ƈ‚¸‚Ü         - inazuma        - Lightning
NES: THUNDER
FFO: Thunderbolt
DoS: Thunderbolt

Fam: ‚½‚Ƃ‚Ü‚«         - tatsumaki      - Tornado
NES: TORNADO
FFO: Twister
DoS: Cyclone

Fam: ‚Ƈ‚­Ę’KʒX         - dokugasu       - Poison Gas
NES: TOXIC
FFO: Toxin
DoS: Poison Gas

Fam: ʒ}ʒCʒ“ʒhʒuʒ‰Ę’Xʒg - maindoburasuto - Mind Blast
NES: TRANCE
FFO: Mind Blast
DoS: Mind Blast

GBA-Only:
GBJ: ʒ^ʒCʒ_ʒ‹Ę’EʒFʒCʒu - taidaruueibu   - Tidal Wave
DoS: Tidal Wave

GBJ: ‚Ƥ‚Ƒ‚³‚«         - yubisaki       - Fingertip
DoS: Ray

GBJ: ʒGʒNʒXʒJĘ’Å Ę’p[   - ekusukaripa-   - Excalipur
DoS: Excalipur

GBJ: ‚©‚Ü‚¢‚½‚¿       - kamaitachi     - Whirlwind Cut
DoS: Wind Slash

GBJ: ʒRʒĘ’bʒg         - kometto        - Comet
DoS: Comet

GBJ: ʒ[ʒ€Ę’z[ʒ‹     - wa-muho-ru     - Wormhole
DoS: Wormhole

GBJ: ‚ƍ‚Ƈ‚¤‚ƙ‚¤       - hadouhou       - Surge/Wave Cannon
DoS: Wave Cannon

GBJ: ‚³‚Ʊ‚¹‚¢‚¤       - sanseiu        - Acid Rain
DoS: Acid Rain

------------------------------------------------------------------------------

[2.I] Battle Commands:
Fam: ‚½‚½‚©‚¤ - tatakau   - Fight, Battle, Attack
NES: FIGHT
FFO: Attack
DoS: Attack

Fam: ‚Ü‚ƙ‚¤   - mahou     - Magic
NES: MAGIC
FFO: Magic
DoS: Magic

Fam: ‚­‚·‚ĆØ   - kusuri    - Medicine
NES: DRINK
WSC: N/A
FFO: N/A
DoS: N/A
(All the remakes combined this into the Item command.)

Fam: N/A
NES: N/A
WSC: ‚»‚¤‚Ƒ   - soubi     - Equipment
FFO: Equip
DoS: Equip
(This command didn't exist in the original.)

Fam: ‚Ć ‚¿‚Ć ‚Ì - mochimono - Belongings
NES: ITEM
WSC: ʒAʒCʒeʒ€ - aitemu    - Item
FFO: Items
DoS: Items

Fam: ‚Ɖ‚°‚Ć©   - nigeru    - Escape
NES: RUN
FFO: Flee
DoS: Flee

------------------------------------------------------------------------------

[2.J] Status Ailments:
Kan: Ć­“¬•s”\ - sentoufunou - Battle Incompetency
NES: Slain
FFO: KO
DoS: KO
(This is not shown in the game, so these are according to the instructions.)

Fam: ‚­‚Ƨ‚Ć¢‚Ɲ - kurayami    - Darkness
Kan: Ė†ĆƒĖ†Ć…
NES: Dark
FFO: Dark
DoS: Darkness

Fam: ‚¿‚Ʊ‚Ć ‚­ - chinmoku    - Silent
Kan: ’¾–ƙ
NES: Mute
FFO: Mute
DoS: Silence

Fam: ‚Ƈ‚­     - doku        - Poison
Kan: “ƅ
NES: Poison
FFO: Poison
DoS: Poison

Fam: ‚Ƌ‚ƞ‚ĆØ   - nemuri      - Sleep
Kan: –°‚ĆØ
NES: Sleep
FFO: Sleep
DoS: Sleep

Fam: ‚¢‚µ     - ishi        - Stone
Kan: Ćމ»
NES: Stone
FFO: Stone
DoS: Stone

Fam: ‚Ü‚Ɛ     - mahi        - Paralysis
NES: Stun
FFO: Prlyz
DoS: Paralysis

------------------------------------------------------------------------------

[2.K] Stats:
Fam: Ę’Å’Ę’xʒ‹               - reberu               - Level
NES: LEV (Level)
WSC: LV (Level)
FFO: LV (Level)
DoS: Lv. (Level)

GBJ: ‚Ü‚ƙ‚¤LV             - mahouLV              - Magic Level
DoS: Magic Level

Fam: ‚¯‚¢‚¯‚Ʊ‚¿ EP        - keikenchi EP         - Experience EP
NES: EXP. POINTS (Experience Points)
WSC: ‚¢‚܂̂¯‚¢‚¯‚Ʊ‚¿     - imanokeikenchi       - Current Experience
FFO: Current EXP (Current Experience)
DoS: Current EXP (Current Experience)

Fam: ‚Ƃ‚¬‚ĆŒĘ’Å’Ę’xʒ‹‚Ü‚Åñž‚ʒj - tsuginoreberumadeato - Until Next Level
NES: FOR LEV UP (For Level Up)
WSC: ‚Ƃ‚¬‚ÌLV‚Ü‚ƅ‚ ‚Ɔ     - tsuginoLVmadeato     - Until Next Level
FFO: Next level
DoS: Next Level

Fam: ‚¿‚©‚Ƨ               - chikara              - Power/Strength
NES: STR. (Strength)
FFO: STR (Strength)
DoS: STR (Strength)

Fam: ‚·‚Ǝ‚Ć¢‚³             - subayasa             - Agility/Dexterity/Speed
NES: AGL. (Agility)
FFO: AGL (Agility)
DoS: AGL (Agility)

Fam: ‚¿‚¹‚¢               - chisei               - Intelligence
NES: INT. (Intelligence)
FFO: INT (Intelligence)
DoS: INT (Intelligence)

Fam: ‚½‚¢‚ĆØ‚Ć„‚­           - tairyoku             - Physical Strength/Stamina
NES: VIT. (Vitality)
FFO: END (Endurance)
DoS: STA (Stamina)

Fam: ‚±‚¤‚¤‚Ʊ             - kouun                - Luck
NES: LUCK
FFO: LCK (Luck)
DoS: LCK (Luck)

Fam: ʒEʒFʒ|ʒ“             - uepon                - Weapon
NES: DAMAGE
WSC: ‚±‚¤‚°‚«‚ĆØ‚Ć„‚­       - kougekiryoku         - Attack Power
FFO: ATK (Attack)
DoS: ATK (Attack)

Fam: ‚ß‚¢‚¿‚Ć£‚¤‚ĆØ‚Ƃ       - meichuuritsu         - Hit Rate
NES: HIT %
FFO: ACC (Accuracy)
DoS: ACC (Accuracy)

Fam: ʒA[ʒ}[             - a-ma-                - Armor
NES: ABSORB
WSC: ‚Ú‚¤‚¬‚Ć„‚ĆØ‚Ć„‚­       - bougyoryoku          - Defense Power
FFO: DEF (Defense)
DoS: DEF (Defense)

Fam: ‚©‚¢‚Ɛ‚ĆØ‚Ƃ           - kaihiritsu           - Evade Rate
NES: EVADE %
FFO: EVA (Evade)
DoS: EVA (Evade)

------------------------------------------------------------------------------

[2.L] Classes:
Fam: ‚¹‚Ʊ‚µ         - senshi          - Warrior/Soldier/Fighter
Kan: Ć­Å½m
NES: FIGHTER
FFO: Warrior
DoS: Warrior

Fam: ʒV[ʒt         - shi-fu          - Thief
NES: THIEF
FFO: Thief
DoS: Thief

Fam: ʒ‚ʒ“ʒN         - monku           - Monk
NES: Bl.BELT (Black Belt)
FFO: Monk
DoS: Monk

Fam: ‚ ‚©‚Ü‚¶‚Ć£‚Ƃ‚µ - akamajutsushi   - Red Magician
Kan: Ć”–‚pŽm
NES: RedMAGE
FFO: Red Mage
DoS: Red Mage

Fam: ‚µ‚Ć«‚Ü‚¶‚Ć£‚Ƃ‚µ - shiromajutsushi - White Magician
Kan: ”’–‚pŽm
NES: Wh.MAGE (White Mage)
FFO: White Mage
DoS: White Mage

Fam: ‚­‚Ć«‚Ü‚¶‚Ć£‚Ƃ‚µ - kuromajutsushi  - Black Magician
Kan: •–‚pŽm
NES: Bl.MAGE (Black Mage)
FFO: Black Mage
DoS: Black Mage

Fam: ʒiʒCʒg         - naito           - Knight
NES: KNIGHT
FFO: Knight
DoS: Knight

Fam: ʒjʒ“ʒWʒʒ       - ninja           - Ninja
Kan: ”EŽÒ
NES: NINJA
WSC: ‚Ɖ‚Ʊ‚¶‚Ć”       - ninja           - Ninja
FFO: Ninja
DoS: Ninja

Fam: ʒX[ʒp[ʒ‚ʒ“ʒN - su-pa-monku     - Super Monk
NES: MASTER
FFO: Master
DoS: Master

Fam: ‚ ‚©‚Ü‚Ƈ‚¤‚µ   - akamadoushi     - Red Wizard
Kan: Ć”–‚“¹Å½m
NES: RedWiz (Red Wizard)
FFO: Red Wizard
DoS: Red Wizard

Fam: ‚µ‚Ć«‚Ü‚Ƈ‚¤‚µ   - shiromadoushi   - White Wizard
Kan: ”’–‚“¹Å½m
NES: Wh.Wiz (White Wizard)
FFO: White Wizard
DoS: White Wizard

Fam: ‚­‚Ć«‚Ü‚Ƈ‚¤‚µ   - kuromadoushi    - Black Wizard
Kan: •–‚“¹Å½m
NES: Bl.Wiz (Black Wizard)
FFO: Black Wizard
DoS: Black Wizard

------------------------------------------------------------------------------

[2.M] GBA Auto-names:
The Game Boy Advance version has 10 names for each class that can be selected
 randomly. These are all taken from other games in the series. In many cases,
 the English name was taken from the English version of the game the name came
 from. In the Japanese FF6, Edgar briefly used the alias "Jeff". In the
 English version, the name was Gerad (an anagram of Edgar). In this game, the
 Japanese name is Jeff, and the English name is Gerad.

Warrior:
GBJ: ʒA[ʒKʒX - a-gasu  - Argus
DoS: Argus

GBJ: ʒAʒ‹Ę’X   - arusu   - Arus, Alus
DoS: Arus

GBJ: ʒoʒiʒ“   - banan   - Banon
DoS: Banon

GBJ: ʒoʒĘ’“   - baron   - Baron
DoS: Baron

GBJ: ʒfʒbʒVʒ… - deshu   - Desh
DoS: Desh

GBJ: ʒhʒ}     - doma    - Doma
DoS: Doma

GBJ: ʒWʒIʒbʒg - jiotto  - Giott
DoS: Giott

GBJ: Ę’Å’Ę’I     - reo     - Leo
DoS: Leo

GBJ: ʒTʒX[ʒ“ - sasu-n  - Sasoon, Sasuun
DoS: Sasuun

GBJ: ʒ[ʒU     - zeza    - Zeza
DoS: Zeza

Thief:
GBJ: ʒoʒN[   - baku    - Baku
DoS: Baku

GBJ: ʒrʒbʒOʒX - biggusu - Biggs
DoS: Biggs

GBJ: ʒuʒ‰Ę’“ʒN - buranku - Blank
DoS: Blank

GBJ: ʒ_Ę’Å Ę’‹   - dariru  - Daryl
DoS: Daryl

GBJ: ʒWʒFʒt   - jefu    - Jeff
DoS: Gerad

GBJ: ʒPʒ‹Ę’K[ - keruga- - Kelga
DoS: Kelga

GBJ: ʒpʒbʒN   - pakku   - Puck
DoS: Puck

GBJ: ʒTĘ’Å Ę’T   - sarisa  - Sarisa
DoS: Sarisa

GBJ: ʒc[ʒX   - tsu-su  - Tuss
DoS: Tuss

GBJ: ʒEʒFʒbʒW - uejji   - Wedge
DoS: Wedge

Monk:
GBJ: ʒWʒ…ʒ“   - jun     - Jun
DoS: Arvis

GBJ: ʒVʒi     - shina   - Cinna
DoS: Cinna

GBJ: ʒhʒ‹Ę’Kʒ“ - dorugan - Dorgan
DoS: Drogan

GBJ: ʒ_ʒ“ʒJʒ“ - dankan  - Duncan
DoS: Duncan

GBJ: ʒS[ʒ“   - go-n    - Gorn
DoS: Gorn

GBJ: ʒ}ʒfʒBʒ“ - madin   - Madin
DoS: Maduin

GBJ: ʒ}[ʒJʒX - ma-kasu - Marcus
DoS: Marcus

GBJ: ʒVʒ…ʒ“   - shun    - Shun
DoS: Owain

GBJ: ʒAʒEʒU[ - auza-   - Owzer
DoS: Owzer

GBJ: ʒEʒHʒ‹Ę’X - uorusu  - Walz
DoS: Walz

Red Mage:
GBJ: ʒfʒB[ʒ“ - di-n    - Dean
DoS: Duane

GBJ: ʒ~ʒi     - mina    - Mina
DoS: Elayne

GBJ: ʒM[ʒh   - gi-do   - Geed
DoS: Gill

GBJ: ʒNʒ‹[ʒ„ - kuru-ya - KluYa
DoS: KluYa

GBJ: ʒRĘ’Å Ę’I   - korio   - Coleo, Korio
DoS: Kory

GBJ: ʒ‰Ę’Å Ę’{[ - raribo- - Lalibo
DoS: Lalibo

GBJ: ʒ[ʒ‰   - ro-ra   - Laura, Lola
DoS: Lola

GBJ: ʒ~ʒh     - mido    - Mid
DoS: Mid

GBJ: ʒgʒbʒg   - totto   - Tot
DoS: Tot

GBJ: ʒ†Ę’‰     - yura    - Yura
DoS: Yura

White Mage:
GBJ: ʒGĘ’Å Ę’A   - eria    - Elia
DoS: Elia

GBJ: ʒWʒFʒjʒJ - jenika  - Jenica
DoS: Jenica

GBJ: ʒ‚ʒ‹Ę’‹   - moruru  - Molulu
DoS: Kuku

GBJ: ʒ‹Ę’J     - ruka    - Luca
DoS: Luca

GBJ: ʒ~ʒRʒg   - mikoto  - Mikoto
DoS: Mikoto

GBJ: ʒmʒA     - noa     - Noah
DoS: Noah

GBJ: ʒ‹Ę’rʒB   - rubii   - Ruby
DoS: Ruby

GBJ: ʒTʒ‰     - sara    - Sara
DoS: Sara

GBJ: ʒTĘ’Å [ʒi - sari-na - Sarina
DoS: Sarina

GBJ: ʒVʒFʒ‹Ę’R - sheruko - Shelko, Sherko
DoS: Sherko

Black Mage:
GBJ: ʒfĘ’Å Ę’‰   - derira  - Delila
DoS: Delila

GBJ: ʒWʒ‹     - jiru    - Jill
DoS: Gilles

GBJ: ʒKʒ“ʒz[ - ganho-  - Gungho
DoS: Gungho

GBJ: ʒzʒ}ʒN   - homaku  - Homac, Homack
DoS: Homac

GBJ: ʒNʒNʒ   - kukuro  - Kukuro
DoS: Kokkol

GBJ: ʒRʒR     - koko    - Koko
DoS: Koko

GBJ: ʒj[ʒi   - ni-na   - Nina
DoS: Nina

GBJ: ʒXʒeʒ‰   - sutera  - Stella
DoS: Stella

GBJ: ʒgʒpʒp   - topapa  - Topapa
DoS: Topapa

GBJ: ʒ]ʒbʒN   - zokku   - Zok
DoS: Zok

------------------------------------------------------------------------------


[2.N] Characters:
Fam: (not named)
NES: Arylon
FFO: (not named)
DoS: (not named)
(The dancer in Cornelia was only given a name in the NES version.)

Fam: ʒoʒnʒ€[ʒg        - bahamu-to      - Bahamut
NES: Bahamut 
FFO: Bahamut
DoS: Bahamut

Fam: ʒrʒbʒP            - bikke          - Bikke, Vikke
NES: Bikke
FFO: Bikke
DoS: Bikke

Fam: N/A
NES: N/A
WSC: (not named)
FFO: (not named)
GBJ: ‚¾‚¢‚¶‚Ʊ          - daijin         - Cabinet Minister
Kan: ‘Ć„b
DoS: Chancellor
(The Chancellor did not exist in the original game.)

Fam: (not named)
NES: Darryl
FFO: (not named)
DoS: (not named)
(The mermaid who grew legs was only given a name in the NES version.)

Fam: (not named)
NES: (not named)
FFO: (not named)
GBJ: ʒhʒNʒ^[          - dokuta-        - Doctor
DoS: Healer

Fam: ‚ĀŖ‚­‚µ‚Ć”‚ƌʒEʒl    - gakushanoune   - Scholar Une
NES: Dr. Unne
FFO: Dr. Unne
DoS: Dr. Unne
(When other people mention him in the Japanese versions, it's just "Une".)

Fam: 4‚Ɛ‚«‚ƌʒJʒIʒX     - 4hikinokaosu   - Chaoses of the Four Forces?
NES: Four Fiends of Elements
FFO: Four Fiends of Chaos
DoS: Four Fiends

Fam: ʒWʒ€              - jimu           - Jim
NES: Jim
FFO: Jimm
GBJ: ʒĘ’bʒc            - wattsu         - Watts
DoS: Watts

Fam: ‚±‚­‚¨‚¤          - kokuou         - King
NES: King
FFO: King
Kan: ‘‰¤
DoS: The King

Fam: ʒRʒy              - kope           - Kope
NES: Kope
FFO: Koppe
DoS: Koppe

Fam: ‚Ɛ‚©‚ĆØ‚Ì‚¹‚Ʊ‚µ    - hikarinosenshi - Light Warriors
NES: Light Warriors
FFO: Light Warriors
DoS: Warriors of Light

Fam: ʒ‹Ę’tʒFʒCʒ“‚¶‚Ʊ    - rufeinjin      - Lufeinish Man/Person/People
Kan: ʒ‹Ę’tʒFʒCʒ“l
NES: Lefeinish [people]
FFO: Lufenians
DoS: Lufenians

Fam: ʒ‹Ę’J[ʒ“          - ruka-n         - Lukahn
NES: Lukahn
FFO: Lukin
DoS: Lukahn

Fam: ʒ}ʒg[ʒ„          - mato-ya        - Matoya
NES: Matoya
FFO: Matoya
DoS: Matoya

Fam: ʒlĘ’Å Ę’N            - neriku         - Nerrick
NES: Nerrick
FFO: Nelic
DoS: Nerrick

Fam: ‚¨‚¤‚¶            - ouji           - Prince
Kan: ‰¤Å½q
NES: Prince
FFO: Prince
DoS: The Prince

Fam: ʒZ[ʒ‰            - se-ra          - Sara
NES: Sara
FFO: Sarah
DoS: Sarah

Fam: ʒWʒF[ʒ“          - je-n           - Jane
NES: Jane
FFO: Jayne
DoS: Jayne

Fam: ʒT[ʒ_            - sa-da          - Sarda
NES: Sarda
FFO: Sadda
DoS: Sadda

Fam: ‚Ƅ‚Ʊ‚­‚¤‚Ƒ‚Ɔ      - tenkuubito     - Sky People
NES: Sky Warriors
FFO: Sky People
DoS: Sky People

Fam: ʒXʒ~ʒX            - sumisu         - Smith
NES: Smith
FFO: Smyth
DoS: Smyth

Fam: ‚«‚Ć„‚¶‚Ʊ          - kyojin         - Giant
NES: Titan
FFO: Titan
DoS: Giant

Fam: 12‚Ɖ‚Ʊ‚Ì ‚¯‚Ʊ‚¶‚Ć” - 12ninno kenja  - Twelve Sages
NES: Twelve Sages
FFO: Twelve Sages
DoS: Twelve Sages

Fam: ʒAʒ“ʒ_[ʒqʒ‹      - anda-hiru      - Underhill
NES: Underhill
FFO: Underhill
DoS: Underhill

GBA Only:
GBJ: ʒVʒh              - shido          - Cid
DoS: Cid

GBJ: ʒ`ʒ…[Ę’Å’          - chu-re         - Chule?
DoS: Thule

GBJ: ʒ_[ʒNʒoʒnʒ€[ʒg  - da-kubahamu-to - Dark Bahamut
DoS: Dark Bahamut

------------------------------------------------------------------------------

[2.O] Shops:
Fam: ‚Ć¢‚Ƈ‚Ć¢       - yadoya       - Inn
Kan: h‰®
NES: INN
FFO: Inn
DoS: Inn

Fam: ‚«‚Ć„‚¤‚©‚¢   - kyokai       - Church
Kan: ‹³‰ĆÆ
NES: CLINIC
FFO: Sanctuary
DoS: Sanctuary

Fam: ‚Ɣ‚«‚Ć¢       - bukiya       - Weapon Shop
Kan: •Å Ć­‰®
NES: WEAPON
FFO: Weapons
DoS: Weapons

Fam: ‚Ú‚¤‚®‚Ć¢     - bouguya      - Armor Shop
Kan: –h‹ĆƉ®
NES: ARMOR
FFO: Armor
DoS: Armor

Fam: ‚Ƈ‚¤‚®‚Ć¢     - douguya      - Supply Shop
Kan: “¹‹ĆƉ®
NES: ITEM
FFO: Items
DoS: Items

Fam: ‚­‚Ć«‚Ü‚ƙ‚¤‚Ć¢ - kuromahouya  - Black Magic Shop
Kan: •–‚–@‰®
NES: BMAGIC
FFO: B.Magic
DoS: B. Magic

Fam: ‚µ‚Ć«‚Ü‚ƙ‚¤‚Ć¢ - shiromahouya - White Magic Shop
Kan: ”’–‚–@‰®
NES: WMAGIC
FFO: W.Magic
DoS: W. Magic

Fam: ʒLʒʒʒ‰Ę’oʒ“   - kyaraban     - Caravan
NES: OASIS
FFO: Caravan
DoS: Caravan

------------------------------------------------------------------------------

[2.P] Locations:
The Famicom FF1+2 map sometimes has the name written differently, or even a
 completely different name, these are marked "(map)".

Fam: ʒR[ʒlĘ’Å Ę’A‚̂܂¿       - ko-nerianomachi       - Cornelia Town
Kan: ʒR[ʒlĘ’Å Ę’A‚Ì’¬
NES: Coneria Town
FFO: Cornelia
DoS: Cornelia

Fam: ʒR[ʒlĘ’Å Ę’A‚¶Ę’…‚¤       - ko-neriajou           - Cornelia Castle
Kan: ʒR[ʒlĘ’Å Ę’A‚ÌĆ©
NES: Coneria Castle
FFO: Castle Cornelia
DoS: Castle Cornelia

Fam: ʒJʒIʒX‚Ì‚µ‚Ʊ‚ƅ‚Ʊ     - kaosunoshinden        - Temple of Chaos
Kan: ʒJʒIʒX‚̐_“a
NES: Temple of Fiends
WSC: ʒJʒIʒX‚µ‚Ʊ‚ƅ‚Ʊ         - kaosushinden          - Chaos Temple
Kan: ʒJʒIʒX_“a
FFO: Temple of Chaos
DoS: Chaos Shrine

Fam: (not named)
NES (not named)
WSC: ‚ƍ‚Ƌ‚Ǝ‚µ               - hanebashi             - Jump/Splash Bridge
Kan: ’µ‚Ƌ‹´
FFO: Bridge
DoS: Drawbridge
(A title appears when the bridge is built. The scene and the title didn't
 exist in the original game.)

Fam: ʒ}ʒg[ʒ„‚Ì‚Ƈ‚¤‚­‚Ƃ     - mato-yanodoukutsu     - Matoya's Cave
Kan: ʒ}ʒg[ʒ„‚Ì“´‚­‚Ƃ (map)
Kan: ʒ}ʒg[ʒ„‚Ì“´Å’A
NES: Matoya's Cave
FFO: Matoya's Cave
DoS: Matoya's Cave

Fam: ‚Ɲ‚ƈ‚Ɔ‚Ü‚¿Ę’vʒ‰Ę’{ʒJ     - minatomachipuraboka   - Port Town Pravoka
Kan: `’¬Ę’vʒ‰Ę’{ʒJ
NES: Pravoka
FFO: Pravoca
DoS: Pravoka

Fam: ʒAʒ‹Ę’fʒB‚Ì‚¤‚Ɲ         - arudinoumi            - Aldi Sea, Sea of Aldi
NES: Aldi Sea
FFO: Aldean Sea
DoS: Aldean Sea

Fam: ʒGʒ‹Ę’t‚̂܂¿           - erufunomachi          - Elven Town
Kan: ʒGʒ‹Ę’t‚Ì’¬
NES: ElfLand
FFO: Elfheim
DoS: Elfheim

Fam: ʒGʒ‹Ę’t‚Ì‚µ‚Ć«           - erufunoshiro          - Elven Castle
Kan: ʒGʒ‹Ę’t‚ÌĆ©
NES: Castle of Elf
FFO: Elven Castle
DoS: Elven Castle

Fam: ʒhʒ[ʒt‚Ì‚Ƈ‚¤‚­‚Ƃ     - dowa-funodoukutsu     - Dwarven Cave
Kan: ʒhʒ[ʒt‚Ì“´‚­‚Ƃ (map)
Kan: ʒhʒ[ʒt‚Ì“´‚­‚Ƃ
NES: Dwarf Cave
FFO: Mt. Duergar
DoS: Mount Duergar

Fam: ‚Ɖ‚µ‚Ì‚µ‚Ć«             - nishinoshiro          - Western Castle
Kan: ¼‚ÌĆ©
NES: Northwest Castle
FFO: Western Keep
DoS: Western Keep

Fam: ‚ʂ܂̂Ƈ‚¤‚­‚Ƃ         - numanodoukutsu        - Marsh Cave
Kan: Ć€‚Ì“´‚­‚Ƃ (map)
Kan: Ć€‚Ì“´Å’A
NES: Marsh Cave
FFO: Marsh Cave
DoS: Marsh Cave

Fam: ʒĘ’‹Ę’‚ʒ“ʒh‚̂܂¿       - merumondonomachi      - Melmond Town
Kan: ʒĘ’‹Ę’‚ʒ“ʒh‚Ì’¬
NES: Melmond
FFO: Melmond
DoS: Melmond

Fam: ʒA[ʒX‚Ì‚Ƈ‚¤‚­‚Ƃ       - a-sunodoukutsu        - Earth Cave
Kan: ʒA[ʒX‚Ì“´‚­‚Ƃ (map)
Kan: ʒA[ʒX‚Ì“´Å’A
NES: Earth Cave
FFO: Terra Cavern
DoS: Cavern of Earth

Fam: ‹l‚Ì‚Ɔ‚¤‚°           - kyoujinnotouge        - Giant's Mountain Pass
Kan: ‹l‚Ì“»
NES: Titan's Tunnel
WSC: ‚«‚Ć„‚¶‚Ʊ‚Ì‚Ƈ‚¤‚­‚Ƃ     - kyojinnodoukutsu      - Giant's Cave
Kan: ‚«‚Ć„‚¶‚Ʊ‚Ì“´Å’A
FFO: Titan's Cave
DoS: Giant's Cave

Fam: ‚¯‚Ʊ‚¶‚Ć”‚Ì‚Ƈ‚¤‚­‚Ƃ     - kenjanodoukutsu       - Sage's Cave
Kan: Œ«Å½Ć’‚Ì“´‚­‚Ƃ (map)
Kan: Œ«Å½Ć’‚Ì“´Å’A
NES: Sarda's Cave
FFO: Sage's Cave
DoS: Sage's Cave

Fam: ʒNĘ’Å’Ę’Zʒ“ʒgĘ’Å’Ę’CʒN‚̂܂¿ - kuresentoreikunomachi - Crescent Lake Town
Kan: ʒNĘ’Å’Ę’Zʒ“ʒgĘ’Å’Ę’CʒN‚Ì’¬
NES: Crescent Lake
FFO: Crescent Lake
DoS: Crescent Lake

Fam: ʒOʒ‹Ę’O‚©‚´‚Ʊ           - gurugukazan           - Gurugu Volcano
Kan: ʒOʒ‹Ę’O‰ĆŽÅ½R
NES: Gurgu Volcano
FFO: Mount Gulg
DoS: Mount Gulg

Fam: ‚±‚¨‚ĆØ‚Ì‚Ƈ‚¤‚­‚Ƃ       - koorinodoukutsu       - Ice Cave
Kan: •X‚Ì“´‚­‚Ƃ (map)
Kan: •X‚Ì“´Å’A
NES: Ice Cave
FFO: Ice Cavern
DoS: Cavern of Ice

Fam: Ę’Å Ę’…ʒJ[ʒ“‚³‚ƎʒN       - ryuka-nsabaku         - Ryukahn Desert
Kan: Ę’Å Ę’…ʒJ[ʒ“»”™
NES: Ryukahn Desert
FFO: Lykion Desert
DoS: Ryukahn Desert

Fam: ʒhʒ‰Ę’Sʒ“‚Ì‚Ƈ‚¤‚­‚Ƃ     - doragonnodoukutsu     - Dragon Caves
Kan: ʒhʒ‰Ę’Sʒ“‚Ì“´‚­‚Ƃ (map)
Kan: ʒhʒ‰Ę’Sʒ“‚Ì“´Å’A
NES: Cardia Islands
FFO: Dragon's Cave
DoS: Dragon Caves

Fam: ‚µ‚ĆŖ‚Ʊ‚Ì‚µ‚Ć«           - shirennoshiro         - Castle of Ordeals
Kan: ŽŽ—Ć»‚ÌĆ©
NES: Castle of Ordeal
FFO: Citadel of Trials
DoS: Citadel of Trials

Fam: ʒKʒCʒA‚̂܂¿           - gaianomachi           - Gaia Town
Kan: ʒKʒCʒA‚Ì’¬
Kan: ŽR’¸‚Ì’¬               - sanchounomachi        - Summit Town (map)
NES: Gaia
FFO: Gaia
DoS: Gaia

Fam: ʒIʒ“ʒ‰Ę’N‚̂܂¿         - onrakunomachi         - Onlac Town
Kan: ʒIʒ“ʒ‰Ę’N‚Ì’¬
NES: Onrac
FFO: Onlak
DoS: Onrac

Fam: ʒLʒʒʒ‰Ę’oʒ“             - kyaraban              - Caravan
NES: Caravan
FFO: Desert Caravan
DoS: Caravan

Fam: ‚©‚¢‚Ƅ‚¢‚µ‚Ʊ‚ƅ‚Ʊ       - kaiteishinden         - Undersea Temple
Kan: Å C’ĆŖ_“a
NES: Sea Shrine
FFO: Sunken Shrine
DoS: Sunken Shrine

Fam: ‚½‚«‚Ì‚¤‚Ƨ‚Ì‚Ƈ‚¤‚­‚Ƃ   - takinouranodoukutsu   - Cave Behind Waterfall
Kan: ‘ĆŖ‚Ì— ‚Ì“´‚­‚Ƃ (map)
Kan: ‘ĆŖ‚Ì— ‚Ì“´Å’A
NES: Waterfall
FFO: Waterfall Cavern
DoS: Waterfall Cavern

Fam: ʒ„[ʒjʒNʒ‹Ę’€‚³‚ƎʒN     - ya-nikurumusabaku     - Yahnikurm Desert
NES: Yahnikurm Desert
FFO: Yanikulum Desert
DoS: Yahnikurm Desert

Fam: ʒ‹Ę’tʒFʒCʒ“‚¶‚Ʊ‚̂܂¿   - rufeinjinnomachi      - Lufeinish Town
Kan: ʒ‹Ę’tʒFʒCʒ“l‚Ì’¬
NES: Lefein
FFO: Lufenia
DoS: Lufenia

Fam: ʒ~ʒ‰[ʒWʒ…‚Ì‚Ɔ‚¤       - mira-junotou          - Tower of Mirage
Kan: Ć„‡‹C˜O‚Ì“ʒ             - shinkirounotou        - Tower of Mirage (map)
NES: Mirage Tower
FFO: Tower of Mirage
DoS: Mirage Tower

Fam: ‚Ɠ‚Ƥ‚¤‚¶‚Ć„‚¤           - fuyuujou              - Floating Castle
Kan: •‚—VĆ©
NES: Sky Castle
FFO: Flying Fortress
DoS: Flying Fortress

Kan: ‰ĆŸ‹Å½‚ƌʒJʒIʒX‚̐_“a - kakonokaosunoshinden  - Temple of Chaos Past
NES: Temple of Fiends Revisited
FFO: Temple of Chaos Past
(This dungeon isn't actually given a separate name in the game, so I've listed
 the names used in strategy guides, maps, etc.)

GBA-only:
GBJ: ‚¾‚¢‚¿‚̂߂®‚Ɲ‚Ì‚ƙ‚±‚Ƨ - daichinomeguminohokora - Small Shrine of Earth's
 Blessing
Kan: ‘Ć„’n‚̂߂®‚Ɲ‚Ì‚ƙ‚±‚Ƨ
DoS: Earthgift Shrine

GBJ: ‚Ć ‚¦‚³‚©‚Ć©‚Ɛ‚Ì‚¨‚¨‚ ‚ƈ - moesakaruhinoooana     - Big Hole of Burning
 Flourishing Fire
Kan: ”R‚¦‚³‚©‚Ć©‰ĆŽ‚̑ČŠ
DoS: Hellfire Chasm

GBJ: ‚¢‚Ć¢‚µ‚Ì‚Ɲ‚¸‚Ì‚Ƈ‚¤‚­‚Ƃ - iyashinomizunodoukutsu - Cave of Healing Water
Kan: ‚¢‚Ć¢‚µ‚̐…‚Ì“´Å’A
DoS: Lifespring Grotto

GBJ: ‚©‚Āŗ‚Ì‚³‚³‚Ć¢‚­‚Ƈ‚¤‚¯‚Ƃ - kazenosasayakudouketsu - Grotto of Wind's
 Whisper
Kan: •—‚Ì‚³‚³‚Ć¢‚­“´Å’Å 
DoS: Whisperwind Cove

------------------------------------------------------------------------------

[2.Q] Misc:
Fam: ‚Ɠ‚ƈ                 - funa                 - Ship
Kan: ‘D
NES: Ship
FFO: Ship
DoS: Ship

Fam: ‚Ɛ‚­‚¤‚¹‚Ʊ           - hikuusen             - Flying Sky Boat
Kan: ”ò‹Ć³’Ćø
NES: Airship
FFO: Airship
DoS: Airship

Fam: ʒMʒ‹                 - giru                 - Gil
NES: G (Gold)
FFO: Gil
DoS: Gil

Fam: ʒNĘ’Å Ę’Xʒ^ʒ‹           - kurisutaru           - Crystal
NES: Orb
FFO: Crystal
DoS: Crystal

Fam: ʒ‰Ę’Å Ę’z[             - rariho-              - Rally-ho! / Lali-ho!
NES: Hurray!
FFO: Rally-ho!
DoS: Lali-ho!

Fam: ʒ‹Ę’tʒFʒCʒ“‚²         - rufeingo             - Lufeinish language
Kan: ʒ‹Ę’tʒFʒCʒ“Å’ĆŖ
NES: Lefeinish [language]
FFO: Lufenian language
DoS: Lufenian language

Fam: ʒ‹...ʒp...ʒKʒ~...ʒh? - ru...pa...gami...do? - Lu...pa...gami...do?
NES: Lupa? Lupa?
FFO: Lu...pa...gamhi...dho?
DoS: Lu...pa...gamhi...dho?

------------------------------------------------------------------------------

Section 3:
[3.A] Thanks:
Square for making these games.
Nintendo Power and Bradygames' strategy guides for help when I needed it.
AD&D Monstrous Manual for some of the monster names.
JWPce for its Japanese dictionary and Kanji lookup.
Matt Luckcuck for info about the PAL version of FFO.
MarceloX (http://www.warmech.net) for info about the FOMA/CDMA, MSX, and
 Japanese & PAL Playstation versions.
Ie (http://www.geocities.com/in_entity/) for some editing suggestions.

------------------------------------------------------------------------------

[3.B] FAQ History:
:ver 3.01 6/17/2005:
I fixed a few typos from the previous version, changed and rearranged some
 descriptions, and added a couple of things.

:ver 3.0 1/1/2005 New Years Edition:
I did a lot of maintenance, rearraged a lot of stuff, added the thanks
 section, and added info about the FOMA/CDMA and GBA versions.

:ver 2.1 4/21/2003:
I reformatted some more charts, added some descriptions, moved a few things
 around, added some Kanji to some charts, added and rearranged some sections,
 and added info about the Playstation versions.

:ver 2.01 9/19/2002:
I added a couple of things I forgot in 2.0.

:ver 2.0 9/18/2002:
I changed the format of most of the lists, fixed an error or 2, added
 something I missed, and added more to the descriptions.

:intermediate versions 3/19/1999-9/2/2002:
A few hundred minor updates over the course of 3 years added info about the
 FF1&2 Famicom multicart, the WSC version, monster spells, place names, shops,
 characters, classes, and ailments. The last of these was when I finally
 realized that "dia" was Spanish for "day" or "daylight".

:ver 3/18/1999:
The first version listed the differences between the NES and Famicom versions
 of FF1. It only had enemies, weapons, armor, items, magic, and battle
 commands. It was reasonably complete for what it was, but several names were
 still a mystery to me.

-end-

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