Final Fantasy 1 Version Differences FAQ v3.01
Copyright 1999-2005 The Collector (collector@fforigins.com)
The newest version of this FAQ can always be found at fforigins.com
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Table of Contents:
Section 1:
[1.A] FF1 Game Versions
[1.B] Famicom/NES
[1.C] MSX
[1.D] WonderSwan Color
[1.E] Playstation (Japan)
[1.F] FF Origins (US)
[1.G] FF Origins (PAL)
[1.H] FOMA/CDMA
[1.I] Game Boy Advance (Japan)
[1.J] Game Boy Advance (US)
[1.K] Game Boy Advance (Europe)
Section 2:
[2.A] Enemies
[2.B] Weapons
[2.C] Armor
[2.D] Items
[2.E] Special Items
[2.F] Black Spells
[2.G] White Spells
[2.H] Enemy Special Attacks
[2.I] Battle Commands
[2.J] Status Ailments
[2.K] Stats
[2.L] Classes
[2.M] GBA Auto-names
[2.N] Characters
[2.O] Shops
[2.P] Locations
[2.Q] Misc
Section 3:
[3.A] Thanks
[3.B] FAQ History
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Section 1:
[1.A] FF1 Game Versions:
FF1 was originally released in Japan on the Famicom (NES) in 1987, ported to
the MSX2 in 1988 (published by Microcabin), and then in the US on the NES in
1990 (translated and published by Nintendo). Then in 1994, it was rereleased
along with FF2j on a Famicom multicart. In 2000, it was remade for the
WonderSwan Color in Japan, and could be purchased with a special edition Final
Fantasy WSC. In 2002, a remake for the Japanese Playstation (based on the WSC
version) was released, which was available separately and in a package with
FF2 and some mini figures. In 2003, the 2 disc set was released in Europe
(without the figures), and then on one disc in the US, both called Final
Fantasy Origins. 2004 saw another version on Japanese FOMA cell phones, and
later on CDMA phones. FF1+2 were once again released together on the Game Boy
Advance, based on the WSC/PS versions, but with new stuff. This was then
released in the US and Europe as FF1+2: Dawn of Souls.
[1.B] Famicom/NES Differences:
The vast majority of the names of items, spells, monsters, etc. were changed
from the original Japanese version. They can be found in the charts below.
Most changes were probably made to save space, some were for censorship of
religious references (Holy to FADE), some likely because of copyright reasons
(Beholder to EYE), and some were just stupid (Lizard to IGUANA). The 4
Chaoses became the 4 Fiends, probably to avoid confusion. Most importantly,
the ORBS in the English version were Crystals in the Japanese version. Gold
is called Gil, like in later games.
Some graphics were also changed. The man in the Church/Clinic has a hat with a
cross on it in the original version. The Church itself was changed; the heart
on the US version's Clinic was a cross on the Church. Most of the classes
have some minor differences in their battle poses. For example, the Super
Monk/Master has a different hair style. Medusas are topless, and the
Beholder/Eye & Death Beholder/Phantom look vastly different. Also, the
candles found in some places were crosses, and the triangles in Tiamat's room
were six-pointed stars.
The last floor of the Temple of Fiends/Chaos is empty in the US version, but
full of monsters in the original. Some minor changes: The Japanese version
does not let you skip past the story screen with the start button, and the
options in the weapon and armor screens were highlighted in red.
The version of FF1 on the FF1&2 cart is a cross between the Famicom and NES
versions. All of the names are the same as the first Famicom version, but the
character and monster graphics from the NES version are used. You can't skip
the story screen, the weapon and armor screens have red highlight like the
first Famicom version, and the monsters are missing from the final floor like
the NES version.
[1.C] MSX2:
Names and such all seem to be the same as the Famicom version, but almost all
of the graphics have been changed slightly. Most monsters have more colors to
add depth, some even have completely different color schemes. Most graphics,
such as classes, town, and overworld also have more colors for depth. Music
is improved, but the sounds range from a little better to a little worse. The
buzz you hear if you walk while poisoned is now a thumping sound. The Marsh
Cave and Titan's Tunnel both use the Matoya's Cave music, while the Mirage
Tower uses the Gurgu Volcano / Earth Cave music. There are load times to deal
with, and there's no smooth scrolling, so the screen is pretty jumpy when you
walk. The invisible woman is visible. The encounter code is at least somewhat
different as well. Battles seem more random, and the world map has been
shifted up and to the left, so enemies appear in slightly different places.
The buggy spells seem to have been fixed. The Adamant and Bottle stay in your
item list even after you use them. Also, there's no credits when you cross
the bridge.
I think a good example for the graphical differences would be like comparing
the NES version of Double Dragon against the Master System version. While the
graphics are technically superior, some colors are odd choices.
The game came on one disk, and included a label to put onto a blank disk for
saving. For some reason you could still only have one save file, but you
could just save onto other disks. Since the MSX controller has only 2
buttons, the keyboard must be used instead of start and select. I haven't
figured out how to access the ship minigame, if it's even possible.
The Black Belt no longer has power/armor based on his levels while unequipped,
but seems pretty good with his chucks. You can't just hold the A button down
to have everyone attack, you'll have to push it separately for each action.
The graphics for weapons aren't aligned well, the Ruby (Gold) Bracelet only
costs 10,000 Gil instead of 50,000, the screen is smaller, and multi-target
spells don't waste time on dead characters.
[1.D] WonderSwan Color:
The names of both Beholders were changed, but all other names are the same as
the Famicom version. This is likely due to copyright reasons, but I wonder
why "Mind Flayer" is intact.
You can name your characters with Roman letters in addition to Katakana &
Hiragana. Names are still limited to 4 letters though.
The graphics of everything have been upgraded to 16 bit quality, but the
WSC's screen resolution is smaller than any other version. All of the classes
have been redesigned; some a little, some a lot. The monsters are very much
inspired by the original images, but completely redrawn, more colorful and
detailed. The 2 Pedes (Ankheg & Remorhaz) have their colors swapped for no
apparent reason. The overworld map has been altered a little, but not to any
significant degree. Some other maps are altered a little to make them look a
lot better (Sea Shrine for example), and to allow easier access to some
places. "Offensive" things like crosses are gone. Full & empty chests now
have different graphics.
Some new music has been added. A new opening sequence has a new song, which
leads into a short version of the Prelude. The church (clinic) has its own
song. There is a boss theme, 2 Fiend themes, and a final boss theme.
Some minor extra events have been added, such as an expanded conversation with
the king of Cornelia, and a bridge-building scene. You can now walk around in
shops, as in later games. The dancer in Cornelia now gives you hints. The
invisible woman has simply been removed, rather than making her visible.
There's also a few old men in the Cornelia Inn that provide tutorials. Some
cinema scenes have been added, such as during the submarine ride and when the
canal is built.
There's also a bit of hand-holding. Guards wait for you after you enter the
town of Cornelia, the Princess calls you back if you try to leave the room
without getting the Lute, the Elf Prince gives you the key immediately after
you give the doctor the Herb (without having to talk to both of them), and
the Caravan won't let you buy more than one Bottle. (They sell common items
afterwards.)
Some gameplay changes were made also. You can now run by holding the B button.
Attacking after an enemy dies no longer results in Ineffective. LIFE and SOFT
can be used in battle too. You can also turn these features off.
There's also a quick save, which lets you save anywhere for free, but quits
the game. Reloading this save erases it. There are 8 normal save slots now
instead of 1. All items, weapons, armor, etc. are placed in a common pool
like later games, so item management is much easier. You can buy items in
quantities, and any shop will buy any kind of item. Spells can be forgotten
(dropped) to make room for others. You can't board the ship from a non-port
square, or enter a castle from the side. (I find it annoying.)
Battles are a little tighter and more descriptive. Instead of boxes to tell
you what's happened, damage and healing are shown above the characters, and
different status causes the characters to change colors. There are also
indications of when monsters are sleeping, confused, etc. Your characters
are no longer separated from the monsters by borders.
Some monsters regenerate HP every round; they did before to a lesser extent,
but now you can see it happening. Poison no longer bumps a character to the
bottom, but dying and being stoned still do so. Battles are more random, as
in: when you fight, what you fight, and what the enemy does. Some monsters
are out of place, for example: northern river monsters can now be found in
the south.
The buggy spells and weapons have been fixed. The Mute status no longer
prevents items from being used. Warp takes you to the previous floor you were
on, instead of the next floor closer to the exit.
The game is generally easier because of the bugfixes and better item
management, to make up for it bosses have more HP.
Since the WSC has no select button, party order can be changed from the
regular menu. Also, the map is now accessed by pressing B+Start. The mini
game now gives lots of money for getting good times. You still get 100 Gil
for just beating it, but now you get some items as well. The credits are no
longer displayed when you cross the bridge.
[1.E] Playstation (J):
(I have not played the Japanese version myself, so I may not know everything.)
This is basically a port of the WonderSwan version with a few additions. The
dialog now has Kanji. An opening FMV and a longer ending have been added. The
sounds are improved and the music is much better. The graphics have been
improved for Playstation's capabilities and the larger screen size. There are
larger backgrounds, larger monsters, larger map characters, more colors, and
transparency on spells. Flashier transitions occur when entering and exiting
a battle. Riding in the airship now has a rounded perspective view. The
controls have also been changed to accommodate the Playstation controller.
(A in other versions=Circle, B=X) The menu screen music is gone; instead you
hear the music from where you were, but quieter.
Added features include rumble support, a soft reset (L1+R1+L2+R2+Start+Select
like other Playstation FFs), and an Easy mode where everything is cheaper,
you gain levels faster, get MP faster, and there are higher MP caps. There is
a Collections menu featuring a Bestiary, Item collection, and Artwork
galleries that are unlocked as you progress through the game. You are given
the option to save your completed game, as you must beat the game twice to
unlock everything.
Going from cart to disc has added load times. They aren't bad though, even
when using the memory card. Also, to speed things up further, the WSC's
quick save has been replaced by a Memo File, which allows you to save
anywhere (even in towns or dungeons) for free, but you lose it if you turn
the power off.
[1.F] Playstation "FF Origins" (US):
This version is mostly the same as the Japanese Playstation version, but
there are a couple of small differences. There's a brand new translation.
Characters can now have up to 6 letter names (finally!), and the names of
items, spells, monsters, etc. have more letter space to accommodate the more
accurate translation. While most of those names have more accurate
translations, a few have kept their NES names. A lot of the character names,
which were pretty accurate on the NES, have been royally screwed with. These
can all be found in the charts below. The dialog itself is a lot better than
the original.
The controls were changed from the Japanese version. Circle & X were reversed
(like every FF since 8, I believe). The controls are also sloppy, and can be
very frustrating. (This may have been true in the Japanese version as well,
but I can't confirm it.)
The game comes on the same disc as FF2.
[1.G] Playstation "FF Origins" (PAL):
(I'm not sure I know everything about this version as I've never played it.)
As far as I know, it should be mostly identical to the US Playstation version,
but with changes for the PAL television standard (it may have black bars at
the top and bottom and/or run 16.7% slower) and European market (multilingual
instructions). The tombstone in Elfheim says Erdrick (like the US NES
version) instead of Link (like the US FF Origins and every Japanese version.)
It also comes with 2 cards with concept artwork.
The game comes on its own disc, like the Japanese version.
[1.H] FOMA/CDMA:
(I don't know much about these versions as I've never played them.)
The FOMA cellphone version, called "Final Fantasy i", looks like a cross
between the older (NES/MSX) versions and the recent remakes (WSC/PSX/GBA).
The character and battle graphics look like the remakes while the maps look
more like the originals (but slightly updated). The battle backgrounds are
similar to the remakes, but not really the same. Character names can be up to
8 letters, more than any other version. Names can be in Roman letters or
Japanese characters. The dialog uses Kanji. The font is large and attractive.
The only boss theme is for the final boss. The invisible lady is gone.
The cutscenes, forced story, ship minigame, and the run button are gone (but
there's an autorun option). The Auto-targetting from the other remakes is
there, and bosses have the same HP as the WSC. Shops are like the original in
that you can't walk around in them. The ability to drop spells and the
quicksave of the other remakes is there, as well as an autosave. Levels,
prices, and MP work like the original. Items, equipment, etc. work like the
remakes. You can't change equipment in battle though. You can't board the
ship from a non-port square, but you can enter castles from the side.
The CDMA 1X WIN version, called "Final Fantasy EZ", should be the same as the
FOMA one, but I don't have much info on it.
[1.I] Game Boy Advance (Japan):
This version is somewhere between being a port of the WSC/PSX versions, and
being a new remake. There are 4 new dungeons (one for each Fiend), called
"Soul of Chaos". They feature new weapons, armor, items, and monsters (most,
if not all, are from later FFs) as well as references to other games in the
series. Each of these dungeons has 4 bosses from an FF game, from FF3 to FF6.
The graphics are somewhere between the WSC & PSX versions. The monsters and
characters are the same scale as the WSC, but as colorful and with the
improved effects of the PSX. There is a "Mode 7" style airship mode that
looks even better than the PSX. The colors look very bright and vivid
compared to the WSC version, and some things are a slightly different color.
The GBA has a higher resolution than the WSC, but not as high as the PSX. The
worldmap is mostly the same as the WSC/PSX versions, but there are 4
entrances to the new dungeons.
The music seems almost up to the quality of the PSX version, but the sound
isn't quite as good.
Other than the new dungeons, the dialog seems to be mostly the same as the
other Japanese remakes, with a couple of changes (someone mentions Cid, Jim
was renamed to Watts, etc.) There's an option for the dialog to be in Kanji
or Hiragana. Names are limited to 4 letters like most other Japanese
versions. You can also have names randomly chosen for your characters, the
names come from other FFs.
There are many new items, some shops have been changed, the contents of some
chests have been changed, you can win items from enemies, and you can win
more items from the minigame. Healing items restore more HP, and Tents
restore MP. You start off with minimal equipment instead of nothing, and you
start off with 500 Gil instead of 400.
You no longer need an Inn, Tent, etc. to save the game. Saving is now done
from the menu for free, and you can do it anywhere, even in towns and
dungeons. There are 3 save slots. Magic now uses an MP system, like later
games, instead of separate charges per spell level. Different spells in the
same level can have different MP costs, and you have a "Magic Level". You
can't learn spells that are higher than your Magic Level.
You can push L+R to run like later games, but only when it's your turn and you
haven't assigned any actions yet. The map is back to B+Select instead of
B+Start. The game also seems to move faster than any other version. You can
leave the final dungeon without a teleport spell.
The new features of the previous remakes like B Button Dash, using Life or
Gold Needles in battle, and Auto-Targeting are no longer optional. There's
also no option of easy or normal mode like the PSX version. Most things
from the PSX easy mode are implemented, and the extra items and MP system
make it even easier. To make up for that, the enemies seem to have had their
difficulty increased.
The INT stat actually makes a noticeable difference. Even when using
spellcasting items, your Black Mage will do much more damage (or heal more
HP) than other classes, and the Monk will do the least. Stat growth is also
different than previous versions. The Thief and Monk have been made more
powerful, and the Red Mage has been weakened (at least compared to other
classes). The Monk gets affected by each piece of equipment separately, so
you can have the benefit of wearing a Ribbon while still gaining the high
defense rating of not equipping other armor.
The bestiary of the PSX version is back, but the treasure list and art gallery
are gone. The bestiary plays the music associated with the monster you're
looking at. There is a music player you can unlock by beating both FF1 & FF2.
The ship minigame gives a variety of items for getting 1st / 2nd / 3rd place
instead of the big cash prizes of the WSC/PSX. You don't even get the 100 Gil
unless you don't place. Also, you only need to press the button about 23
times to access it instead of the original's 55.
[1.J] GameBoy Advance "Dawn of Souls" (US):
This one has all the new features and the same graphics as the Japanese one,
and features a new translation. Some names are kept from FF Origins, some are
back to their original NES names, and some are new. This is the most accurate
translation yet. This is partly due to more space being available for monster
and item names than ever. You also get 6 letters to name your guys like in FF
Origins. As a tribute to the NES version, Garland once again says his famous
line "I, Garland, will knock you all down!" The name on the tombstone is
Link.
[1.J] GameBoy Advance "Dawn of Souls" (Europe):
This one is just like the Japanese and US ones, but has 5 languages to choose
from: English, German, French, Italian, and Spanish. This English script
should be mostly the same as the US one, but with British spellings (e.g.
"armour" instead of "armor"). These languages are not included in this guide,
but I may add them in the future.
In place of the NES reference, Garland's line is "I, Garland, will cut you
down to size!" The name on the tombstone is Link, finally making it the same
in all three regions.
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Section 2:
Guide to these charts:
Japanese names usually stay the same from one version to the next. So the WSC
name will only be listed if it's different from the Famicom name. The
Japanese GBA name will only be listed if it's different from the WSC name.
The English translations vary a lot, so they all get listed.
When a Japanese name is given in Kana, it is followed by its Romanji, then
my translation. When it's written in Kanji on the next line, and it's Romanji
and translation would be the same, I don't repeat it.
Fam = Nintendo Famicom
Kan = Kanji version of the Japanese name
NES = Nintendo Entertainment System
WSC = Bandai WonderSwan Color
FFO = Final Fantasy Origins (Playstation) American English name
GBJ = Game Boy Advance Japanese
DoS = Dawn of Souls (Game Boy Advance) American English name
[2.A] Enemies:
These follow the order of the PSX and GBA's Bestiaries.
Fam: ƒSƒuƒŠƒ“ - goburin - Goblin
NES: IMP
FFO: Goblin
DoS: Goblin
Fam: ƒSƒuƒŠƒ“ƒK[ƒh - goburinga-do - Goblin Guard
NES: GrIMP (Grey Imp)
FFO: Goblin Guard
DoS: Goblin Guard
Fam: ƒEƒ‹ƒt - urufu - Wolf
NES: WOLF
FFO: Wolf
DoS: Wolf
Fam: ƒNƒŒƒCƒW[ƒz[ƒX - kureiji-ho-su - Crazy Horse
NES: MADPONY
FFO: Crazy Horse
DoS: Crazy Horse
Fam: ƒXƒPƒ‹ƒgƒ“ - sukeruton - Skeleton
NES: BONE
FFO: Skeleton
DoS: Skeleton
Fam: ƒuƒ‰ƒbƒNƒEƒBƒhƒE - burakkuuidou - Black Widow
NES: SPIDER
FFO: Black Widow
DoS: Black Widow
Fam: ƒMƒK[ƒXƒEƒH[ƒ€ - giga-suuo-mu - Gigas Worm
NES: CREEP
FFO: Gigas Worm
DoS: Gigas Worm
Fam: ƒEƒH[ƒOƒEƒ‹ƒt - uo-guurufu - Warg (Worg) Wolf
NES: GrWOLF (Grey Wolf)
FFO: Warg Wolf
DoS: Warg Wolf
Fam: ƒEƒFƒAƒEƒ‹ƒt - ueaurufu - Werewolf
NES: WrWOLF (Werewolf)
FFO: Werewolf
DoS: Werewolf
Fam: ƒ]ƒ“ƒr - zonbi - Zombie
NES: ZOMBIE
FFO: Zombie
DoS: Zombie
Fam: ƒO[ƒ‹ - gu-ru - Ghoul
NES: GHOUL
FFO: Ghoul
DoS: Ghoul
Fam: ƒK[ƒ‰ƒ“ƒh - ga-rando - Garland
NES: GARLAND
FFO: Garland
DoS: Garland
Fam: ƒRƒuƒ‰ - kobura - Cobra
NES: ASP
FFO: Cobra
DoS: Cobra
Fam: ƒI[ƒK - o-ga - Ogre
NES: OGRE
FFO: Ogre
DoS: Ogre
Fam: ƒI[ƒKƒ`[ƒt - o-gachi-fu - Ogre Chief
NES: GrOGRE (Green Ogre)
FFO: Ogre Chieftain
DoS: Ogre Chief
Fam: ƒŠƒU[ƒh - riza-do - Lizard
NES: IGUANA
FFO: Lizard
DoS: Lizard
Fam: ‚©‚¢‚¼‚ - kaizoku - Pirate
NES: PIRATE
FFO: Pirate
DoS: Pirate
Fam: ƒTƒnƒMƒ“ - sahagin - Sahuagin
NES: SAHAG
FFO: Sahagin
DoS: Sahagin
Fam: ƒTƒnƒMƒ“ƒ`[ƒt - sahaginchi-fu - Sahuagin Chief
NES: R.SAHAG (Red Sahag)
FFO: Sahagin Chief
DoS: Sahagin Chief
Fam: ƒpƒCƒŒ[ƒc - paire-tsu - Pirates
NES: KYZOKU
FFO: Privateer
DoS: Buccaneer
Fam: ƒVƒƒ[ƒN - sha-ku - Shark
NES: SHARK
FFO: Shark
DoS: Shark
Fam: ƒrƒbƒOƒAƒC - bigguai - Big Eye
NES: OddEYE
FFO: Goggler
DoS: Bigeyes
Fam: ƒ^ƒ‰ƒ“ƒ`ƒ…ƒ‰ - taranchura - Tarantula
NES: ARACHNID
FFO: Tarantula
DoS: Tarantula
Fam: ƒKƒXƒg - gasuto - Ghast
NES: GEIST
FFO: Ghast
DoS: Ghast
Fam: ƒTƒ\ƒŠ - sasori - Scorpion
NES: SCORPION
FFO: Scorpion
DoS: Scorpion
Fam: ƒVƒƒƒhƒE - shadou - Shadow
NES: SHADOW
FFO: Shadow
DoS: Shadow
Fam: ƒOƒŠ[ƒ“ƒXƒ‰ƒCƒ€ - guri-nsuraime - Green Slime
NES: SCUM
FFO: Green Slime
DoS: Green Slime
Fam: ƒNƒƒEƒ‰[ - kuroura- - Crawler
NES: CRAWL
FFO: Crawler
DoS: Crawler
Fam: ƒOƒŒƒCƒE[ƒY - gureiu-zu - Gray Ooze
NES: MUCK
FFO: Gray Ooze
DoS: Gary Ooze
Fam: ƒK[ƒSƒCƒ‹ - ga-goiru - Gargoyle
NES: GARGOYLE
FFO: Gargoyle
DoS: Gargoyle
Fam: ƒuƒ‰ƒbƒfƒBƒ{[ƒ“ - buraddibo-n - Bloody Bone
NES: R.BONE (Red Bone)
FFO: Bloodbones
DoS: Bloodbones
Fam: ƒsƒXƒRƒfƒB[ƒ‚ƒ“ - pisukodi-mon - Piscodemon
NES: WIZARD
FFO: Piscodemon
DoS: Piscodemon
Fam: ƒAƒXƒgƒX - asutosu - Astos
NES: ASTOS
FFO: Astos
DoS: Astos
Fam: ƒ}ƒ~[ - mami- - Mummy
NES: MUMMY
FFO: Mummy
DoS: Mummy
Fam: ƒŒƒCƒX - reisu - Wraith
NES: IMAGE
FFO: Wraith
DoS: Wraith
Fam: ƒAƒiƒRƒ“ƒ_ - anakonda - Anaconda
NES: COBRA
FFO: Anaconda
DoS: Anaconda
Fam: ƒnƒCƒGƒiƒhƒ“ - haienadon - Hyeanodon
NES: HYENA
FFO: Hyenadon
DoS: Hyenadon
Fam: ƒLƒeƒBƒ^ƒCƒK[ - kititaiga- - Kitty Tiger
NES: TIGER
FFO: Lesser Tiger
DoS: Lesser Tiger
Fam: ƒ~ƒmƒ^ƒEƒƒX - minotaurosu - Minotaur
NES: BULL
FFO: Minotaur
DoS: Minotaur
Fam: ƒqƒ‹ƒMƒK[ƒX - hirugiga-su - Hill Gigas
NES: GIANT
FFO: Hill Gigas
DoS: Hill Gigas
Fam: ƒA[ƒXƒGƒŒƒƒ“ƒg - a-sueremento - Earth Element
NES: EARTH
FFO: Gnoma
DoS: Earth Elemental
Fam: ƒgƒƒ‹ - tororu - Troll
NES: TROLL
FFO: Troll
DoS: Troll
Fam: ƒƒCƒg - waito - Wight
NES: SPECTER
FFO: Wight
DoS: Wight
Fam: ƒI[ƒJ[ƒ[ƒŠ[ - o-ka-zeri- - Ochre Jelly
NES: OOZE
FFO: Ochre Jelly
DoS: Ochre Jelly
Fam: ƒRƒJƒgƒŠƒX - kokatorisu - Cockatrice
NES: COCKTRICE
FFO: Cockatrice
DoS: Cockatrice
Fam: ƒoƒ“ƒpƒCƒA - banpaia - Vampire
NES: VAMPIRE
FFO: Vampire
DoS: Vampire
Fam: ƒI[ƒKƒƒCƒW - o-gameiji - Ogre Mage
NES: WzOGRE (Wizard Ogre)
FFO: Ogre Mage
DoS: Ogre Mage
Fam: ƒXƒtƒBƒ“ƒNƒX - sufinkusu - Sphinx
NES: SPHINX
FFO: Sphinx
DoS: Sphinx
Fam: ƒŠƒbƒ` - ritchi - Lich
NES: LICH
FFO: Lich
DoS: Lich
Fam: ƒAƒ“ƒNƒwƒbƒO - ankuheggu - Ankheg
NES: PEDE
FFO: Centipede
DoS: Ankheg
Fam: ƒsƒ‰ƒjƒA - pirania - Piranha
NES: CARIBE
FFO: Piranha
DoS: Piranha
Fam: ƒŒƒbƒhƒsƒ‰ƒjƒA - reddopirania - Red Piranha
NES: R.CARIBE (Red Caribe)
FFO: Red Piranha
DoS: Red Piranha
Fam: ƒNƒƒRƒ_ƒCƒ‹ - kurokodairu - Crocodile
NES: GATOR
FFO: Crocodile
DoS: Crocodile
Fam: ƒzƒƒCƒgƒ_ƒCƒ‹ - howaitodairu - White 'dile
NES: FrGATOR (Frost Gator)
FFO: White Croc
DoS: White Croc
Fam: ƒIƒ`ƒ…[ - ochu- - Otyugh
NES: OCHO
FFO: Ochu
DoS: Ochu
Fam: ƒlƒIƒ`ƒ…[ - neochu- - Neo-Otyugh
NES: NAOCHO
FFO: Neochu
DoS: Neochu
Fam: ƒqƒhƒ‰ - hidora - Hydra
NES: HYDRA
FFO: Hydra
DoS: Hydra
Fam: ƒz[ƒ“ƒhƒfƒrƒ‹ - ho-ndodebiru - Horned Devil
NES: R.GOYLE (Red Gargoyle)
FFO: Horned Devil
DoS: Horned Devil
Fam: ƒsƒƒŠƒXƒN - pirorisuku - Pyrolisk
NES: PERILISK
FFO: Pyrolisk
DoS: Pyrolisk
Fam: ƒtƒ@ƒCƒA[ - faia- - Fire
NES: FIRE
FFO: Pyros
DoS: Fire Elemental
Fam: ƒtƒ@ƒCƒAƒqƒhƒ‰ - faiahidora - Fire Hydra
NES: R.HYDRA (Red Hydra)
FFO: Fire Hydra
DoS: Fire Hydra
Fam: ƒ‰[ƒoƒEƒH[ƒ€ - ra-bauo-mu - Lava Worm
NES: Grey W (Grey Worm)
FFO: Lava Worm
DoS: Lava Worm
Fam: ƒwƒ‹ƒnƒEƒ“ƒh - heruhaundo - Hell Hound
NES: CEREBUS
FFO: Hellhound
DoS: Hellhound
Fam: ƒtƒ@ƒCƒAƒŠƒU[ƒh - faiariza-do - Fire Lizard
NES: AGAMA
FFO: Fire Lizard
DoS: Fire Lizard
Fam: ƒtƒ@ƒCƒAƒMƒK[ƒX - faiagiga-su - Fire Gigas
NES: R.GIANT (Red Giant)
FFO: Fire Gigas
DoS: Fire Gigas
Fam: ƒŒƒbƒhƒhƒ‰ƒSƒ“ - reddodoragon - Red Dragon
NES: Red D (Red Dragon)
FFO: Red Dragon
DoS: Red Dragon
Fam: ƒ}ƒŠƒŠƒX - maririsu - Marilith
NES: KARY
FFO: Marilith
DoS: Marilith
Fam: ƒzƒƒCƒgƒhƒ‰ƒSƒ“ - howaitodoragon - White Dragon
NES: Frost D (Frost Dragon)
FFO: White Dragon
DoS: White Dragon
Fam: ƒEƒBƒ“ƒ^[ƒEƒ‹ƒt - uinta-urufu - Winter Wolf
NES: FrWOLF (Frost Wolf)
FFO: Winter Wolf
DoS: Winter Wolf
Fam: ƒ}ƒCƒ“ƒhƒtƒŒƒCƒA - maindofureia - Mind Flayer
NES: SORCERER
FFO: Mindflayer
DoS: Mindflayer
Fam: ƒAƒCƒXƒMƒK[ƒX - aisugiga-su - Ice Gigas
NES: FrGIANT (Frost Giant)
FFO: Ice Gigas
DoS: Ice Gigas
Fam: ƒXƒyƒNƒ^[ - supekuta- - Specter
NES: WRAITH
FFO: Specter
DoS: Specter
Fam: ƒŒƒ‚ƒ‰[ƒY - remora-zu - Remorhaz
NES: GrPEDE (Great Pede)
FFO: Remora
DoS: Remorazz
Fam: ƒ_[ƒNƒEƒBƒU[ƒh - da-kuuiza-do - Dark Wizard
NES: MAGE
FFO: Dark Wizard
DoS: Dark Wizard
Fam: ƒrƒzƒ‹ƒ_[ - bihoruda- - Beholder
NES: EYE
WSC: ƒCƒrƒ‹ƒAƒC - ibiruai - Evil Eye
FFO: Evil Eye
DoS: Evil Eye
Fam: ƒfƒU[ƒgƒoƒŒƒbƒe - deza-tobarette - Desert Bulette
NES: ANKYLO
FFO: Desert Baretta
DoS: Desert Baretta
Fam: ƒZ[ƒxƒ‹ƒ^ƒCƒK[ - se-berutaiga- - Saber Tiger
NES: Saber T (Saber Tooth Tiger)
FFO: Sabretooth
DoS: Sabertooth
Fam: ƒƒCƒo[ƒ“ - waiba-n - Wyvern
NES: WYVERN
FFO: Wyvern
DoS: Wyvern
Fam: ƒEƒBƒ‹ƒ€ - uirumu - Wyrm
NES: WYRM
FFO: Wyrm
DoS: Wyrm
Fam: ƒ}ƒ“ƒeƒBƒRƒA - mantikoa - Manticore
NES: MANTICOR
FFO: Manticore
DoS: Manticore
Fam: ƒoƒŒƒbƒe - barette - Bulette
NES: R.ANKYLO (Red Ankylo)
FFO: Baretta
DoS: Baretta
Fam: ƒoƒVƒŠƒXƒN - bashirisuku - Basilisk
NES: SAURIA
FFO: Basilisk
DoS: Basilisk
Fam: ƒAƒƒUƒEƒ‹ƒX - arozaurusu - Allosaurus
NES: TYRO
FFO: Allosaurus
DoS: Allosaurus
Fam: ƒEƒFƒAƒ^ƒCƒK[ - ueataiga- - Weretiger
NES: CATMAN
FFO: Weretiger
DoS: Weretiger
Fam: ƒTƒ“ƒhƒEƒH[ƒ€ - sandouo-mu - Sand Worm
NES: Sand W (Sand Worm)
FFO: Sand Worm
DoS: Sand Worm
Fam: ƒ~ƒmƒ^ƒEƒƒ]ƒ“ƒr - minotaurozonbi - Minotaur Zombie
NES: ZomBULL (Zombie Bull)
FFO: Necrotaur
DoS: Minotaur Zombie
Fam: ƒLƒ“ƒOƒ}ƒ~[ - kingumami- - King Mummy
NES: WzMUMMY (Wizard Mummy)
FFO: King Mummy
DoS: King Mummy
Fam: ƒƒfƒ…[ƒT - medu-sa - Medusa
NES: MEDUSA
FFO: Medusa
DoS: Medusa
Fam: ƒ‰ƒNƒVƒƒ[ƒT - rakusha-sa - Rakshasa
NES: MANCAT
FFO: Rakshasa
DoS: Rakshasa
Fam: ƒNƒŒƒCƒS[ƒŒƒ€ - kureigo-remu - Clay Golem
NES: MUDGol
FFO: Clay Golem
DoS: Clay Golem
Fam: ƒiƒCƒgƒƒA - naitomea - Nightmare
NES: NITEMARE
FFO: Nightmare
DoS: Nightmare
Fam: ƒhƒ‰ƒSƒ“ƒ]ƒ“ƒr - doragonzonbi - Dragon Zombie
NES: ZombieD (Zombie Dragon)
FFO: Dragon Zombie
DoS: Dragon Zombie
Fam: ƒTƒnƒMƒ“ƒvƒŠƒ“ƒX - sahaginpurinsu - Sahuagin Prince
NES: WzSAHAG (Wizard Sahag)
FFO: Sahagin Prince
DoS: Sahagin Prince
Fam: ƒzƒƒCƒgƒVƒƒ[ƒN - howaitosha-ku - White Shark
NES: GrSHARK (Grey Shark)
FFO: White Shark
DoS: White Shark
Fam: ƒfƒB[ƒvƒAƒC - di-puai - Deep Eye
NES: BigEYE
FFO: Deepeyes
DoS: Deepeyes
Fam: ƒV[ƒXƒlƒCƒN - shi-suneiku - Sea Snake
NES: SeaSNAKE
FFO: Sea Snake
DoS: Sea Snake
Fam: ‚¤‚݃Tƒ\ƒŠ - umisasori - Sea Scorpion
NES: LOBSTER
FFO: Sea Scorpion
DoS: Sea Scorpion
Fam: ƒV[ƒgƒƒ‹ - shi-tororu - Sea Troll
NES: SeaTROLL
FFO: Sea Troll
DoS: Sea Troll
Fam: ƒS[ƒXƒg - go-suto - Ghost
NES: GHOST
FFO: Ghost
DoS: Ghost
Fam: ƒEƒH[ƒ^[ - uo-ta- - Water
NES: WATER
FFO: Aquos
DoS: Water Elemental
Fam: ƒEƒH[ƒ^[ƒi[ƒK - uo-ta-na-ga - Water Naga
NES: NAGA
FFO: Water Naga
DoS: Water Naga
Fam: ƒNƒ‰[ƒPƒ“ - kura-ken - Kraken
NES: KRAKEN
FFO: Kraken
DoS: Kraken
Fam: ƒ`ƒ‰ƒmƒUƒEƒ‹ƒX - chiranozaurusu - Tyrannosaurus
NES: T REX
FFO: Tyrannosaur
DoS: Tyrannosaur
Fam: ƒuƒ‰ƒbƒNƒiƒCƒg - burakkunaito - Black Knight
NES: BADMAN
FFO: Black Knight
DoS: Black Knight
Fam: ƒLƒƒ‰ - kimera - Chimera
NES: CHIMERA
FFO: Chimera
DoS: Chimera
Fam: ƒK[ƒfƒBƒAƒ“ - ga-dian - Guardian
NES: GUARD
FFO: Guardian
DoS: Guardian
Fam: ƒuƒ‹[ƒhƒ‰ƒSƒ“ - buru-doragon - Blue Dragon
NES: Blue D (Blue Dragon)
FFO: Blue Dragon
DoS: Blue Dragon
Fam: ƒOƒŠ[ƒ“ƒhƒ‰ƒSƒ“ - guri-ndoragon - Green Dragon
NES: Gas D (Gas Dragon)
FFO: Green Dragon
DoS: Green Dragon
Fam: ƒXƒg[ƒ“ƒS[ƒŒƒ€ - suto-ngo-remu - Stone Golem
NES: RockGOL
FFO: Stone Golem
DoS: Stone Golem
Fam: ƒGƒAƒGƒŒƒƒ“ƒ^ƒ‹ - eaerementaru - Air Elemental
NES: AIR
FFO: Aeros
DoS: Air Elemental
Fam: ƒXƒsƒŠƒbƒgƒi[ƒK - supirittona-ga - Spirit Naga
NES: GrNAGA (Grey Naga)
FFO: Spirit Naga
DoS: Spirit Naga
Fam: ƒfƒXƒiƒCƒg - desunaito - Death Knight
NES: EVILMAN
FFO: Doom Knight
DoS: Death Knight
Fam: ƒA[ƒXƒƒfƒ…[ƒT - a-sumedu-sa - Earth Medusa
NES: GrMEDUSA (Green Medusa)
FFO: Earth Medusa
DoS: Earth Medusa
Fam: ƒuƒ‰ƒbƒNƒvƒŠƒ“ - burakkupurin - Black Pudding
NES: SLIME
FFO: Dark Flan
DoS: Black Flan
Fam: ƒ\ƒ‹ƒWƒƒ[ - soruja- - Soldier
NES: SENTRY
FFO: Soldier
DoS: Soldier
Fam: ƒoƒ“ƒpƒCƒAƒ[ƒh - banpaiaro-do - Vampire Lord
NES: WzVAMP (Wizard Vampire)
FFO: Vampire Lord
DoS: Vampire Lord
Fam: ƒ_[ƒNƒtƒ@ƒCƒ^[ - da-kufaita- - Dark Fighter
NES: FIGHTER
FFO: Dark Warrior
DoS: Dark Fighter
Fam: ƒfƒXƒ}ƒV[ƒ“ - desumashi-n - Death Machine
NES: WarMECH
FFO: Warmech
DoS: Death Machine
Fam: ƒeƒBƒAƒ}ƒbƒg - tiamatto - Tiamat
NES: TIAMAT
FFO: Tiamat
DoS: Tiamat
Fam: ƒS[ƒLƒƒ‰ - go-kimera - Gorgimera
NES: JIMERA
FFO: Rhyos
DoS: Rhyos
Fam: ƒfƒXƒrƒzƒ‹ƒ_[ - desubihoruda- - Death Beholder
NES: PHANTOM
WSC: ƒfƒXƒAƒC - desuai - Death Eye
FFO: Death Eye
DoS: Death Eye
Fam: ƒp[ƒvƒ‹ƒEƒH[ƒ€ - pa-puruuo-mu - Purple Worm
NES: WORM
FFO: Purple Worm
DoS: Purple Worm
Fam: ƒAƒCƒAƒ“ƒS[ƒŒƒ€ - aiango-remu - Iron Golem
NES: IronGOL
FFO: Iron Golem
DoS: Iron Golem
Fam: ƒJƒIƒX - kaosu - Chaos
NES: CHAOS
FFO: Chaos
DoS: Chaos
GBA-only Enemies:
GBJ: ƒGƒLƒhƒi - ekidona - Echidna
DoS: Echidna
GBJ: ƒPƒ‹ƒxƒƒX - keruberosu - Cerberus
DoS: Cerberus
GBJ: ƒA[ƒŠƒ}ƒ“ - a-riman - Ahriman
DoS: Ahriman
GBJ: ‚Qƒwƒbƒhƒhƒ‰ƒSƒ“ - 2heddodoragon - 2-Headed Dragon
DoS: 2-Headed Dragon
GBJ: ƒXƒJƒ‹ƒ~ƒŠƒ‡[ƒl - sukarumiryo-ne - Scarmiglione
DoS: Scarmiglione
GBJ: ƒJƒCƒiƒbƒcƒH - kainattso - Cagnazzo
DoS: Cagnazzo
GBJ: ƒoƒ‹ƒoƒŠƒVƒA - barubarishia - Barbariccia
DoS: Barbariccia
GBJ: ƒ‹ƒrƒJƒ“ƒe - rubikante - Rubicante
DoS: Rubicante
GBJ: ƒMƒ‹ƒKƒƒbƒVƒ… - girugamesshu - Gilgamesh
DoS: Gilgamesh
GBJ: ƒIƒƒK - omega - Omega
DoS: Omega
GBJ: ‚µ‚ñ‚è‚イ - shinryuu - Shinryu (God Dragon)
DoS: Shinryu
GBJ: ƒAƒgƒ‚ƒX - atomosu - Atomos
DoS: Atomos
GBJ: ƒeƒ…ƒ|[ƒ“ - tupo-n - Typhon
DoS: Typhon
GBJ: ƒIƒ‹ƒgƒƒX - orutorosu - Orthros
DoS: Orthros
GBJ: ‚Ü‚ê‚Á‚µ‚á - maressha - Demon Train
DoS: Phantom Train
GBJ: ƒfƒXƒQƒCƒY - desugeizu - Death Gaze
DoS: Death Gaze
GBJ: ƒfƒrƒ‹ƒEƒBƒU[ƒh - debiruuiza-do - Devil Wizard
DoS: Devil Wizard
GBJ: ƒAƒrƒXƒEƒH[ƒ€ - abisuuo-mu - Abyss Worm
DoS: Abyss Worm
GBJ: ƒGƒ‹ƒ€ƒMƒK[ƒX - erumugiga-su - Elm Gigas
DoS: Elm Gigas
GBJ: ƒtƒŒƒAƒMƒK[ƒX - fureagiga-su - Flare Gigas
DoS: Flare Gigas
GBJ: ƒ†ƒjƒR[ƒ“ - yuniko-n - Unicorn
DoS: Unicorn
GBJ: ƒCƒGƒ[ƒI[ƒK - iero-o-ga - Yellow Ogre
DoS: Yellow Ogre
GBJ: ƒo[ƒTƒI[ƒK - ba-sao-ga - Berserk Ogre
DoS: Mad Ogre
GBJ: ƒƒCƒWƒLƒƒ‰ - meijikimera - Mage Chimera
DoS: Mage Chimera
GBJ: ƒCƒGƒ[ƒhƒ‰ƒSƒ“ - iero-doragon - Yellow Dragon
DoS: Yellow Dragon
GBJ: ƒz[ƒŠ[ƒhƒ‰ƒSƒ“ - ho-ri-doragon - Holy Dragon
DoS: Holy Dragon
GBJ: ƒ~ƒXƒŠƒ‹ƒS[ƒŒƒ€ - misurirugo-remu - Mithril Golem
DoS: Mythril Golem
GBJ: ƒLƒ‰[ƒVƒƒ[ƒN - kira-sha-ku - Killer Shark
DoS: Killer Shark
GBJ: ƒfƒXƒ}ƒ“ƒeƒBƒRƒA - desumantikoa - Death Manticore
DoS: Death Manticore
GBJ: ƒuƒ‰ƒbƒhƒ^ƒCƒK[ - buraddotaiga- - Blood Tiger
DoS: Blood Tiger
GBJ: ƒ_[ƒNƒAƒC - da-kuai - Dark Eye
DoS: Dark Eye
GBJ: ƒuƒ‰ƒbƒfƒBƒAƒC - buraddiai - Bloody Eye
DoS: Bloody Eye
GBJ: ƒtƒ‰ƒbƒhƒMƒK[ƒX - furaddogiga-su - Flood Gigas
DoS: Flood Gigas
GBJ: ƒvƒAƒ]ƒ“ƒC[ƒOƒ‹ - puazoni-guru - Puazon??? Eagle
DoS: Poison Eagle
GBJ: ƒuƒ‰ƒbƒNƒSƒuƒŠƒ“ - burakkugoburin - Black Goblin
DoS: Black Goblin
GBJ: ƒmƒbƒJ[ - nokka- - Knocker
DoS: Knocker
GBJ: ƒfƒU[ƒgƒs[ƒh - deza-topi-do - Desert Pede
DoS: Desertpede
GBJ: ƒOƒ‹[ƒ€ƒEƒBƒhƒE - guru-muuidou - Gloom Widow
DoS: Gloom Widow
GBJ: ƒfƒ…ƒGƒ‹ƒiƒCƒg - duerunaito - Duel Knight
DoS: Duel Knight
GBJ: ƒXƒNƒCƒhƒ‰[ƒPƒ“ - sukuidora-ken - Squidraken
DoS: Squidraken
GBJ: ƒtƒ@ƒ‰ƒI - farao - Pharaoh
DoS: Pharaoh
GBJ: ƒ{[ƒ“ƒXƒiƒbƒ` - bo-nsunacchi - Bonesnatch
DoS: Bonesnatch
GBJ: ƒVƒ‹ƒo[ƒhƒ‰ƒSƒ“ - siruba-doragon - Silver Dragon
DoS: Silver Dragon
GBJ: ƒuƒ‰ƒbƒNƒhƒ‰ƒSƒ“ - burakkudoragon - Black Dragon
DoS: Black Dragon
GBJ: ƒuƒ‹[ƒgƒƒ‹ - buru-tororu - Blue Troll
DoS: Blue Troll
GBJ: ƒA[ƒXƒgƒƒ‹ - a-sutororu - Earth Troll
DoS: Earth Troll
GBJ: ƒ|ƒCƒ]ƒ“ƒi[ƒK - poizonna-ga - Poison Naga
DoS: Poison Naga
GBJ: ƒA[ƒXƒvƒ‰ƒ“ƒg - a-supuranto - Earth Plant
DoS: Earth Plant
GBJ: ƒ„ƒ}ƒ^ƒmƒIƒƒ` - yamatanoorochi - Yamatano Orochi
DoS: Yamatano Orochi
GBJ: ƒ_[ƒNƒGƒŒƒƒ“ƒg - da-kaeremento - Dark Element
DoS: Dark Elemental
GBJ: ƒfƒrƒ‹ƒnƒEƒ“ƒh - debiruhaundo - Devil Hound
DoS: Devil Hound
GBJ: ƒZƒNƒŒƒg - sekureto - Sekhret???
DoS: Sekhret
GBJ: ƒJƒgƒuƒŒƒpƒX - katoburepasu - Catoblepas
DoS: Catoblepas
GBJ: ƒnƒ“ƒhƒŒƒbƒO - handoreggu - Hundleg (Hundred Leg)
DoS: Hundlegs
GBJ: ƒAƒ“ƒ_ƒOƒ‰ƒ“ƒ_ - andaguranda - Undergrounder
DoS: Undergrounder
GBJ: ƒfƒXƒGƒŒƒƒ“ƒ^ƒ‹ - desuerementaru - Death Elemental
DoS: Death Elemental
GBJ: ƒƒCƒ‹ƒhƒiƒbƒN - wairudonakku - Wild Nack???
DoS: Wild Nakk
GBJ: ƒuƒ‰ƒCƒ“ƒhƒEƒ‹ƒt - buraindourufu - Blind Wolf
DoS: Dark Wolf
GBJ: ƒƒbƒNƒK[ƒSƒCƒ‹ - rokkuga-goiru - Rock Gargoyle
DoS: Rock Gargoyle
GBJ: ƒTƒnƒMƒ“ƒNƒC[ƒ“ - sahaginkui-n - Sahuagin Queen
DoS: Sahagin Queen
GBJ: ‚µ‚É‚ª‚Ý - shinigami - Death God
DoS: Reaper
GBJ: ƒpƒCƒ\ƒ“ - paison - Python
DoS: Python
GBJ: ƒXƒJƒ‹ƒWƒƒ[ - sukaruja- - Skulldier
DoS: Skuldier
GBJ: ƒŒƒbƒhƒvƒŠƒ“ - reddopurin - Red Pudding
DoS: Red Flan
GBJ: ƒvƒƒgƒ^ƒCƒv - purototaipu - Prototype
DoS: Prototype
GBJ: ƒŒƒuƒiƒ“ƒg - rebunanto - Revenant
DoS: Revenant
------------------------------------------------------------------------------
[2.B] Weapons:
These are arranged by the GBA's sort order.
Fam: ƒiƒBƒt - naifu - Knife
NES: Small (Dagger)
FFO: Knife
DoS: Knife
Fam: ƒ_ƒK[ - daga- - Dagger
NES: Large (Dagger)
FFO: Dagger
DoS: Dagger
Fam: ƒ~ƒXƒŠƒ‹ƒiƒBƒt - misurirunaifu - Mithril Knife
NES: Silver (Knife)
FFO: Mythril Knife
DoS: Mythril Knife
GBJ: ƒƒCƒWƒ}ƒbƒVƒƒ[ - meijimassha- - Mage Masher
DoS: Mage Masher
Fam: ƒlƒR‚̃cƒ - nekonotsume - Cat's Claw
NES: CatClaw
FFO: Cat Claws
DoS: Cat Claws
GBJ: ƒOƒ‰ƒfƒBƒEƒX - guradiusu - Gladius
DoS: Gladius
GBJ: ƒIƒŠƒnƒ‹ƒRƒ“ - oriharukon - Orichalcum
DoS: Orichalcum
GBJ: ƒAƒTƒVƒ“ƒ_ƒK[ - asashindaga- - Assassin Dagger
DoS: Assassin Dagger
Fam: ƒŒƒBƒvƒA - reipia - Rapier
NES: Rapier
FFO: Rapier
DoS: Rapier
Fam: ƒT[ƒxƒ‹ - sa-beru - Sabre
NES: Sabre
FFO: Saber
DoS: Saber
Fam: ƒuƒ[ƒhƒ\[ƒh - buro-doso-do - Broad Sword
NES: Short (Sword)
FFO: Broadsword
DoS: Broadsword
Fam: ƒEƒFƒAƒoƒXƒ^[ - ueabasuta- - Were Buster
NES: Were (Sword)
FFO: Werebane
DoS: Werebuster
Fam: ƒ‹[ƒ“ƒuƒŒ[ƒh - ru-nbure-do - Rune Blade
NES: Rune (Sword)
FFO: Rune Blade
DoS: Rune Blade
Fam: ƒEƒBƒ‹ƒ€ƒLƒ‰[ - uirumukira- - Wyrm Killer
NES: Dragon (Sword)
FFO: Wyrmkiller
DoS: Wyrmkiller
Fam: ‚³‚ñ‚²‚̂‚邬 - sangonotsurugi - Coral Sword
NES: Coral (Sword)
FFO: Coral Sword
DoS: Coral Sword
Fam: ƒƒ“ƒOƒ\[ƒh - ronguso-do - Long Sword
NES: Long (Sword)
FFO: Long Sword
DoS: Longsword
Fam: ƒOƒŒ[ƒgƒ\[ƒh - gure-toso-do - Great Sword
NES: Giant (Sword)
FFO: Claymore
DoS: Great Sword
Fam: ƒŒƒCƒYƒT[ƒxƒ‹ - reizusa-buru - Raze Sabre
NES: Bane (Sword)
FFO: Venom Blade
DoS: Razer
Fam: ƒ~ƒXƒŠƒ‹ƒ\[ƒh - misuriruso-do - Mithril Sword
NES: Silver (Sword)
FFO: Mythril Sword
DoS: Mythril Sword
Fam: ƒVƒƒ[ƒvƒ\[ƒh - sha-puso-do - Sharp Sword
NES: Vorpal
FFO: Vorpal Sword
DoS: Vorpal Sword
Fam: ƒtƒŒ[ƒ€ƒ\[ƒh - fure-muso-do - Flame Sword
NES: Flame (Sword)
FFO: Flame Sword
DoS: Flame Sword
GBJ: ƒfƒ…ƒGƒ‹ƒŒƒCƒsƒA - duerureipia - Duel Rapier
DoS: Duel Rapier
GBJ: ƒGƒ“ƒnƒ“ƒXƒ\[ƒh - enhansuso-do - Enhance Sword
DoS: Enhancer
Fam: ƒAƒCƒXƒuƒ‰ƒ“ƒh - aisuburando - Ice Brand
NES: Ice (Sword)
FFO: Ice Brand
DoS: Ice Brand
Fam: ƒfƒBƒtƒFƒ“ƒ_[ - difenda- - Defender
NES: Defense
FFO: Defender
DoS: Defender
GBJ: ƒuƒŒƒCƒuƒn[ƒg - fureibuha-to - Braveheart
DoS: Braveheart
Fam: ƒTƒ“ƒuƒŒ[ƒh - sanbure-do - Sun Blade
NES: Sun (Sword)
FFO: Sunblade
DoS: Sun Blade
GBJ: ƒfƒXƒuƒŠƒ“ƒK[ - desuburinga- - Death Bringer
DoS: Deathbringer
GBJ: ƒ_[ƒNƒNƒŒƒCƒ‚ƒA - da-kukureimoa - Dark Claymore
DoS: Dark Claymore
Fam: ƒGƒNƒXƒJƒŠƒo[ - ekusukariba- - Excalibur
NES: Xcalber
FFO: Excalibur
DoS: Excalibur
GBJ: ƒ‰ƒCƒgƒuƒŠƒ“ƒK[ - raitoburinga- - Light Bringer
DoS: Lightbringer
GBJ: ƒ‰ƒOƒiƒƒN - ragunaroku - Ragnarok
DoS: Ragnarok
GBJ: ƒAƒ‹ƒeƒ}ƒEƒFƒ|ƒ“ - arutemauepon - Ultima Weapon
DoS: Ultima Weapon
Fam: ƒVƒ~ƒ^[ - shimita- - Scimitar
NES: Scimtar (Scimitar)
FFO: Scimitar
DoS: Scimitar
Fam: ƒtƒH[ƒ‹ƒ`ƒ‡ƒ“ - fo-ruchon - Falchion
NES: Falchon
FFO: Falchion
DoS: Falchion
GBJ: ‚±‚Ă - kotetsu - Kotetsu
DoS: Kotetsu
GBJ: ‚ ‚µ‚ã‚ç - ashura - Asura
DoS: Asura
Fam: ƒTƒXƒP‚Ì‚©‚½‚È - sasukenokatana - Sasuke's Katana
NES: Katana
FFO: Sasuke
DoS: Sasuke's Blade
GBJ: ‚«‚‚¢‚¿‚à‚ñ‚¶ - kikuichimonji - Kikuichimonji
DoS: Kikuichimonji
GBJ: ƒ€ƒ‰ƒTƒ - murasame - Murasame
DoS: Murasame
Fam: ƒ}ƒTƒ€ƒl - masamune - Masamune
NES: Masmune
FFO: Masamune
DoS: Masamune
Fam: ƒkƒ“ƒ`ƒƒƒN - nunchaku - Nunchucks
NES: Wooden (Nunchuck)
FFO: Nunchaku
DoS: Nunchaku
Fam: ƒeƒcƒkƒ“ƒ`ƒƒƒN - tetsununchaku - Iron Nunchucks
NES: Iron (Nunchuck)
FFO: Iron Nunchaku
DoS: Iron Nunchaku
Fam: ƒoƒhƒ‹ƒAƒNƒX - batoruakusu - Battle Axe
NES: Hand (Axe)
FFO: Battle Axe
DoS: Battle Axe
Fam: ƒOƒŒ[ƒgƒAƒNƒX - gure-toakusu - Great Axe
NES: Great (Axe)
FFO: Great Axe
DoS: Great Axe
GBJ: ƒoƒCƒLƒ“ƒOƒAƒNƒX - baikinguakusu - Viking Axe
DoS: Viking Axe
Fam: ƒ~ƒXƒŠƒ‹ƒAƒNƒX - misuriruakusu - Mithril Axe
NES: Silver (Axe)
FFO: Mythril Axe
DoS: Mythril Axe
Fam: ƒ‰ƒCƒgƒAƒNƒX - raitoakusu - Light Axe
NES: Light (Axe)
FFO: Light Axe
DoS: Light Axe
GBJ: ƒI[ƒKƒLƒ‰[ - o-gakira- - Ogre Killer
DoS: Ogrekiller
GBJ: ƒ‹[ƒ“ƒAƒNƒX - ru-nakusu - Rune Axe
DoS: Rune Axe
GBJ: ƒMƒKƒ“ƒgƒAƒNƒX - gigantoakusu - Gigantaxe
DoS: Gigantaxe
Fam: ƒnƒ“ƒ}[ - hanma- - Hammer
NES: Iron (Hammer)
FFO: Hammer
DoS: Hammer
Fam: ƒ~ƒXƒŠƒ‹ƒnƒ“ƒ} - misuriruhanma - Mithril Hammer
NES: Silver (Hammer)
FFO: Mythril Hammer
DoS: Mythril Hammer
Fam: ƒg[ƒ‹ƒnƒ“ƒ}[ - to-ruhanma- - Thor's Hammer
NES: Thor (Thor's Hammer)
FFO: Thor's Hammer
DoS: Thor's Hammer
GBJ: ƒEƒH[ƒnƒ“ƒ}[ - uo-hanma- - War Hammer
DoS: War Hammer
Fam: ‚‚¦ - tsue - Staff
NES: Wooden (Staff)
FFO: Staff
DoS: Staff
Fam: ‚¢‚₵‚̂‚¦ - iyashinotsue - Staff of Healing
NES: Heal (Staff)
FFO: Healing Staff
DoS: Healing Staff
Fam: ‚¿‚©‚ç‚̂‚¦ - chikaranotsue - Staff of Power
NES: Power (Staff)
FFO: Power Staff
DoS: Power Staff
Fam: ‚Ü‚¶‚ã‚‚̂‚¦ - majutsunotsue - Staff of Magic
NES: Mage (Mage Staff)
FFO: Mage's Staff
DoS: Mage's Staff
Fam: ‚µ‚á‚‚¶‚傤 - shakujou - Shakujo (Bishop's Staff/Khakkhara)
NES: Iron (Iron Staff)
FFO: Crosier
DoS: Crosier
Fam: ‚܂ǂ¤‚µ‚̂‚¦ - madoushinotsue - Wizard's Staff
NES: Wizard (Staff)
FFO: Spellbinder
DoS: Wizard's Staff
GBJ: ‚¯‚ñ‚¶‚á‚̂‚¦ - kenjanotsue - Sage's Staff
DoS: Sage's Staff
GBJ: ‚³‚΂«‚̂‚¦ - sabakinotsue - Staff of Judgement
DoS: Judgement Staff
GBJ: ƒ‹[ƒ“‚̂‚¦ - ru-nnotsue - Rune Staff
DoS: Rune Staff
------------------------------------------------------------------------------
[2.C] Armor:
These are arranged by the GBA's sort order.
Fam: ‚Ó‚ - fuku - Clothes
NES: Cloth
FFO: Shirt
DoS: Clothes
GBJ: ‚µ‚¶‚ñ‚̂ӂ - shijinnofuku - Poet's Clothes
DoS: Bard's Tunic
Fam: ‚µ‚ë‚̃[ƒu - shironoro-bu - White Robe
NES: White (Shirt)
FFO: White Robe
DoS: White Robe
Fam: ‚‚ë‚̃[ƒu - kuronoro-bu - Black Robe
NES: Black (Shirt)
FFO: Black Robe
DoS: Black Robe
GBJ: ‚µ‚³‚¢‚̃[ƒu - sisainoro-bu - Meditation Robe
DoS: Sage's Surplice
GBJ: ‚¯‚ñ‚Û‚¤‚¬ - kenpougi - Kenpo Suit
DoS: Kenpogi
GBJ: ‚¾‚¢‚¿‚Ì‚±‚ë‚à - daichinokoromo - Earth Suit
DoS: Gaia Gear
GBJ: ‚Ђ©‚è‚̃[ƒu - hikarinoro-bu - Light Robe
DoS: Light Robe
GBJ: ‚¿‚©‚炾‚·‚« - chikaradasuki - Power ???
DoS: Power Vest
GBJ: ƒŒƒbƒhƒWƒƒƒPƒbƒg - reddojaketto - Red Jacket
DoS: Red Jacket
GBJ: ‚‚낵‚傤‚¼‚ - kushouzoku - Black Clothes
DoS: Black Garb
Fam: ‚©‚í‚æ‚ë‚¢ - kawayoroi - Leather Armor
NES: Wooden (Armor)
FFO: Leather Armor
DoS: Leather Armor
Fam: ‚‚³‚è‚©‚½‚Ñ‚ç - kusarikatabira - Chain Mail
NES: Chain (Armor)
FFO: Chain Mail
DoS: Chain Mail
Fam: ƒ~ƒXƒŠƒ‹ƒƒCƒ‹ - misurirumeiru - Mithril Mail
NES: Silver (Armor)
FFO: Mythril Mail
DoS: Mythril Mail
Fam: ‚Âæ‚ë‚¢ - tetsuyoroi - Iron Armor
NES: Iron (Armor)
FFO: Steel Plate
DoS: Iron Armor
Fam: ƒAƒCƒXƒA[ƒ}[ - aisua-ma- - Ice Armor
NES: Ice (Armor)
FFO: Ice Armor
DoS: Ice Armor
Fam: ƒtƒŒƒCƒ€ƒƒCƒ‹ - fureimumeiru - Flame Mail
NES: Flame (Armor)
FFO: Flame Mail
DoS: Flame Mail
Fam: ƒiƒCƒg‚Ì‚æ‚ë‚¢ - naitonoyoroi - Knight's Armor
NES: Steel (Armor)
FFO: Knight's Armor
DoS: Knight's Armor
GBJ: ‚°‚ñ‚¶‚Ì‚æ‚ë‚¢ - genjinoyoroi - Genji Armor
DoS: Genji Armor
Fam: ƒ_ƒCƒ„ƒA[ƒ}[ - daiyaa-ma- - Diamond Armor
NES: Opal (Armor)
FFO: Diamond Armor
DoS: Diamond Armor
Fam: ƒhƒ‰ƒSƒ“ƒƒCƒ‹ - doragonmeiru - Dragon Mail
NES: Dragon (Armor)
FFO: Dragon Mail
DoS: Dragon Mail
GBJ: ƒNƒŠƒXƒ^ƒ‹ƒƒCƒ‹ - kurisutarumeiru - Crystal Mail
DoS: Crystal Mail
Fam: ‚Ç‚¤‚Ì‚¤‚Å‚í - dounoudewa - Copper Bracelet
NES: Copper (Bracelet)
FFO: Copper Armlet
DoS: Copper Armlet
Fam: ‚¬‚ñ‚Ì‚¤‚Å‚í - ginnoudewa - Silver Bracelet
NES: Silver (Bracelet)
FFO: Silver Armlet
DoS: Silver Armlet
Fam: ƒ‹ƒr[‚Ì‚¤‚Å‚í - rubi-noudewa - Ruby Bracelet
NES: Gold (Bracelet)
FFO: Ruby Armlet
DoS: Ruby Armlet
GBJ: ‚Æ‚¤‚¼‚‚Ì‚¤‚Å‚í - touzokunoudewa - Thief's Bracelet
DoS: Thief's Armlet
Fam: ƒ_ƒCƒ„‚Ì‚¤‚Å‚í - daiyanoudewa - Diamond Bracelet
NES: Opal (Bracelet)
FFO: DiamondArmlet
DoS: Diamond Armlet
Fam: ‚©‚í‚Ì‚½‚Ä - kawanotate - Leather Shield
NES: Wooden (Shield)
FFO: Leather Shield
DoS: Leather Shield
Fam: ƒpƒbƒNƒ‰[ - bakkura- - Buckler
NES: Buckler
FFO: Buckler
DoS: Buckler
Fam: ‚Â̂½‚Ä - tetsunotate - Iron Shield
NES: Iron (Shield)
FFO: Iron Shield
DoS: Iron Shield
Fam: ƒ~ƒXƒŠƒ‹‚Ì‚½‚Ä - misurirunotate - Mithril Shield
NES: Silver (Shield)
FFO: Mythril Shield
DoS: Mythril Shield
Fam: ƒAƒCƒXƒV[ƒ‹ƒh - aisushi-rudo - Ice Shield
NES: Ice (Shield)
FFO: Ice Shield
DoS: Ice Shield
Fam: ‚Ù‚Ì‚¨‚Ì‚½‚Ä - honoonotate - Flame Shield
NES: Flame (Shield)
FFO: Flame Shield
DoS: Flame Shield
GBJ: ‚°‚ñ‚¶‚Ì‚½‚Ä - genjinotate - Genji Shield
DoS: Genji Shield
Fam: ƒ_ƒCƒ„ƒV[ƒ‹ƒh - daiyashi-rudo - Diamond Shield
NES: Opal (Shield)
FFO: Diamond Shield
DoS: Diamond Shield
GBJ: ƒNƒŠƒXƒ^ƒ‹‚Ì‚½‚Ä - kurisutarunotate - Crystal Shield
DoS: Crystal Shield
Fam: ƒC[ƒWƒX‚Ì‚½‚Ä - i-jisunotate - Aegis Shield
NES: Aegis (Shield)
FFO: Aegis Shield
DoS: Aegis Shield
GBJ: ‚¦‚¢‚䂤‚Ì‚½‚Ä - eiyuunotate - Hero's Shield
DoS: Hero's Shield
GBJ: ‚»‚æ‚©‚º‚̃}ƒ“ƒg - soyokazenomanto - Soft Wind (Zephyr) Mantle/Manteau
DoS: Zephyr Cape
Fam: ‚Ü‚à‚è‚̃}ƒ“ƒg - mamorinomanto - Protective Mantle/Manteau
NES: ProCape (Protective Cape)
FFO: Protect Cloak
DoS: Protect Cloak
GBJ: ƒGƒ‹ƒt‚̃}ƒ“ƒg - erufunomanto - Elven Mantle/Manteau
DoS: Elven Cloak
Fam: ‚©‚í‚̂ڂ¤‚µ - kawanoboushi - Leather Cap
NES: Cap
FFO: Leather Cap
DoS: Leather Cap
GBJ: ‚Ë‚¶‚è‚Í‚¿‚Ü‚« - nejirihachimaki - Twisted Headband
DoS: Twist Headband
GBJ: ‚³‚ñ‚©‚‚Ú‚¤‚µ - sankakuboushi - Three-Cornered Hat
DoS: Wizard's Hat
GBJ: ‚͂˂‚«‚Ú‚¤‚µ - hanetsukiboushi - Feathered Cap
DoS: Feathered Cap
GBJ: ‚µ‚³‚¢‚̂ڂ¤‚µ - shisainoboushi - Meditation Cap
DoS: Sage's Mitre
GBJ: ‚‚낸‚«‚ñ - kurozukin - Black Hood
DoS: Black Cowl
GBJ: ƒŒƒbƒhƒLƒƒƒv - reddokyappu - Red Cap
DoS: Red Cap
GBJ: ƒ^ƒCƒK[ƒ}ƒXƒN - taiga-masuku - Tiger Mask
DoS: Tiger Mask
Fam: ƒŠƒ{ƒ“ - ribon - Ribbon
NES: Ribbon
FFO: Ribbon
DoS: Ribbon
Fam: ‚©‚Ô‚Æ - kabuto - Helmet
NES: Wooden (Helmet)
FFO: Helmet
DoS: Helm
Fam: ‚¨‚¨‚©‚Ô‚Æ - ookabuto - Great Helmet
NES: Iron (Helmet)
FFO: Grand Helm
DoS: Great Helm
Fam: ‚¢‚₵‚Ì‚©‚Ô‚Æ - iyashinokabuto - Helmet of Healing
NES: Heal (Helmet)
FFO: Healing Helm
DoS: Healing Helm
Fam: ƒ~ƒXƒŠƒ‹‚©‚Ô‚Æ - misurirukabuto - Mithril Helmet
NES: Silver (Helmet)
FFO: Mythril Helm
DoS: Mythril Helm
Fam: ƒ_ƒCƒ„‚Ì‚©‚Ô‚Æ - daiyanokabuto - Diamond Helmet
NES: Opal (Helmet)
FFO: Diamond Helm
DoS: Diamond Helm
GBJ: ‚°‚ñ‚¶‚Ì‚©‚Ô‚Æ - genjinokabuto - Genji Helmet
DoS: Genji Helm
GBJ: ƒNƒŠƒXƒ^ƒ‹ƒwƒ‹ƒ€ - kurisutaruherumu - Crystal Helm
DoS: Crystal Helm
Most of the various gloves/gauntlets are called "kote" (‚±‚Ä), which means
gauntlet. Since there is one that's actually called "Gauntlet" (ƒKƒ“ƒgƒŒƒbƒg),
I've called them all gloves in my translation.
Fam: ‚©‚í‚ĂԂ‚ë - kawatebukuro - Leather Gloves
NES: Gloves
FFO: Leather Gloves
DoS: Leather Gloves
Fam: ‚¹‚¢ƒh‚¤‚Ì‚±‚Ä - seidounokote - Bronze Gloves
NES: Copper (Gauntlet)
FFO: Bronze Gloves
DoS: Bronze Gloves
Fam: ‚Í‚ª‚˂̂±‚Ä - haganenokote - Steel Gloves
NES: Iron (Gauntlet)
FFO: Steel Gloves
DoS: Steel Gloves
Fam: ƒKƒ“ƒgƒŒƒbƒg - gantoretto - Gauntlets
NES: Zeus (Gauntlet)
FFO: Gauntlets
DoS: Gauntlets
Fam: ‚«‚å‚¶‚ñ‚Ì‚±‚Ä - kyojinnokote - Giant's Gloves
NES: Power (Gauntlet)
FFO: Giant's Gloves
DoS: Giant's Gloves
GBJ: ‚Æ‚¤‚¼‚‚Ì‚±‚Ä - touzokunokote - Thief's Gloves
DoS: Thief's Gloves
Fam: ƒ~ƒXƒŠƒ‹‚Ì‚±‚Ä - misurirunokote - Mithril Gloves
NES: Silver (Gauntlet)
FFO: Mythril Gloves
DoS: Mythril Gloves
Fam: ƒ_ƒCƒ„‚Ì‚±‚Ä - daiyanokote - Diamond Gloves
NES: Opal (Gauntlet)
FFO: DiamondGloves
DoS: Diamond Gloves
GBJ: ƒQƒ“ƒW‚Ì‚±‚Ä - genjinokote - Genji Gloves
DoS: Genji Gloves
GBJ: ƒNƒŠƒXƒ^ƒ‹‚Ì‚±‚Ä - kurisutarunokote - Crystal Gloves
DoS: Crystal Gloves
GBJ: ‚Ä‚ñ‚µ‚Ì‚ä‚Ñ‚í - tenshinoyubiwa - Angel's Ring
DoS: Angel's Ring
(Not possible to get without cheating?)
Fam: ‚Ü‚à‚è‚Ì‚ä‚Ñ‚í - mamorinoyubiwa - Protective Ring
NES: ProRing (Protective Ring)
FFO: Protect Ring
DoS: Protect Ring
GBJ: ƒNƒŠƒXƒ^ƒ‹ƒŠƒ“ƒO - kurisutaruringu - Crystal Ring
DoS: Crystal Ring
------------------------------------------------------------------------------
[2.D] Items:
These are arranged by the GBA's sort order.
Fam: ƒ|[ƒVƒ‡ƒ“ - po-shon - Potion
NES: HEAL (Potion)
FFO: Potion
DoS: Potion
GBJ: ƒnƒCƒ|[ƒVƒ‡ƒ“ - haipo-shon - High Potion
DoS: Hi-Potion
GBJ: ƒGƒNƒXƒ|[ƒVƒ‡ƒ“ - ekusupo-shon - X-Potion
DoS: X-Potion
GBJ: ƒG[ƒeƒ‹ - e-teru - Ether
DoS: Ether
GBJ: ƒG[ƒeƒ‹ƒ^[ƒ{ - e-teruta-bo - Ether Turbo
DoS: Turbo Ether
GBJ: ƒC[ƒeƒ‹ƒhƒ‰ƒC - i-terudorai - Ether Dry
DoS: Dry Ether
GBJ: ƒGƒŠƒNƒT[ - erikusa- - Elixer
DoS: Elixer
GBJ: ƒ‰ƒXƒgƒGƒŠƒNƒT[ - rasutoerikusa- - Last Elixer
DoS: Megalixer
GBJ: ƒtƒFƒjƒbƒNƒX‚Ì‚¨ - fenikkusunoo - Phoenix Tail
DoS: Phoenix Down
Fam: ‚Ç‚‚¯‚µ - dokukeshi - Antidote
NES: PURE (Potion)
FFO: Antidote
DoS: Antidote
GBJ: ‚ß‚®‚·‚è - megusuri - Eyewash
DoS: Eye Drops
GBJ: ‚â‚܂т±‚»‚¤ - yamabikosou - Echo Herb
DoS: Echo Grass
Fam: ‚«‚ñ‚̂͂è - kinnohari - Golden Needle
NES: SOFT (Potion)
FFO: Gold Needle
DoS: Gold Needle
GBJ: ‚΂ñ‚Ì‚¤‚â‚ - bannouyaku - Medicine of All
DoS: Remedy
GBJ: ‚Ђ¶‚傤‚®‚¿ - hijouguchi - Emergency Exit
DoS: Emergency Exit
Fam: ‚˂Ԃ‚ë - nebukuro - Sleeping Bag
NES: TENT
FFO: Sleeping Bag
DoS: Sleeping Bag
Fam: ƒeƒ“ƒg - tento - Tent
NES: CABIN
FFO: Tent
DoS: Tent
Fam: ƒRƒe[ƒW - kote-ji - Cottage
NES: HOUSE
FFO: Cottage
DoS: Cottage
GBJ: ‚‚à‚Ì‚¢‚Æ - kumonoito - Spider's Thread
DoS: Spider's Silk
GBJ: ‚µ‚ë‚¢‚«‚Î - shiroikiba - White Fang
DoS: White Fang
GBJ: ‚ ‚©‚¢‚«‚Î - akikiba - Red Fang
DoS: Red Fang
GBJ: ‚ ‚¨‚¢‚«‚Î - aoikiba - Blue Fang
DoS: Blue Fang
GBJ: ‚Ђ©‚è‚̃J[ƒeƒ“ - hikarinoka-ten - Light Curtain
DoS: Light Curtain
GBJ: ‚ ‚©‚¢ƒJ[ƒeƒ“ - akaika-ten - Red Curtain
DoS: Red Curtain
GBJ: ‚µ‚ë‚̃J[ƒeƒ“ - shironoka-ten - White Curtain
DoS: White Curtain
GBJ: ‚ ‚¨‚¢ƒJ[ƒeƒ“ - aoika-ten - Blue Curtain
DoS: Blue Curtain
GBJ: ‚‚«‚̃J[ƒeƒ“ - tsukinoka-ten - Lunar Curtain
DoS: Lunar Curtain
GBJ: ƒGƒ‹ƒƒX‚Ì‚‚ - erumesunokutsu - Hermes' Shoes
DoS: Hermes' Shoes
GBJ: ƒoƒ“ƒpƒCƒA‚Ì‚«‚Î - banpaianokiba - Vampire Fang
DoS: Vampire Fang
GBJ: ƒRƒJƒgƒŠƒX‚Ì‚Â‚ß - kokatorisunotsume - Cockatrice Claw
DoS: Cockatrice Claw
GBJ: ‚«‚å‚¶‚ñ‚Ì‚‚·‚è - kyojinnokusuri - Giant's Medicine
DoS: Giant's Tonic
GBJ: ‚悤‚¹‚¢‚Ì‚‚·‚è - yoseinokusuri - Fairy's Medicine
DoS: Faerie Tonic
GBJ: ‚¿‚©‚ç‚Ì‚‚·‚è - chikaranokusuri - Power Medicine
DoS: Strength Tonic
GBJ: ƒvƒƒeƒXƒhƒŠƒ“ƒN - purotesudorinku - Protect Drink
DoS: Protect Drink
GBJ: ƒXƒs[ƒhƒhƒŠƒ“ƒN - supi-dodorinku - Speed Drink
DoS: Speed Drink
GBJ: ‚«‚ñ‚ÌƒŠƒ“ƒS - kinnoringo - Golden Apple
DoS: Golden Apple
GBJ: ‚¬‚ñ‚ÌƒŠƒ“ƒS - ginnoringo - Silver Apple
DoS: Silver Apple
GBJ: ƒ\[ƒ}‚Ì‚µ‚¸‚ - so-manoshizuku - Drop of Soma
DoS: Soma Drop
GBJ: ƒpƒ[ƒAƒbƒv - pawa-appu - Power Up
DoS: Power Plus
GBJ: ƒXƒ^ƒ~ƒiƒAƒbƒv - sutaminaappu - Stamina Up
DoS: Stamina Plus
GBJ: ƒ}ƒCƒ“ƒhƒAƒbƒv - maindiappu - Mind Up
DoS: Mind Plus
GBJ: ƒXƒs[ƒhƒAƒbƒv - supi-doappu - Speed Up
DoS: Speed Plus
GBJ: ƒ‰ƒbƒNƒAƒbƒv - rakkuappu - Luck Up
DoS: Luck Plus
------------------------------------------------------------------------------
[2.E] Special Items:
Fam: ƒŠƒ…[ƒg - ryu-to - Lute
NES: LUTE
FFO: Lute
DoS: Lute
Fam: ƒNƒ‰ƒEƒ“ - kuraun - Crown
NES: CROWN
FFO: Crown
DoS: Crown
Fam: ‚·‚¢‚µ‚傤‚Ì‚ß - suishounome - Crystal Eye
NES: CRYSTAL
FFO: Crystal Eye
Kan: …»‚Ì–Ú
DoS: Crystal Eye
Fam: ‚ß‚´‚߂̂‚·‚è - mezamenokusuri - Awake Medicine
NES: HERB
FFO: Jolt Tonic
Kan: –ÚŠo‚߂̖ò
DoS: Jolt Tonic
Fam: ‚µ‚ñ‚Ò‚Ì‚©‚¬ - shinpinokagi - Key of Mystery
NES: KEY (Mystic Key)
FFO: Mystic Key
Kan: _”é‚ÌŒ®
DoS: Mystic Key
Fam: ƒjƒgƒ‚Ì‚©‚â‚ - nitoronokayaku - Nitro Gunpowder
NES: TNT
FFO: Nitro Powder
Kan: ƒjƒgƒ‚̉Ζò
DoS: Nitro Powder
Fam: ƒXƒ^[ƒ‹ƒr[ - suta-rubi- - Star Ruby
NES: RUBY
FFO: Star Ruby
DoS: Star Ruby
Fam: ƒƒ[ƒbƒ^‚¢‚µ - rozettaishi - Rosetta Stone
NES: SLAB
FFO: Rosetta Stone
Kan: ƒƒ[ƒbƒ^Î
DoS: Rosetta Stone
Fam: ƒAƒ_ƒ}ƒ“ƒ^ƒCƒg - adamantaito - Adamantite
NES: ADAMANT
FFO: Adamantite
DoS: Adamantite
Fam: ‚‚¿‚̂‚¦ - tsuchinotsue - Earth Staff
NES: ROD
FFO: Earth Rod
Kan: “y‚Ìñ
DoS: Earth Rod
Fam: ‚ӂ䂤‚¹‚« - fuyuuseki - Floating Stone
NES: FLOATER
FFO: Levistone
Kan: •‚—VÎ
DoS: Levistone
Fam: ƒ`ƒƒƒCƒ€ - chaimu - Chime
NES: CHIME
FFO: Bell
DoS: Chime
Fam: ‚Ë‚¸‚݂̂µ‚Á‚Û - nezuminoshippo - Rat's Tail
NES: TAIL
FFO: Rat's Tail
GBJ: ƒlƒYƒ~‚Ì‚µ‚Á‚Û
Kan: ƒlƒYƒ~‚ÌK”ö
DoS: Rat's Tail
Fam: ƒ[ƒvƒLƒ…[ƒu - wa-pukyu-bu - Warp Cube
NES: CUBE
FFO: Warp Cube
DoS: Warp Cube
Fam: ‚悤‚¹‚¢‚̃rƒ“ - yoseinobin - Bottled Fairy
NES: BOTTLE
FFO: Bottled Faerie
Kan: —d¸‚Ì•r
DoS: Bottled Faerie
Fam: ‚‚¤‚«‚݂̂¸ - kuukinomizu - Water of Air, Atmospheric Water
NES: OXYALE
FFO: Oxyale
Kan: ‹ó‹C‚Ì…
DoS: Oxyale
Fam: ƒJƒk[ - kanu- - Canoe
NES: Canoe
FFO: Canoe
DoS: Canoe
(On the Famicom/NES version the Canoe does not show up in your items, but it
was at least intended to at some point. A Game Genie code can put it there.)
GBA-only Items:
GBJ: ‚ׂÁ‚±‚¤‚ ‚ß - bekkouame - Special??? Candy
Kan: ‚ׂÁ‚±‚¤ˆ¹
DoS: Carobo
GBJ: ƒIƒJƒŠƒi - okarina - Ocarina
DoS: Ocarina
GBJ: ‚Æ‚«‚̂͂®‚é‚Ü - tokinohaguruma - Clock Gear
Kan: Žž‚ÌŽ•ŽÔ
DoS: Cogwheel
GBJ: ‚‚é‚Í‚µ - tsuruhashi - Pickaxe
DoS: Pickaxe
GBJ: ƒlƒŠƒN‚̃TƒCƒ“ - nerikunosain - Nerrick's Autograph
DoS: Autograph
GBJ: ‚Ü‚¶‚å‚̂Ђ₠- majonohiyaku - Witch's Secret Medicine
Kan: –‚—‚Ì”é–ò
DoS: Witch's Brew
GBJ: ƒXƒ~ƒX‚̂ǂ¤‚® - sumisunodougu - Smith's Tools
Kan: ƒXƒ~ƒX‚Ì“¹‹ï
DoS: Smyth's Tools
GBJ: ‚¢‚¦‚Ì‚©‚¬ - ienokagi - House Key
Kan: ‰Æ‚ÌŒ®
DoS: House Key
GBJ: ƒlƒR‚̂Ђ° - nekonohige - Cat's Whisker
Kan: ƒlƒR‚Ì•E
DoS: Cat's Whisker
GBJ: ‚¤‚ł̃p[ƒc - udenopa-tsu - Arm Parts
Kan: ˜r‚̃p[ƒc
DoS: Arm Parts
GBJ: ‚©‚½‚̃p[ƒc - katanopa-tsu - Shoulder Parts
Kan: Œ¨‚̃p[ƒc
DoS: Shoulder Parts
GBJ: ‚`‚hƒ`ƒbƒv - AIchippu - AI Chip
DoS: A.I. Chip
GBJ: ‚ ‚½‚܂̃p[ƒc - atamanopa-tsu - Head Parts
Kan: “ª‚̃p[ƒc
DoS: Head Parts
GBJ: ‚Ç‚¤‚̃p[ƒc - dounopa-tsu - Frame Parts
Kan: “·‚̃p[ƒc
DoS: Torso Parts
GBJ: ‚¨‚ñ‚¹‚¢‚©‚¢‚ë - anseikairo - Voice Circuit
Kan: ‰¹º‰ñ˜H
DoS: Audio Circuit
GBJ: ‚ ‚µ‚̃p[ƒc - ashinopa-tsu - Leg Parts
Kan: ‘«‚̃p[ƒc
DoS: Leg Parts
GBJ: ƒKƒCƒuƒ\ƒEƒRƒE - gaibusoukou - Outer Armor
Kan: ŠO•”‘•b
DoS: Exoskeleton
GBJ: ƒoƒbƒeƒŠ[‚©‚¢‚ë - batteri-kairo - Battery Circuit
Kan: ƒoƒbƒeƒŠ[‰ñ˜H
DoS: Battery Circuit
GBJ: ƒGƒlƒ‹ƒM[ƒ`ƒbƒv - enerugi-chippu - Energy Chip
DoS: Energy Chip
------------------------------------------------------------------------------
[2.F] Black Spells:
Something to note about the spells: Almost all of them are English words (in
Katakana), but a lot of them are corrupted. Many of them have suffixes (or
prefixes) to indicate spell progression, or for seemingly no reason at all.
On the other hand some are not whole words, probably so they'd fit within the
4 character limit. I've opted to give the whole English word under my
translation rather than try to mangle the pseudo-words into something
readable.
About the suffixes: The second spell in a series has the "ra" suffix. The
most powerful spell in a series has the "ga" suffix. So we have Blizzard
(normal), Blizzara (more), and Blizzaga (most).
Fam: ƒtƒ@ƒCƒA - faia - Fire
NES: FIRE
FFO: Fire1
DoS: Fire
Fam: ƒXƒŠƒvƒ‹ - suripuru - Sleep
NES: SLEP (Sleep)
FFO: Sleep1
DoS: Sleep
Fam: ƒVƒFƒCƒv - sheipu - Shape
NES: LOCK
FFO: Focus1
DoS: Focus
Fam: ƒTƒ“ƒ_[ - sanda- - Thunder
NES: LIT
FFO: Bolt1
DoS: Thunder
Lev 2:
Fam: ƒuƒŠƒUƒh - burizado - Blizzard
NES: ICE
FFO: Ice1
DoS: Blizzard
Fam: ƒ_ƒNƒlƒX - dakunesu - Darkness
NES: DARK
FFO: Fog
DoS: Dark
Fam: ƒXƒgƒ‰ƒC - sutorai - Strike?
NES: TMPR (Temper)
FFO: Steel
DoS: Temper
Fam: ƒXƒƒE - surou - Slow
NES: SLOW
FFO: Slow1
DoS: Slow
Lev 3:
Fam: ƒtƒ@ƒCƒ‰ - faira - Fira
NES: FIR2 (Fire2)
FFO: Fire2
DoS: Fira
Fam: ƒz[ƒ‹ƒh - ho-rudo - Hold
NES: HOLD
FFO: Bind
DoS: Hold
Fam: ƒTƒ“ƒ_ƒ‰ - sandara - Thundera
NES: LIT2
FFO: Bolt2
DoS: Thundara
Fam: ƒVƒFƒCƒ‰ - sheira - Shara
NES: LOK2 (Lock2)
FFO: Focus2
DoS: Focara
Lev 4:
Fam: ƒXƒŠƒvƒ‰ - suripura - Sleepra
NES: SLP2 (Sleep2)
FFO: Sleep2
DoS: Sleepra
Fam: ƒwƒCƒXƒg - heisuto - Haste
NES: FAST
FFO: Haste
DoS: Haste
Fam: ƒRƒ“ƒtƒ… - konfyu - Confuse
NES: CONF (Confuse)
FFO: Muddle
DoS: Confuse
Fam: ƒuƒŠƒUƒ‰ - burizara - Blizzara
NES: ICE2 (Ice2)
FFO: Ice2
DoS: Blizzara
Lev 5:
Fam: ƒtƒ@ƒCƒK - faiga - Figa
NES: FIR3 (Fire3)
FFO: Fire3
DoS: Firaga
Fam: ƒNƒ‰ƒEƒ_ - kurauda - Cloud
NES: BANE
FFO: Poison
DoS: Scourge
Fam: ƒeƒŒƒ| - terepo - Teleport
NES: WARP
FFO: Warp1
DoS: Teleport
Fam: ƒ‰ƒXƒƒE - rasurou - RaSlow
NES: SLO2 (Slow2)
FFO: Slow2
DoS: Slowra
Lev 6:
Fam: ƒTƒ“ƒK[ - sanga- - Thunga
NES: LIT3
FFO: Bolt3
DoS: Thundaga
Fam: ƒfƒX - desu - Death
NES: RUB
FFO: Reaper
DoS: Death
Fam: ƒNƒGƒCƒN - kueiku - Quake
NES: QAKE (Quake)
FFO: Quake
DoS: Quake
Fam: ƒXƒ^ƒ“ - sutan - Stun
NES: STUN
FFO: Stun
DoS: Stun
Lev 7:
Fam: ƒuƒŠƒUƒK - burizaga - Blizzaga
NES: ICE3 (Ice3)
FFO: Ice3
DoS: Blizzaga
Fam: ƒuƒŒƒCƒN - bureiku - Break
NES: BRAK (Break)
FFO: Break
DoS: Break
Fam: ƒZ[ƒo[ - se-ba- - Saber
NES: SABR (Saber)
FFO: Saber
DoS: Saber
Fam: ƒuƒ‰ƒCƒ“ - burain - Blind
NES: BLND (Blind)
FFO: Blind
DoS: Blind
Lev 8:
Fam: ƒtƒŒƒA[ - furea- - Flare
NES: NUKE
FFO: Flare
DoS: Flare
Fam: ƒXƒgƒbƒv - sutoppu - Stop
NES: STOP
FFO: Stop
DoS: Stop
Fam: ƒfƒWƒ‡ƒ“ - dejon - Degeon (supposedly means De-Dungeon)
NES: ZAP!
FFO: Banish
DoS: Warp
Fam: ƒLƒ‹ - kiru - Kill
NES: XXXX
FFO: Doom
DoS: Kill
------------------------------------------------------------------------------
[2.G] White Spells:
White spells have a few more suffixes and prefixes, and no single pattern to
all of them. You can find "a" for the second spell, and "da" for the second
or third spell, or a prefix and suffix (ReHeala = strongest Heal spell). The
"ja" suffix seems to have been made up for the English version.
The "na" suffix is for curing status ailments (Stona cures Stone). The "ba"
prefix must mean barrier, as all the Ba spells protect you from one or more
elements.
Fam: ƒPƒAƒ‹ - kearu - Care
NES: CURE
FFO: Cure1
DoS: Cure
Fam: ƒfƒBƒA - dia - Dia (Spanish for Day/Daylight)
NES: HARM
FFO: Dia1
DoS: Dia
Fam: ƒvƒƒeƒX - purotesu - Protect
NES: FOG
FFO: Shld1
DoS: Protect
Fam: ƒuƒŠƒ“ƒN - burinku - Blink
NES: RUSE
FFO: Blink
DoS: Blink
Lev 2:
Fam: ƒuƒ‰ƒi - burana - Blina
NES: LAMP
FFO: Lamp
DoS: Blindna
Fam: ƒTƒCƒŒƒX - sairesu - Silence
NES: MUTE
FFO: Silence
DoS: Silence
Fam: ƒoƒTƒ“ƒ_ - basanda - BaThunder
NES: ALIT (AntiLit)
FFO: NulBolt
DoS: NulShock
Fam: ƒCƒ“ƒrƒW - inbiji - Invisi
NES: INVS (Invis)
FFO: Invis1
DoS: Invis
Lev 3:
Fam: ƒPƒAƒ‹ƒA - kearua - Carea
NES: CUR2 (Cure2)
FFO: Cure2
DoS: Cura
Fam: ƒAƒfƒBƒA - adia - ADia
NES: HRM2 (Harm2)
FFO: Dia2
DoS: Diara
Fam: ƒoƒtƒ@ƒC - bafai - BaFire
NES: AFIR (AntiFire)
FFO: NulFire
DoS: NulBlaze
Fam: ƒq[ƒ‹ - hi-ru - Heal
NES: HEAL
FFO: Heal1
DoS: Heal
Lev 4:
Fam: ƒ|ƒCƒ]ƒi - poizona - Poisona
NES: PURE
FFO: Esuna
DoS: Poisona
Fam: ƒtƒBƒA[ - fia- - Fear
NES: FEAR
FFO: Fear
DoS: Fear
Fam: ƒoƒRƒ‹ƒh - bakorudo - BaCold
NES: AICE (AntiIce)
FFO: NulIce
DoS: NulFrost
Fam: ƒ{ƒLƒƒƒ‹ - bokyaru - Vocal
NES: AMUT (AntiMute)
FFO: Vox
DoS: Vox
Lev 5:
Fam: ƒPƒAƒ‹ƒ_ - kearuda - Careda
NES: CUR3 (Cure3)
FFO: Cure3
DoS: Curaga
Fam: ƒŒƒCƒY - reizu - Raise
NES: LIFE
FFO: Life1
DoS: Life
Fam: ƒ_ƒfƒBƒA - dadia - DaDia
NES: HRM3 (Harm3)
FFO: Dia3
DoS: Diaga
Fam: ƒq[ƒ‰ - hi-ra - Heala
NES: HEL2 (Heal2)
FFO: Heal2
DoS: Healara
Lev 6:
Fam: ƒXƒgƒi - sutona - Stona
NES: SOFT
FFO: Stone
DoS: Stona
Fam: ƒ_ƒeƒŒƒ| - daterepo - DaTeleport
NES: EXIT
FFO: Warp2
DoS: Exit
Fam: ƒvƒƒeƒA - purotea - Protea
NES: FOG2
FFO: Shld2
DoS: Protera
Fam: ƒCƒ“ƒrƒA - inbia - Invia
NES: INV2 (Invis2)
FFO: Invis2
DoS: Invisira
Lev 7:
Fam: ƒPƒAƒ‹ƒK - kearuga - Carega
NES: CUR4 (Cure4)
FFO: Cure4
DoS: Curaja
Fam: ƒKƒfƒBƒA - gadia - GaDia
NES: HRM4 (Harm4)
FFO: Dia4
DoS: Diaja
Fam: ƒoƒ}ƒWƒN - bamajiku - BaMagic
NES: ARUB (AntiRub)
FFO: NulMgc
DoS: NulDeath
Fam: ƒ‰ƒq[ƒ‰ - rahi-ra - RaHeala
NES: HEL3 (Heal3)
FFO: Heal3
DoS: Healaga
Lev 8:
Fam: ƒAƒŒƒCƒY - areizu - ARaise
NES: LIF2 (Life2)
FFO: Life2
DoS: Full-Life
Fam: ƒz[ƒŠ[ - ho-ri- - Holy
NES: FADE
FFO: Holy
DoS: Holy
Fam: ƒoƒIƒ‹ - baoru - BaAll
NES: WALL
FFO: NulAll
DoS: NulAll
Fam: ƒfƒXƒyƒ‹ - desuperu - Dispel
NES: XFER
FFO: Dispel
DoS: Dispel
------------------------------------------------------------------------------
[2.H] Enemy Special Attacks:
In most versions of the game many enemy attacks will have the same name. Every
ice-elemental attack is called Snowstorm, and a variety of different attacks
all fall under the name Glare or Poison Gas. In the NES version, these all
had different names.
Fam: ‚Ù‚Ì‚¨ - honoo - Flame
NES: BLAZE
FFO: Blaze
DoS: Blaze
Fam: ‚Ó‚Ô‚« - fubuchi - Snow Storm
NES: BLIZZARD
FFO: Icestorm
DoS: Icestorm
Fam: ‚¶‚µ‚ñ - jishin - Earthquake
NES: CRACK
FFO: Earthquake
DoS: Earthquake
Fam: ‚Ù‚Ì‚¨ - honoo - Flame
NES: CREMATE
FFO: Blaze
DoS: Blaze
Fam: ‚É‚ç‚Ý - nirami - Glare
NES: DAZZLE
FFO: Gaze
DoS: Gaze
Fam: ƒtƒ‰ƒbƒVƒ… - furasshu - Flash
NES: FLASH
FFO: Flash
DoS: Flash
Fam: ‚Ó‚Ô‚« - fubuchi - Snow Storm
NES: FROST
FFO: Icestorm
DoS: Icestorm
Fam: ‚É‚ç‚Ý - nirami - Glare
NES: GAZE
FFO: Gaze
DoS: Gaze
Fam: ‚É‚ç‚Ý - nirami - Glare
NES: GLANCE
FFO: Gaze
DoS: Gaze
Fam: ‚É‚ç‚Ý - nirami - Glare
NES: GLARE
FFO: Gaze
DoS: Gaze
Fam: ‚Ù‚Ì‚¨ - honoo - Flame
NES: HEAT
FFO: Blaze
DoS: Blaze
Fam: ‚Ù‚Ì‚¨ - honoo - Flame
NES: INFERNO
FFO: Blaze
DoS: Blaze
Fam: ƒXƒ~ - sumi - Ink
NES: INK
FFO: Ink
DoS: Ink
Fam: ‚©‚‚±‚¤‚°‚« - kakukougeki - Nuclear Attack
NES: NUCLEAR
FFO: Nuke
DoS: Nuke
Fam: ‚Ç‚ƒKƒX - dokugasu - Poison Gas
NES: POISON (stone)
FFO: Toxin
DoS: Poison Gas
Fam: ‚Ç‚ƒKƒX - dokugasu - Poison Gas
NES: POISON (damage)
FFO: Toxin
DoS: Poison Gas
Fam: ‚Ù‚Ì‚¨ - honoo - Flame
NES: SCORCH
FFO: Blaze
DoS: Blaze
Fam: ‚͂Ȃ¢‚« - hanaiki - Snort, Nasal Breathing
NES: SNORTING
FFO: Snort
DoS: Snort
Fam: ‚É‚ç‚Ý - nirami - Glare
NES: SQUINT
FFO: Gaze
DoS: Gaze
Fam: ‚É‚ç‚Ý - nirami - Glare
NES: STARE
FFO: Gaze
DoS: Gaze
Fam: ‚Ç‚‚΂è - dokubari - Poison Sting
NES: STINGER
FFO: Poison Darts
DoS: Poison Darts
Fam: ‚Â‚È‚Ý - tsunami - Tsunami
NES: SWIRL
FFO: Tsunami
DoS: Tsunami
Fam: ‚¢‚È‚¸‚Ü - inazuma - Lightning
NES: THUNDER
FFO: Thunderbolt
DoS: Thunderbolt
Fam: ‚½‚‚܂« - tatsumaki - Tornado
NES: TORNADO
FFO: Twister
DoS: Cyclone
Fam: ‚Ç‚ƒKƒX - dokugasu - Poison Gas
NES: TOXIC
FFO: Toxin
DoS: Poison Gas
Fam: ƒ}ƒCƒ“ƒhƒuƒ‰ƒXƒg - maindoburasuto - Mind Blast
NES: TRANCE
FFO: Mind Blast
DoS: Mind Blast
GBA-Only:
GBJ: ƒ^ƒCƒ_ƒ‹ƒEƒFƒCƒu - taidaruueibu - Tidal Wave
DoS: Tidal Wave
GBJ: ‚ä‚Ñ‚³‚« - yubisaki - Fingertip
DoS: Ray
GBJ: ƒGƒNƒXƒJƒŠƒp[ - ekusukaripa- - Excalipur
DoS: Excalipur
GBJ: ‚©‚Ü‚¢‚½‚¿ - kamaitachi - Whirlwind Cut
DoS: Wind Slash
GBJ: ƒRƒƒbƒg - kometto - Comet
DoS: Comet
GBJ: ƒ[ƒ€ƒz[ƒ‹ - wa-muho-ru - Wormhole
DoS: Wormhole
GBJ: ‚͂ǂ¤‚Ù‚¤ - hadouhou - Surge/Wave Cannon
DoS: Wave Cannon
GBJ: ‚³‚ñ‚¹‚¢‚¤ - sanseiu - Acid Rain
DoS: Acid Rain
------------------------------------------------------------------------------
[2.I] Battle Commands:
Fam: ‚½‚½‚©‚¤ - tatakau - Fight, Battle, Attack
NES: FIGHT
FFO: Attack
DoS: Attack
Fam: ‚܂ق¤ - mahou - Magic
NES: MAGIC
FFO: Magic
DoS: Magic
Fam: ‚‚·‚è - kusuri - Medicine
NES: DRINK
WSC: N/A
FFO: N/A
DoS: N/A
(All the remakes combined this into the Item command.)
Fam: N/A
NES: N/A
WSC: ‚»‚¤‚Ñ - soubi - Equipment
FFO: Equip
DoS: Equip
(This command didn't exist in the original.)
Fam: ‚à‚¿‚à‚Ì - mochimono - Belongings
NES: ITEM
WSC: ƒAƒCƒeƒ€ - aitemu - Item
FFO: Items
DoS: Items
Fam: ‚É‚°‚é - nigeru - Escape
NES: RUN
FFO: Flee
DoS: Flee
------------------------------------------------------------------------------
[2.J] Status Ailments:
Kan: 퓬•s”\ - sentoufunou - Battle Incompetency
NES: Slain
FFO: KO
DoS: KO
(This is not shown in the game, so these are according to the instructions.)
Fam: ‚‚ç‚â‚Ý - kurayami - Darkness
Kan: ˆÃˆÅ
NES: Dark
FFO: Dark
DoS: Darkness
Fam: ‚¿‚ñ‚à‚ - chinmoku - Silent
Kan: ’¾–Ù
NES: Mute
FFO: Mute
DoS: Silence
Fam: ‚Ç‚ - doku - Poison
Kan: “Å
NES: Poison
FFO: Poison
DoS: Poison
Fam: ‚˂ނè - nemuri - Sleep
Kan: –°‚è
NES: Sleep
FFO: Sleep
DoS: Sleep
Fam: ‚¢‚µ - ishi - Stone
Kan: Ή»
NES: Stone
FFO: Stone
DoS: Stone
Fam: ‚܂Р- mahi - Paralysis
NES: Stun
FFO: Prlyz
DoS: Paralysis
------------------------------------------------------------------------------
[2.K] Stats:
Fam: ƒŒƒxƒ‹ - reberu - Level
NES: LEV (Level)
WSC: LV (Level)
FFO: LV (Level)
DoS: Lv. (Level)
GBJ: ‚܂ق¤LV - mahouLV - Magic Level
DoS: Magic Level
Fam: ‚¯‚¢‚¯‚ñ‚¿ EP - keikenchi EP - Experience EP
NES: EXP. POINTS (Experience Points)
WSC: ‚¢‚܂̂¯‚¢‚¯‚ñ‚¿ - imanokeikenchi - Current Experience
FFO: Current EXP (Current Experience)
DoS: Current EXP (Current Experience)
Fam: ‚‚¬‚̃Œƒxƒ‹‚Ü‚Åñž‚ƒj - tsuginoreberumadeato - Until Next Level
NES: FOR LEV UP (For Level Up)
WSC: ‚‚¬‚ÌLV‚܂ł ‚Æ - tsuginoLVmadeato - Until Next Level
FFO: Next level
DoS: Next Level
Fam: ‚¿‚©‚ç - chikara - Power/Strength
NES: STR. (Strength)
FFO: STR (Strength)
DoS: STR (Strength)
Fam: ‚·‚΂₳ - subayasa - Agility/Dexterity/Speed
NES: AGL. (Agility)
FFO: AGL (Agility)
DoS: AGL (Agility)
Fam: ‚¿‚¹‚¢ - chisei - Intelligence
NES: INT. (Intelligence)
FFO: INT (Intelligence)
DoS: INT (Intelligence)
Fam: ‚½‚¢‚è‚å‚ - tairyoku - Physical Strength/Stamina
NES: VIT. (Vitality)
FFO: END (Endurance)
DoS: STA (Stamina)
Fam: ‚±‚¤‚¤‚ñ - kouun - Luck
NES: LUCK
FFO: LCK (Luck)
DoS: LCK (Luck)
Fam: ƒEƒFƒ|ƒ“ - uepon - Weapon
NES: DAMAGE
WSC: ‚±‚¤‚°‚«‚è‚å‚ - kougekiryoku - Attack Power
FFO: ATK (Attack)
DoS: ATK (Attack)
Fam: ‚ß‚¢‚¿‚イ‚è‚ - meichuuritsu - Hit Rate
NES: HIT %
FFO: ACC (Accuracy)
DoS: ACC (Accuracy)
Fam: ƒA[ƒ}[ - a-ma- - Armor
NES: ABSORB
WSC: ‚Ú‚¤‚¬‚å‚è‚å‚ - bougyoryoku - Defense Power
FFO: DEF (Defense)
DoS: DEF (Defense)
Fam: ‚©‚¢‚Ђè‚ - kaihiritsu - Evade Rate
NES: EVADE %
FFO: EVA (Evade)
DoS: EVA (Evade)
------------------------------------------------------------------------------
[2.L] Classes:
Fam: ‚¹‚ñ‚µ - senshi - Warrior/Soldier/Fighter
Kan: íŽm
NES: FIGHTER
FFO: Warrior
DoS: Warrior
Fam: ƒV[ƒt - shi-fu - Thief
NES: THIEF
FFO: Thief
DoS: Thief
Fam: ƒ‚ƒ“ƒN - monku - Monk
NES: Bl.BELT (Black Belt)
FFO: Monk
DoS: Monk
Fam: ‚ ‚©‚Ü‚¶‚ã‚‚µ - akamajutsushi - Red Magician
Kan: Ô–‚pŽm
NES: RedMAGE
FFO: Red Mage
DoS: Red Mage
Fam: ‚µ‚ë‚Ü‚¶‚ã‚‚µ - shiromajutsushi - White Magician
Kan: ”’–‚pŽm
NES: Wh.MAGE (White Mage)
FFO: White Mage
DoS: White Mage
Fam: ‚‚ë‚Ü‚¶‚ã‚‚µ - kuromajutsushi - Black Magician
Kan: •–‚pŽm
NES: Bl.MAGE (Black Mage)
FFO: Black Mage
DoS: Black Mage
Fam: ƒiƒCƒg - naito - Knight
NES: KNIGHT
FFO: Knight
DoS: Knight
Fam: ƒjƒ“ƒWƒƒ - ninja - Ninja
Kan: ”EŽÒ
NES: NINJA
WSC: ‚É‚ñ‚¶‚á - ninja - Ninja
FFO: Ninja
DoS: Ninja
Fam: ƒX[ƒp[ƒ‚ƒ“ƒN - su-pa-monku - Super Monk
NES: MASTER
FFO: Master
DoS: Master
Fam: ‚ ‚©‚܂ǂ¤‚µ - akamadoushi - Red Wizard
Kan: Ô–‚“¹Žm
NES: RedWiz (Red Wizard)
FFO: Red Wizard
DoS: Red Wizard
Fam: ‚µ‚ë‚܂ǂ¤‚µ - shiromadoushi - White Wizard
Kan: ”’–‚“¹Žm
NES: Wh.Wiz (White Wizard)
FFO: White Wizard
DoS: White Wizard
Fam: ‚‚ë‚܂ǂ¤‚µ - kuromadoushi - Black Wizard
Kan: •–‚“¹Žm
NES: Bl.Wiz (Black Wizard)
FFO: Black Wizard
DoS: Black Wizard
------------------------------------------------------------------------------
[2.M] GBA Auto-names:
The Game Boy Advance version has 10 names for each class that can be selected
randomly. These are all taken from other games in the series. In many cases,
the English name was taken from the English version of the game the name came
from. In the Japanese FF6, Edgar briefly used the alias "Jeff". In the
English version, the name was Gerad (an anagram of Edgar). In this game, the
Japanese name is Jeff, and the English name is Gerad.
Warrior:
GBJ: ƒA[ƒKƒX - a-gasu - Argus
DoS: Argus
GBJ: ƒAƒ‹ƒX - arusu - Arus, Alus
DoS: Arus
GBJ: ƒoƒiƒ“ - banan - Banon
DoS: Banon
GBJ: ƒoƒƒ“ - baron - Baron
DoS: Baron
GBJ: ƒfƒbƒVƒ… - deshu - Desh
DoS: Desh
GBJ: ƒhƒ} - doma - Doma
DoS: Doma
GBJ: ƒWƒIƒbƒg - jiotto - Giott
DoS: Giott
GBJ: ƒŒƒI - reo - Leo
DoS: Leo
GBJ: ƒTƒX[ƒ“ - sasu-n - Sasoon, Sasuun
DoS: Sasuun
GBJ: ƒ[ƒU - zeza - Zeza
DoS: Zeza
Thief:
GBJ: ƒoƒN[ - baku - Baku
DoS: Baku
GBJ: ƒrƒbƒOƒX - biggusu - Biggs
DoS: Biggs
GBJ: ƒuƒ‰ƒ“ƒN - buranku - Blank
DoS: Blank
GBJ: ƒ_ƒŠƒ‹ - dariru - Daryl
DoS: Daryl
GBJ: ƒWƒFƒt - jefu - Jeff
DoS: Gerad
GBJ: ƒPƒ‹ƒK[ - keruga- - Kelga
DoS: Kelga
GBJ: ƒpƒbƒN - pakku - Puck
DoS: Puck
GBJ: ƒTƒŠƒT - sarisa - Sarisa
DoS: Sarisa
GBJ: ƒc[ƒX - tsu-su - Tuss
DoS: Tuss
GBJ: ƒEƒFƒbƒW - uejji - Wedge
DoS: Wedge
Monk:
GBJ: ƒWƒ…ƒ“ - jun - Jun
DoS: Arvis
GBJ: ƒVƒi - shina - Cinna
DoS: Cinna
GBJ: ƒhƒ‹ƒKƒ“ - dorugan - Dorgan
DoS: Drogan
GBJ: ƒ_ƒ“ƒJƒ“ - dankan - Duncan
DoS: Duncan
GBJ: ƒS[ƒ“ - go-n - Gorn
DoS: Gorn
GBJ: ƒ}ƒfƒBƒ“ - madin - Madin
DoS: Maduin
GBJ: ƒ}[ƒJƒX - ma-kasu - Marcus
DoS: Marcus
GBJ: ƒVƒ…ƒ“ - shun - Shun
DoS: Owain
GBJ: ƒAƒEƒU[ - auza- - Owzer
DoS: Owzer
GBJ: ƒEƒHƒ‹ƒX - uorusu - Walz
DoS: Walz
Red Mage:
GBJ: ƒfƒB[ƒ“ - di-n - Dean
DoS: Duane
GBJ: ƒ~ƒi - mina - Mina
DoS: Elayne
GBJ: ƒM[ƒh - gi-do - Geed
DoS: Gill
GBJ: ƒNƒ‹[ƒ„ - kuru-ya - KluYa
DoS: KluYa
GBJ: ƒRƒŠƒI - korio - Coleo, Korio
DoS: Kory
GBJ: ƒ‰ƒŠƒ{[ - raribo- - Lalibo
DoS: Lalibo
GBJ: ƒ[ƒ‰ - ro-ra - Laura, Lola
DoS: Lola
GBJ: ƒ~ƒh - mido - Mid
DoS: Mid
GBJ: ƒgƒbƒg - totto - Tot
DoS: Tot
GBJ: ƒ†ƒ‰ - yura - Yura
DoS: Yura
White Mage:
GBJ: ƒGƒŠƒA - eria - Elia
DoS: Elia
GBJ: ƒWƒFƒjƒJ - jenika - Jenica
DoS: Jenica
GBJ: ƒ‚ƒ‹ƒ‹ - moruru - Molulu
DoS: Kuku
GBJ: ƒ‹ƒJ - ruka - Luca
DoS: Luca
GBJ: ƒ~ƒRƒg - mikoto - Mikoto
DoS: Mikoto
GBJ: ƒmƒA - noa - Noah
DoS: Noah
GBJ: ƒ‹ƒrƒB - rubii - Ruby
DoS: Ruby
GBJ: ƒTƒ‰ - sara - Sara
DoS: Sara
GBJ: ƒTƒŠ[ƒi - sari-na - Sarina
DoS: Sarina
GBJ: ƒVƒFƒ‹ƒR - sheruko - Shelko, Sherko
DoS: Sherko
Black Mage:
GBJ: ƒfƒŠƒ‰ - derira - Delila
DoS: Delila
GBJ: ƒWƒ‹ - jiru - Jill
DoS: Gilles
GBJ: ƒKƒ“ƒz[ - ganho- - Gungho
DoS: Gungho
GBJ: ƒzƒ}ƒN - homaku - Homac, Homack
DoS: Homac
GBJ: ƒNƒNƒ - kukuro - Kukuro
DoS: Kokkol
GBJ: ƒRƒR - koko - Koko
DoS: Koko
GBJ: ƒj[ƒi - ni-na - Nina
DoS: Nina
GBJ: ƒXƒeƒ‰ - sutera - Stella
DoS: Stella
GBJ: ƒgƒpƒp - topapa - Topapa
DoS: Topapa
GBJ: ƒ]ƒbƒN - zokku - Zok
DoS: Zok
------------------------------------------------------------------------------
[2.N] Characters:
Fam: (not named)
NES: Arylon
FFO: (not named)
DoS: (not named)
(The dancer in Cornelia was only given a name in the NES version.)
Fam: ƒoƒnƒ€[ƒg - bahamu-to - Bahamut
NES: Bahamut
FFO: Bahamut
DoS: Bahamut
Fam: ƒrƒbƒP - bikke - Bikke, Vikke
NES: Bikke
FFO: Bikke
DoS: Bikke
Fam: N/A
NES: N/A
WSC: (not named)
FFO: (not named)
GBJ: ‚¾‚¢‚¶‚ñ - daijin - Cabinet Minister
Kan: ‘åb
DoS: Chancellor
(The Chancellor did not exist in the original game.)
Fam: (not named)
NES: Darryl
FFO: (not named)
DoS: (not named)
(The mermaid who grew legs was only given a name in the NES version.)
Fam: (not named)
NES: (not named)
FFO: (not named)
GBJ: ƒhƒNƒ^[ - dokuta- - Doctor
DoS: Healer
Fam: ‚ª‚‚µ‚á‚̃Eƒl - gakushanoune - Scholar Une
NES: Dr. Unne
FFO: Dr. Unne
DoS: Dr. Unne
(When other people mention him in the Japanese versions, it's just "Une".)
Fam: 4‚Ђ«‚̃JƒIƒX - 4hikinokaosu - Chaoses of the Four Forces?
NES: Four Fiends of Elements
FFO: Four Fiends of Chaos
DoS: Four Fiends
Fam: ƒWƒ€ - jimu - Jim
NES: Jim
FFO: Jimm
GBJ: ƒƒbƒc - wattsu - Watts
DoS: Watts
Fam: ‚±‚‚¨‚¤ - kokuou - King
NES: King
FFO: King
Kan: ‘‰¤
DoS: The King
Fam: ƒRƒy - kope - Kope
NES: Kope
FFO: Koppe
DoS: Koppe
Fam: ‚Ђ©‚è‚Ì‚¹‚ñ‚µ - hikarinosenshi - Light Warriors
NES: Light Warriors
FFO: Light Warriors
DoS: Warriors of Light
Fam: ƒ‹ƒtƒFƒCƒ“‚¶‚ñ - rufeinjin - Lufeinish Man/Person/People
Kan: ƒ‹ƒtƒFƒCƒ“l
NES: Lefeinish [people]
FFO: Lufenians
DoS: Lufenians
Fam: ƒ‹ƒJ[ƒ“ - ruka-n - Lukahn
NES: Lukahn
FFO: Lukin
DoS: Lukahn
Fam: ƒ}ƒg[ƒ„ - mato-ya - Matoya
NES: Matoya
FFO: Matoya
DoS: Matoya
Fam: ƒlƒŠƒN - neriku - Nerrick
NES: Nerrick
FFO: Nelic
DoS: Nerrick
Fam: ‚¨‚¤‚¶ - ouji - Prince
Kan: ‰¤Žq
NES: Prince
FFO: Prince
DoS: The Prince
Fam: ƒZ[ƒ‰ - se-ra - Sara
NES: Sara
FFO: Sarah
DoS: Sarah
Fam: ƒWƒF[ƒ“ - je-n - Jane
NES: Jane
FFO: Jayne
DoS: Jayne
Fam: ƒT[ƒ_ - sa-da - Sarda
NES: Sarda
FFO: Sadda
DoS: Sadda
Fam: ‚Ä‚ñ‚‚¤‚Ñ‚Æ - tenkuubito - Sky People
NES: Sky Warriors
FFO: Sky People
DoS: Sky People
Fam: ƒXƒ~ƒX - sumisu - Smith
NES: Smith
FFO: Smyth
DoS: Smyth
Fam: ‚«‚å‚¶‚ñ - kyojin - Giant
NES: Titan
FFO: Titan
DoS: Giant
Fam: 12‚É‚ñ‚Ì ‚¯‚ñ‚¶‚á - 12ninno kenja - Twelve Sages
NES: Twelve Sages
FFO: Twelve Sages
DoS: Twelve Sages
Fam: ƒAƒ“ƒ_[ƒqƒ‹ - anda-hiru - Underhill
NES: Underhill
FFO: Underhill
DoS: Underhill
GBA Only:
GBJ: ƒVƒh - shido - Cid
DoS: Cid
GBJ: ƒ`ƒ…[ƒŒ - chu-re - Chule?
DoS: Thule
GBJ: ƒ_[ƒNƒoƒnƒ€[ƒg - da-kubahamu-to - Dark Bahamut
DoS: Dark Bahamut
------------------------------------------------------------------------------
[2.O] Shops:
Fam: ‚â‚Ç‚â - yadoya - Inn
Kan: h‰®
NES: INN
FFO: Inn
DoS: Inn
Fam: ‚«‚傤‚©‚¢ - kyokai - Church
Kan: ‹³‰ï
NES: CLINIC
FFO: Sanctuary
DoS: Sanctuary
Fam: ‚Ô‚«‚â - bukiya - Weapon Shop
Kan: •Ší‰®
NES: WEAPON
FFO: Weapons
DoS: Weapons
Fam: ‚Ú‚¤‚®‚â - bouguya - Armor Shop
Kan: –h‹ï‰®
NES: ARMOR
FFO: Armor
DoS: Armor
Fam: ‚Ç‚¤‚®‚â - douguya - Supply Shop
Kan: “¹‹ï‰®
NES: ITEM
FFO: Items
DoS: Items
Fam: ‚‚ë‚܂ق¤‚â - kuromahouya - Black Magic Shop
Kan: •–‚–@‰®
NES: BMAGIC
FFO: B.Magic
DoS: B. Magic
Fam: ‚µ‚ë‚܂ق¤‚â - shiromahouya - White Magic Shop
Kan: ”’–‚–@‰®
NES: WMAGIC
FFO: W.Magic
DoS: W. Magic
Fam: ƒLƒƒƒ‰ƒoƒ“ - kyaraban - Caravan
NES: OASIS
FFO: Caravan
DoS: Caravan
------------------------------------------------------------------------------
[2.P] Locations:
The Famicom FF1+2 map sometimes has the name written differently, or even a
completely different name, these are marked "(map)".
Fam: ƒR[ƒlƒŠƒA‚̂܂¿ - ko-nerianomachi - Cornelia Town
Kan: ƒR[ƒlƒŠƒA‚Ì’¬
NES: Coneria Town
FFO: Cornelia
DoS: Cornelia
Fam: ƒR[ƒlƒŠƒA‚¶ƒ…‚¤ - ko-neriajou - Cornelia Castle
Kan: ƒR[ƒlƒŠƒA‚Ìé
NES: Coneria Castle
FFO: Castle Cornelia
DoS: Castle Cornelia
Fam: ƒJƒIƒX‚Ì‚µ‚ñ‚Å‚ñ - kaosunoshinden - Temple of Chaos
Kan: ƒJƒIƒX‚Ì_“a
NES: Temple of Fiends
WSC: ƒJƒIƒX‚µ‚ñ‚Å‚ñ - kaosushinden - Chaos Temple
Kan: ƒJƒIƒX_“a
FFO: Temple of Chaos
DoS: Chaos Shrine
Fam: (not named)
NES (not named)
WSC: ‚͂˂΂µ - hanebashi - Jump/Splash Bridge
Kan: ’µ‚Ë‹´
FFO: Bridge
DoS: Drawbridge
(A title appears when the bridge is built. The scene and the title didn't
exist in the original game.)
Fam: ƒ}ƒg[ƒ„‚̂ǂ¤‚‚ - mato-yanodoukutsu - Matoya's Cave
Kan: ƒ}ƒg[ƒ„‚Ì“´‚‚ (map)
Kan: ƒ}ƒg[ƒ„‚Ì“´ŒA
NES: Matoya's Cave
FFO: Matoya's Cave
DoS: Matoya's Cave
Fam: ‚݂ȂƂ܂¿ƒvƒ‰ƒ{ƒJ - minatomachipuraboka - Port Town Pravoka
Kan: `’¬ƒvƒ‰ƒ{ƒJ
NES: Pravoka
FFO: Pravoca
DoS: Pravoka
Fam: ƒAƒ‹ƒfƒB‚Ì‚¤‚Ý - arudinoumi - Aldi Sea, Sea of Aldi
NES: Aldi Sea
FFO: Aldean Sea
DoS: Aldean Sea
Fam: ƒGƒ‹ƒt‚̂܂¿ - erufunomachi - Elven Town
Kan: ƒGƒ‹ƒt‚Ì’¬
NES: ElfLand
FFO: Elfheim
DoS: Elfheim
Fam: ƒGƒ‹ƒt‚Ì‚µ‚ë - erufunoshiro - Elven Castle
Kan: ƒGƒ‹ƒt‚Ìé
NES: Castle of Elf
FFO: Elven Castle
DoS: Elven Castle
Fam: ƒhƒ[ƒt‚̂ǂ¤‚‚ - dowa-funodoukutsu - Dwarven Cave
Kan: ƒhƒ[ƒt‚Ì“´‚‚Â (map)
Kan: ƒhƒ[ƒt‚Ì“´‚‚Â
NES: Dwarf Cave
FFO: Mt. Duergar
DoS: Mount Duergar
Fam: ‚É‚µ‚Ì‚µ‚ë - nishinoshiro - Western Castle
Kan: ¼‚Ìé
NES: Northwest Castle
FFO: Western Keep
DoS: Western Keep
Fam: ‚ʂ܂̂ǂ¤‚‚ - numanodoukutsu - Marsh Cave
Kan: À‚Ì“´‚‚ (map)
Kan: À‚Ì“´ŒA
NES: Marsh Cave
FFO: Marsh Cave
DoS: Marsh Cave
Fam: ƒƒ‹ƒ‚ƒ“ƒh‚̂܂¿ - merumondonomachi - Melmond Town
Kan: ƒƒ‹ƒ‚ƒ“ƒh‚Ì’¬
NES: Melmond
FFO: Melmond
DoS: Melmond
Fam: ƒA[ƒX‚̂ǂ¤‚‚ - a-sunodoukutsu - Earth Cave
Kan: ƒA[ƒX‚Ì“´‚‚Â (map)
Kan: ƒA[ƒX‚Ì“´ŒA
NES: Earth Cave
FFO: Terra Cavern
DoS: Cavern of Earth
Fam: ‹l‚̂Ƃ¤‚° - kyoujinnotouge - Giant's Mountain Pass
Kan: ‹l‚Ì“»
NES: Titan's Tunnel
WSC: ‚«‚å‚¶‚ñ‚̂ǂ¤‚‚ - kyojinnodoukutsu - Giant's Cave
Kan: ‚«‚å‚¶‚ñ‚Ì“´ŒA
FFO: Titan's Cave
DoS: Giant's Cave
Fam: ‚¯‚ñ‚¶‚á‚̂ǂ¤‚‚ - kenjanodoukutsu - Sage's Cave
Kan: Œ«ŽÒ‚Ì“´‚‚ (map)
Kan: Œ«ŽÒ‚Ì“´ŒA
NES: Sarda's Cave
FFO: Sage's Cave
DoS: Sage's Cave
Fam: ƒNƒŒƒZƒ“ƒgƒŒƒCƒN‚̂܂¿ - kuresentoreikunomachi - Crescent Lake Town
Kan: ƒNƒŒƒZƒ“ƒgƒŒƒCƒN‚Ì’¬
NES: Crescent Lake
FFO: Crescent Lake
DoS: Crescent Lake
Fam: ƒOƒ‹ƒO‚©‚´‚ñ - gurugukazan - Gurugu Volcano
Kan: ƒOƒ‹ƒO‰ÎŽR
NES: Gurgu Volcano
FFO: Mount Gulg
DoS: Mount Gulg
Fam: ‚±‚¨‚è‚̂ǂ¤‚‚ - koorinodoukutsu - Ice Cave
Kan: •X‚Ì“´‚‚Â (map)
Kan: •X‚Ì“´ŒA
NES: Ice Cave
FFO: Ice Cavern
DoS: Cavern of Ice
Fam: ƒŠƒ…ƒJ[ƒ“‚³‚΃N - ryuka-nsabaku - Ryukahn Desert
Kan: ƒŠƒ…ƒJ[ƒ“»”™
NES: Ryukahn Desert
FFO: Lykion Desert
DoS: Ryukahn Desert
Fam: ƒhƒ‰ƒSƒ“‚̂ǂ¤‚‚ - doragonnodoukutsu - Dragon Caves
Kan: ƒhƒ‰ƒSƒ“‚Ì“´‚‚ (map)
Kan: ƒhƒ‰ƒSƒ“‚Ì“´ŒA
NES: Cardia Islands
FFO: Dragon's Cave
DoS: Dragon Caves
Fam: ‚µ‚ê‚ñ‚Ì‚µ‚ë - shirennoshiro - Castle of Ordeals
Kan: ŽŽ—û‚Ìé
NES: Castle of Ordeal
FFO: Citadel of Trials
DoS: Citadel of Trials
Fam: ƒKƒCƒA‚̂܂¿ - gaianomachi - Gaia Town
Kan: ƒKƒCƒA‚Ì’¬
Kan: ŽR’¸‚Ì’¬ - sanchounomachi - Summit Town (map)
NES: Gaia
FFO: Gaia
DoS: Gaia
Fam: ƒIƒ“ƒ‰ƒN‚̂܂¿ - onrakunomachi - Onlac Town
Kan: ƒIƒ“ƒ‰ƒN‚Ì’¬
NES: Onrac
FFO: Onlak
DoS: Onrac
Fam: ƒLƒƒƒ‰ƒoƒ“ - kyaraban - Caravan
NES: Caravan
FFO: Desert Caravan
DoS: Caravan
Fam: ‚©‚¢‚Ä‚¢‚µ‚ñ‚Å‚ñ - kaiteishinden - Undersea Temple
Kan: ŠC’ê_“a
NES: Sea Shrine
FFO: Sunken Shrine
DoS: Sunken Shrine
Fam: ‚½‚«‚Ì‚¤‚ç‚̂ǂ¤‚‚ - takinouranodoukutsu - Cave Behind Waterfall
Kan: ‘ê‚Ì— ‚Ì“´‚‚ (map)
Kan: ‘ê‚Ì— ‚Ì“´ŒA
NES: Waterfall
FFO: Waterfall Cavern
DoS: Waterfall Cavern
Fam: ƒ„[ƒjƒNƒ‹ƒ€‚³‚΃N - ya-nikurumusabaku - Yahnikurm Desert
NES: Yahnikurm Desert
FFO: Yanikulum Desert
DoS: Yahnikurm Desert
Fam: ƒ‹ƒtƒFƒCƒ“‚¶‚ñ‚̂܂¿ - rufeinjinnomachi - Lufeinish Town
Kan: ƒ‹ƒtƒFƒCƒ“l‚Ì’¬
NES: Lefein
FFO: Lufenia
DoS: Lufenia
Fam: ƒ~ƒ‰[ƒWƒ…‚̂Ƃ¤ - mira-junotou - Tower of Mirage
Kan: 凋C˜O‚Ì“ƒ - shinkirounotou - Tower of Mirage (map)
NES: Mirage Tower
FFO: Tower of Mirage
DoS: Mirage Tower
Fam: ‚ӂ䂤‚¶‚傤 - fuyuujou - Floating Castle
Kan: •‚—Vé
NES: Sky Castle
FFO: Flying Fortress
DoS: Flying Fortress
Kan: ‰ß‹Ž‚̃JƒIƒX‚Ì_“a - kakonokaosunoshinden - Temple of Chaos Past
NES: Temple of Fiends Revisited
FFO: Temple of Chaos Past
(This dungeon isn't actually given a separate name in the game, so I've listed
the names used in strategy guides, maps, etc.)
GBA-only:
GBJ: ‚¾‚¢‚¿‚̂߂®‚݂̂ق±‚ç - daichinomeguminohokora - Small Shrine of Earth's
Blessing
Kan: ‘å’n‚̂߂®‚݂̂ق±‚ç
DoS: Earthgift Shrine
GBJ: ‚à‚¦‚³‚©‚é‚Ђ̂¨‚¨‚ ‚È - moesakaruhinoooana - Big Hole of Burning
Flourishing Fire
Kan: ”R‚¦‚³‚©‚é‰Î‚̑匊
DoS: Hellfire Chasm
GBJ: ‚¢‚₵‚݂̂¸‚̂ǂ¤‚‚ - iyashinomizunodoukutsu - Cave of Healing Water
Kan: ‚¢‚₵‚Ì…‚Ì“´ŒA
DoS: Lifespring Grotto
GBJ: ‚©‚º‚Ì‚³‚³‚â‚‚Ç‚¤‚¯‚ - kazenosasayakudouketsu - Grotto of Wind's
Whisper
Kan: •—‚Ì‚³‚³‚â‚“´ŒŠ
DoS: Whisperwind Cove
------------------------------------------------------------------------------
[2.Q] Misc:
Fam: ‚Ó‚È - funa - Ship
Kan: ‘D
NES: Ship
FFO: Ship
DoS: Ship
Fam: ‚Ђ‚¤‚¹‚ñ - hikuusen - Flying Sky Boat
Kan: ”ò‹ó’ø
NES: Airship
FFO: Airship
DoS: Airship
Fam: ƒMƒ‹ - giru - Gil
NES: G (Gold)
FFO: Gil
DoS: Gil
Fam: ƒNƒŠƒXƒ^ƒ‹ - kurisutaru - Crystal
NES: Orb
FFO: Crystal
DoS: Crystal
Fam: ƒ‰ƒŠƒz[ - rariho- - Rally-ho! / Lali-ho!
NES: Hurray!
FFO: Rally-ho!
DoS: Lali-ho!
Fam: ƒ‹ƒtƒFƒCƒ“‚² - rufeingo - Lufeinish language
Kan: ƒ‹ƒtƒFƒCƒ“Œê
NES: Lefeinish [language]
FFO: Lufenian language
DoS: Lufenian language
Fam: ƒ‹...ƒp...ƒKƒ~...ƒh? - ru...pa...gami...do? - Lu...pa...gami...do?
NES: Lupa? Lupa?
FFO: Lu...pa...gamhi...dho?
DoS: Lu...pa...gamhi...dho?
------------------------------------------------------------------------------
Section 3:
[3.A] Thanks:
Square for making these games.
Nintendo Power and Bradygames' strategy guides for help when I needed it.
AD&D Monstrous Manual for some of the monster names.
JWPce for its Japanese dictionary and Kanji lookup.
Matt Luckcuck for info about the PAL version of FFO.
MarceloX (http://www.warmech.net) for info about the FOMA/CDMA, MSX, and
Japanese & PAL Playstation versions.
Ie (http://www.geocities.com/in_entity/) for some editing suggestions.
------------------------------------------------------------------------------
[3.B] FAQ History:
:ver 3.01 6/17/2005:
I fixed a few typos from the previous version, changed and rearranged some
descriptions, and added a couple of things.
:ver 3.0 1/1/2005 New Years Edition:
I did a lot of maintenance, rearraged a lot of stuff, added the thanks
section, and added info about the FOMA/CDMA and GBA versions.
:ver 2.1 4/21/2003:
I reformatted some more charts, added some descriptions, moved a few things
around, added some Kanji to some charts, added and rearranged some sections,
and added info about the Playstation versions.
:ver 2.01 9/19/2002:
I added a couple of things I forgot in 2.0.
:ver 2.0 9/18/2002:
I changed the format of most of the lists, fixed an error or 2, added
something I missed, and added more to the descriptions.
:intermediate versions 3/19/1999-9/2/2002:
A few hundred minor updates over the course of 3 years added info about the
FF1&2 Famicom multicart, the WSC version, monster spells, place names, shops,
characters, classes, and ailments. The last of these was when I finally
realized that "dia" was Spanish for "day" or "daylight".
:ver 3/18/1999:
The first version listed the differences between the NES and Famicom versions
of FF1. It only had enemies, weapons, armor, items, magic, and battle
commands. It was reasonably complete for what it was, but several names were
still a mystery to me.
-end-
.
- Home
- Profil
- Final Fantasy
- Final Fantasy XV
- Metal Gear Solid
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